Arturito_Burrito
Smash Master
if he flew in a slant instead of strait up then you did maybe the guy did it on someone who flew more horizontally than vertically but i actually don't know i didn't pay to much attention to it
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
WAT?! you used a very bad example. all pokemon (including latios, that whale thing and lugia) are EXTREMELY easy to dodge. as a matter of fact, every item can be dodged, either by a roll, edge-hang, sidestep, or aerial dodge.He's beating me so bad that I can't even hit him, then a Pokeball suddenly appears at my feet. I throw it, and out comes that big blue bird thing. (Latios is it?) It flies around hitting him, until it knocks him off the stage.
True most can be evaded, but the overall point is that items tend to affect the gameplay. Like someone who specializes with chain grabbing has no chance against someone with the chili thing because the fireballs get in the way.WAT?! you used a very bad example. all pokemon (including latios, that whale thing and lugia) are EXTREMELY easy to dodge. as a matter of fact, every item can be dodged, either by a roll, edge-hang, sidestep, or aerial dodge.
it's nice to find someone that agrees with me somewhat.someone who specializes with chain grabbing has no chance against someone with the chili thing because the fireballs get in the way.
I love that you can block moves with attacks, it helps alot when using captain falcon and ike.Hey kirk, after a testing sesion in group brawl, i made a list of projectiles that can be stopped with the jabs. Maybe you could put it in the guide if you find it helpful.
Mario: fireball.
luigi: fireball .
peach: every onion except the rotten one.
link: arrows, boomerang.
toon link: arrows, boomerang.
samus: uncharged charge shot, super missiles, normal missiles.
pit: arrows.
rob: uncharged down b.
king dedede: wadle dees and doos
olimar: all of the pikmen, and , even though they arent exactly projectile attacks, olimar's forward smash, and down smash pikmen can be stopped with the kick following the jab.
pikachu: neutral b, (both on air and on the ground)
ivysaur: razor leaf.
lucario: uncharged aura spheres
ness: pk thunder, the jab doesn't stops the pk fire, but decreases damage drastically.
lucas: pk thunder, pk fire won't hit ike if it is aimed above ike's waist.
MGaW: neutral b.
snake: jab stops the granades and send them far enough so ike is not hit.
if a projectile is not there, that means it can't be stopped.
Thats all.
sure after two things.Can we get back on topic now, plz?
i'm quoting myself, i know.i went to the lucario boards and they say lucario is great against ike. i use both of them myself, and i find that a lucario v. ike is fairly even, if not in ike's favor.
lucarios expect to destroy ike, due to his low speed, but every good ike player can dodge exceptionatly well, because we (or at least i do) train for fights against fast characters.
i think that ike is slightly better because of his strength.
I fought my friend that specializes with lucario, put him on a team with a lvl. 9 lucario and beat them horribly. in my opinion, any ike that can roll and time his charged attacks just right, would beat a lucario, or any fast character for that matter
I'm confused about some of this... how does Lucario out survive Ike? doesn't Ike have more weight and knockback and what does lucario have going for him with edgeguarding because it seems to me that Ike has a little more going fore him (e.g.- aether spike, d-tilt, d-air, eruption spike, and f-air)?Power: Ike
Speed: Lucario
Range: Tie
Camping Ability: Lucario
Approach: Ike?
Grab game: Lucario
Survivability: Lucario
Edgeguarding: Tie?
Priority: Ike?
Hey kirk, after a testing sesion in group brawl, i made a list of projectiles that can be stopped with the jabs. Maybe you could put it in the guide if you find it helpful.
Mario: fireball.
luigi: fireball .
peach: every onion except the rotten one.
link: arrows, boomerang.
toon link: arrows, boomerang.
samus: uncharged charge shot, super missiles, normal missiles.
pit: arrows.
rob: uncharged down b.
king dedede: wadle dees and doos
olimar: all of the pikmen, and , even though they arent exactly projectile attacks, olimar's forward smash, and down smash pikmen can be stopped with the kick following the jab.
pikachu: neutral b, (both on air and on the ground)
ivysaur: razor leaf.
lucario: uncharged aura spheres
ness: pk thunder, the jab doesn't stops the pk fire, but decreases damage drastically.
lucas: pk thunder, pk fire won't hit ike if it is aimed above ike's waist.
MGaW: neutral b.
snake: jab stops the granades and send them far enough so ike is not hit.
if a projectile is not there, that means it can't be stopped.
Thats all.
Survivability = Recovery + WeightI'm confused about some of this... how does Lucario out survive Ike? doesn't Ike have more weight and knockback and what does lucario have going for him with edgeguarding because it seems to me that Ike has a little more going fore him (e.g.- aether spike, d-tilt, d-air, eruption spike, and f-air)?
ike side+b is a good recovery, it saves me all the time.Survivability = Recovery + Weight
Ike's Weight > Lucario's Weight
but
Lucario's Recovery > Ike's Recovery most of the time
Lucario also has better horizontal air movement and falls slower.
Edgeguarding (Lucario)
1. Fair
2. Dair
3. Aura Sphere
4. Fsmash
5. ExtremeHog
Edgeguarding (Ike)
1. One of his 4 spikes
2. Fair
3. Edgehog
4. Uair
5. Bair
6. Fsmash
So...I guess Ike does win here.
My bad. >_>
Off-topic: Has anyone done an Eruption spike in an actual match?
Only in a friendly match against sqmky, other than that, CPU's when I'm practicing newly learned moves.Off-topic: Has anyone done an Eruption spike in an actual match?
you need to start playing against people your strategy only works on computers. Ike's side b is a bad recovery.ike side+b is a good recovery, it saves me all the time.
not against a human, only against three vulnerable lvl 9s.
I think lvl9 computers don't edge guard at all. At least the ones with no projectiles, they never leave the stage on purpose.you need to start playing against people your strategy only works on computers. Ike's side b is a bad recovery.