I for one support HAD.
The main reason I support HAD is because it takes away the aerial guessing game which BAD introduced.
The main reason ppl are against HAD is the return of wavedashing, though my arguement is if it you don't like it, you always have the option of not doing it.
Besides Fox and a few other chars in Melee, wavedash was not really necessary. I play Falco in Melee and never use it.
Now in B+ it's a different story, BAD supporters still have their aerial guessing game (which I'm sure has helped a few ppl) and MAD supporters retain their wavedash and strategical uses.
I for prefer HAD w/o the BAD's, because this aerial guessing game is frustrating on both players.
The attacking player trying to catch them in that vulnerability window between BAD's, and the defending player predicting the attack and dodging accordingly.
I'm apologise on my insults about BAD, but I just don't like how much it's changed (notice I'm not saying destroyed) the aerial game.
You have played BAD with hitstun right?
It's a one use thing for all practical purposes now.
There's no "guessing game" as there is in vanilla Brawl, as if you f%@! up timing an AD or just are throwing them out there, the opponent can and most likely will punish you by a combo. In vanilla Brawl, it was so floaty most the time they wouldn't get there in time to punish you (with one move, big deal), but in B+ when you make a mistake, it can be a good 40-60% to eat and possibly even a stock.
The wavedashes are
ridiculous in Brawl+. I forgot how long they were, it's humorous.
Edit:
Spam_arrows, I seemed to have missed your post.
Do not come here and attempt ad hominem arguments.
They do not work. Okay?
Especially when you say stupid things such as "what are you, scared of wavedashing?"
Because you're wrong. I personally loved WD in Melee, I thought it opened the game up for way more combos, techs, and increased the overall depth of the game. Brawl is a different story and a different game. It's unneeded and overall just a waste of space. We have DC and DD for movement, and this directional air dodge nonsense isn't needed as ADs aren't even important in B+.