http://www.youtube.com/watch?v=1BOtMayVuVg
http://youtube.com/watch?v=1BOtMayVuVg
http://www.youtube.com/watch?v=Wlhwdvf_U14&NR=1
http://www.youtube.com/watch?v=06LdhNF_gnA
http://www.youtube.com/watch?v=4HfXE_XRC_M
http://www.youtube.com/watch?v=azjiLKD9-3g
I have found evidence that there isn't invisible lag for quite a few of Ike's moves, and I found a couple of undeniable cases showing a couple of fast air attacks!
In the first video at 1:06 you can see Ike do three F-Tilts in fairly quick succession.
At 1:20 in the second video you can see Ike do a F-Tilt followed by an U-tilt. You can clearly see the start up animations, and there is no room for an invisible lag.
Inside the third video at 2:00 you see Ike do an U-smash followed by a very quick turn-around and F-smash. This shows there is no invisible lag for the F-smash, although it is still slow. At 2:08 you see Ike get juggled by a ray gun, and after one of the hits he does his U-air and it comes out almost instantly! The ray gun does indeed stun after each hit, so this goes to show that his U-air is indeed a fast move.
Looking at the fourth video at 1:04, you see Peach hit Ike into the air, and Ike a split second later hits her with his N-air! No invisible lag here, it looks like a good move. At 1:34 you see Ike perform two U-smashes in a row, and there is no invisible lag in between.
Paying attention to the fifth vid at 0:50, you see Sonic hit Ike into the air, and Ike does his B-Ait INSTANTLY! Sorry, I was excited when I found that. At 1:47 Ike picks up a peach and immediately begins his F-tilt.
In the sixth video, looking at 0:16 Ike uses his U-Smash to break a platform, and straight afterwards does his Up-B, showing that that move has no invisible lag. At 0:29 Ike is hit by Links spin attack, and comes back with his F-air, thus this has no invisible lag, but it is still slow, but since his N-air is fast and with the same range, I believe his F-air is to be used as more of an approach in air-to-air combat. This video is full of moments were he does his F-B in a row, showing how it doesn’t have the invisible lag.
I have found more moments like these in other videos, but I'll update with those later.
I'm not against you Gimpyfish, but I have to ask , how long did you play as Ike? I know there were long lines, the matches were only 2 minutes, and you didn't play as Ike all the time.
EDIT: I encourage anyone reading this to go through the whole topic before posting, as a lot has been discussed.
http://youtube.com/watch?v=1BOtMayVuVg
http://www.youtube.com/watch?v=Wlhwdvf_U14&NR=1
http://www.youtube.com/watch?v=06LdhNF_gnA
http://www.youtube.com/watch?v=4HfXE_XRC_M
http://www.youtube.com/watch?v=azjiLKD9-3g
I have found evidence that there isn't invisible lag for quite a few of Ike's moves, and I found a couple of undeniable cases showing a couple of fast air attacks!
In the first video at 1:06 you can see Ike do three F-Tilts in fairly quick succession.
At 1:20 in the second video you can see Ike do a F-Tilt followed by an U-tilt. You can clearly see the start up animations, and there is no room for an invisible lag.
Inside the third video at 2:00 you see Ike do an U-smash followed by a very quick turn-around and F-smash. This shows there is no invisible lag for the F-smash, although it is still slow. At 2:08 you see Ike get juggled by a ray gun, and after one of the hits he does his U-air and it comes out almost instantly! The ray gun does indeed stun after each hit, so this goes to show that his U-air is indeed a fast move.
Looking at the fourth video at 1:04, you see Peach hit Ike into the air, and Ike a split second later hits her with his N-air! No invisible lag here, it looks like a good move. At 1:34 you see Ike perform two U-smashes in a row, and there is no invisible lag in between.
Paying attention to the fifth vid at 0:50, you see Sonic hit Ike into the air, and Ike does his B-Ait INSTANTLY! Sorry, I was excited when I found that. At 1:47 Ike picks up a peach and immediately begins his F-tilt.
In the sixth video, looking at 0:16 Ike uses his U-Smash to break a platform, and straight afterwards does his Up-B, showing that that move has no invisible lag. At 0:29 Ike is hit by Links spin attack, and comes back with his F-air, thus this has no invisible lag, but it is still slow, but since his N-air is fast and with the same range, I believe his F-air is to be used as more of an approach in air-to-air combat. This video is full of moments were he does his F-B in a row, showing how it doesn’t have the invisible lag.
I have found more moments like these in other videos, but I'll update with those later.
I'm not against you Gimpyfish, but I have to ask , how long did you play as Ike? I know there were long lines, the matches were only 2 minutes, and you didn't play as Ike all the time.
EDIT: I encourage anyone reading this to go through the whole topic before posting, as a lot has been discussed.