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Smash Hero
Ganon's most important feature is his off-stage game: **** some *****es son. This is a list of characters and what moves to use on them. If you got something to say about it, say it. I'm not expert on every character, so say something if it bothers you.
MK is hard to edgeguard, but if you can get him, reverse uair (multiple) and dair work. Fair is often too slow. It's not really a good idea to edgeguard him... You might be better off just letting him come back.
Reverse uair. No contest. Fair and dair are usually too slow/risky, but still possible. Hit him when he's charging up for the up-b.
<your favorite aerial> Really though, reverse uair is probably the best. I've had a nair gimp one time so just do whatever you like. Oh yeah, ftilt can work too, from on-stage.. Link goes too far and can't recover sometimes >_>
Sonic is a tough cookie. Reverse uair does NOT work, up+b goes too high. Go out there with a fair, it will just kill him off the edge. If you can dair him out of up-b... good ****. He can uair out of it, though, which can clash with or beat our dair.
Marth is also tough, but reverse uair and dair can work... Once again, fair is usually too slow. Reverse uair is mostly the way to go, or kill him off the sides with uair.
According to SmashBrosForce, you can hit him with dair at the top of his up-b recovery.
Hit him out of up-b with dair. No, really. Do it. It looks epic. Otherwise, space a fair or use uair. Multiple jumps negates reverse uair for the most part unless you hit it multiple times.
Dair is a beast... If he recovers low, go for it. Otherwise, fair and uair can work. Reverse uair is useless though, can't hit through cypher as far as I know. Or you can Flame Choke his Cypher for extra sexyness. Snakes usually recover high, so whack him back off-stage with uair (or, alternatively, fair). If he uses the C4 recovery, stand by the edge and use utilt so that the wind is over the edge. If Snake hits the wind, this will spike him, effectively called the Barrier Spike (Zigma's discovery).
As with most characters, you can hit him with reverse uair, when he's using PKT1.
Dair, usually. Super armor on up-b is a *****...
I think you can dair and reverse uair through his up-b if spaced right. If so, reverse uair would certainly lay a number on him.
:shiek:
Reverse uair can work if Sheik hasn't used up-b yet. Otherwise, hang on the ledge and react to whatever he does (not unlike Melee).
Use reverse uair against him, multiple times if possible. Try and get the timing right. I assume you could also dair him out of his up-b.
Unlike the other multi-jumpers, reverse uair can work on Charizard. Up-b is dangerous though, it has super armor and it's a nasty kill move. If he recovers low, hit him with bair/reverse uair before he can use up-b.
I've heard somewhere that you can hit him with reverse uair and dair through his up-b. If anybody could confirm this - that'd be great. Otherwise, let him get to the edge and react to what he does. Ledgejump? Fair or uair. Roll? Fsmash/ftilt/thunderstorm. Attack? Fsmash/ftilt.
R.O.B. will usually recover high, avoiding your spike. Not much you can do about it. If he does recover low, watch his positioning. You can use reverse uair if you're quick, or go for a really quick bair stage-spike if he's looking at the stage. I think ROB's uair will plow straight through our dair...
Good luck (:
ZSS can use her down-b to get around a lot of stuff, and spike you in return. I don't play ZSS often, though. Which is to say - I never do. However, I do know she's relatively light, so you can probably kill her with uair or fair. If anybody could give input on this... That'd be nice.
If they recover low (which is usually), you probably can't him them. SA and flying airdodge suuuuck. If they recover high, hit them back with uair or nicely spaced fair. I need more playtime against Yoshi.
Reverse uair and bair are your best bets. Edgehog cleverly, make sure to avoid those leaves.
Zelda can be hit with anything. When she uses up-b, she's EXTREMELY vulnerable. When she's disappearing or even when she's already gone, you can still hit her. And that's awesome since she can't do **** about it. Most likely though, she'll move far away intentionally, in which case you can attempt an edgehog. Before her up-b, you're best off doing fair or uair to kill her. She can still recover from reverse uair, dair and bair.
