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How to punish tethers with Peach\Daisy

Dark.Pch

Smash Legend
Joined
May 13, 2006
Messages
16,918
Location
Manhattan, New York
NNID
Dark.Pch
3DS FC
5413-0118-3799
Characters like the belmonts and ivysaur can be annoying to edgeguard when you have have control and they decided to tether towards the stage and can't seem to hit them out of it. They make it back on stage and have to go through the whole process yet again for a kill. Giving them another shot at life. In this video, I will show you a trick you can do to cover tether options With Peach/Daisy. This trick can also be used with other characters against tether recoveries.

 

DarkStarStorm

Smash Ace
Joined
Nov 29, 2013
Messages
888
Location
PNF-404
3DS FC
0318-7018-5269
And if they immediately pull themselves in with the tether instead of hanging there?
 

DarkStarStorm

Smash Ace
Joined
Nov 29, 2013
Messages
888
Location
PNF-404
3DS FC
0318-7018-5269
Then you just Z drop it close to the ledge and hit them. they will get ht by it as they pull in
I was under the impression that invulnerability started as soon as they started pulling themselves in, but practice tool disproves my synopsis. Turns out I was just whiffing.

Since that is the case, throwing turnip down into an immediate float nair covers both options. Instant tether to ledge gets beat by nair and hanging gets beat by the turnip. I need to practice this, as there IS a Belmont in my meta.
 
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