Samus is hard to edgeguard... I don't play Samus much, but I believe you can hit her up-b with dair, in which case she'll start using tether. You can try a quick bair stage-spike... But I'm not sure how often this would work. Ah well.
Ike is a ***** to edgeguard... Hard to hit, SA frames and possibility of getting spiked. If he's far off and not able to use up-b yet, use reverse uair. Otherwise, lure him to use up-b onto the stage, shield (or move away) and attempt to punish. If Ike side-b's (probably not), you'll probably be far away. Wizkick over the edge and hope he hits you. >_>
Reverse uair works, Wolf has a lot of start-up time before his up-b that you can use to hit him. Not sure if you can hit him through his moves, though.
No clue!
GDub is another ***** to edgeguard... Invincibility frames anyone? If he recovers high, you can hit him with fair/uair and kill him. If he recovers low... Good luck.
To be honest, I have no idea.
If you see the up-b, you can spike him when the animation ends. You can probably hit him off his bike as well. If he jumps off his bike and is still low, use reverse uair. Up-b doesn't go very high, remember?
Pit will usually recover high, so like Snake, hit him with uair and fair. Pit is quicker than Snake though, so good luck. If he recovers low (not often), he'll spam arrows to you. Wait until he uses up-b and hit him with whatever feels right. This doesn't happen often, if at all.
Jump into his Thunder, please? Otherwise... Reverse uair, like with Lucas.
Reverse uair is cool. I think her parasol outprioritizes everything we have though. Ah well. It's not Melee, so this should be easier... Too bad not a lot of Europeans play her.
Reverse uair isn't as good as it may seem, Fox's up-b still goes very high. If spaced right, you can still dair him out of his up-b. If he chooses to not grab the ledge and go onto the stage with forward-b, watch his movement and smash him.
Reverse uair after his double jump, or dair after the top of his up-b. Not sure if you can dair him in the middle of his up-b.
Unlike his adult counterpart, Toon Link is a bit harder to edgeguard. Try a nicely spaced dair, or reverse uair him out of one of his double jumps. Alternatively, fair to go for a kill off the edge, or edgehog to a bair.
If you can get him off the stage, use reverse uair or bair if he recovers low. There's no need to go for the spike. If he goes high, try uair, or fair if you space it right.
Reverse uair does work if you time and space it right. It can also work against you, though. If he goes high (probably not), try a (reverse) uair. Dair can also work when he does the 'curl' part of his up-b.
Luigi can be hit with reverse uair or spiked out of side-b... However, he still has tornado and up-b to take care of his trouble. You can attempt another spike. If he goes high, you can of course fair and uair.
Reverse uair one of his double jumps. His up-b doesn't exactly go very high.
MK is hard to edgeguard, but if you can get him, reverse uair (multiple) and dair work. Fair is often too slow. It's not really a good idea to edgeguard him... You might be better off just letting him come back.
Reverse uair. No contest. Fair and dair are usually too slow/risky, but still possible. Hit him when he's charging up for the up-b.
<your favorite aerial> Really though, reverse uair is probably the best. I've had a nair gimp one time so just do whatever you like. Oh yeah, ftilt can work too, from on-stage.. Link goes too far and can't recover sometimes >_>
Sonic is a tough cookie. Reverse uair does NOT work, up+b goes too high. Go out there with a fair, it will just kill him off the edge. If you can dair him out of up-b... good ****. He can uair out of it, though, which can clash with or beat our dair.
Marth is also tough, but reverse uair and dair can work... Once again, fair is usually too slow. Reverse uair is mostly the way to go, or kill him off the sides with uair.
According to SmashBrosForce, you can hit him with dair at the top of his up-b recovery.
Hit him out of up-b with dair. No, really. Do it. It looks epic. Otherwise, space a fair or use uair. Multiple jumps negates reverse uair for the most part unless you hit it multiple times.
Dair is a beast... If he recovers low, go for it. Otherwise, fair and uair can work. Reverse uair is useless though, can't hit through cypher as far as I know. Or you can Flame Choke his Cypher for extra sexyness. Snakes usually recover high, so whack him back off-stage with uair (or, alternatively, fair). If he uses the C4 recovery, stand by the edge and use utilt so that the wind is over the edge. If Snake hits the wind, this will spike him, effectively called the Barrier Spike (Zigma's discovery).
As with most characters, you can hit him with reverse uair, when he's using PKT1.
Dair, usually. Super armor on up-b is a *****...
I think you can dair and reverse uair through his up-b if spaced right. If so, reverse uair would certainly lay a number on him.
:shiek:
Reverse uair can work if Sheik hasn't used up-b yet. Otherwise, hang on the ledge and react to whatever he does (not unlike Melee).
Use reverse uair against him, multiple times if possible. Try and get the timing right. I assume you could also dair him out of his up-b.
Unlike the other multi-jumpers, reverse uair can work on Charizard. Up-b is dangerous though, it has super armor and it's a nasty kill move. If he recovers low, hit him with bair/reverse uair before he can use up-b.
I've heard somewhere that you can hit him with reverse uair and dair through his up-b. If anybody could confirm this - that'd be great. Otherwise, let him get to the edge and react to what he does. Ledgejump? Fair or uair. Roll? Fsmash/ftilt/thunderstorm. Attack? Fsmash/ftilt.
R.O.B. will usually recover high, avoiding your spike. Not much you can do about it. If he does recover low, watch his positioning. You can use reverse uair if you're quick, or go for a really quick bair stage-spike if he's looking at the stage. I think ROB's uair will plow straight through our dair...
Good luck (:
ZSS can use her down-b to get around a lot of stuff, and spike you in return. I don't play ZSS often, though. Which is to say - I never do. However, I do know she's relatively light, so you can probably kill her with uair or fair. If anybody could give input on this... That'd be nice.
If they recover low (which is usually), you probably can't him them. SA and flying airdodge suuuuck. If they recover high, hit them back with uair or nicely spaced fair. I need more playtime against Yoshi.
Reverse uair and bair are your best bets. Edgehog cleverly, make sure to avoid those leaves.
Zelda can be hit with anything. When she uses up-b, she's EXTREMELY vulnerable. When she's disappearing or even when she's already gone, you can still hit her. And that's awesome since she can't do **** about it. Most likely though, she'll move far away intentionally, in which case you can attempt an edgehog. Before her up-b, you're best off doing fair or uair to kill her. She can still recover from reverse uair, dair and bair.
Samus is hard to edgeguard... I don't play Samus much, but I believe you can hit her up-b with dair, in which case she'll start using tether. You can try a quick bair stage-spike... But I'm not sure how often this would work. Ah well.
Ike is a ***** to edgeguard... Hard to hit, SA frames and possibility of getting spiked. If he's far off and not able to use up-b yet, use reverse uair. Otherwise, lure him to use up-b onto the stage, shield (or move away) and attempt to punish. If Ike side-b's (probably not), you'll probably be far away. Wizkick over the edge and hope he hits you. >_>
Reverse uair works, Wolf has a lot of start-up time before his up-b that you can use to hit him. Not sure if you can hit him through his moves, though.
No clue!
GDub is another ***** to edgeguard... Invincibility frames anyone? If he recovers high, you can hit him with fair/uair and kill him. If he recovers low... Good luck.
To be honest, I have no idea.
If you see the up-b, you can spike him when the animation ends. You can probably hit him off his bike as well. If he jumps off his bike and is still low, use reverse uair. Up-b doesn't go very high, remember?
Pit will usually recover high, so like Snake, hit him with uair and fair. Pit is quicker than Snake though, so good luck. If he recovers low (not often), he'll spam arrows to you. Wait until he uses up-b and hit him with whatever feels right. This doesn't happen often, if at all.
Jump into his Thunder, please? Otherwise... Reverse uair, like with Lucas.
Reverse uair is cool. I think her parasol outprioritizes everything we have though. Ah well. It's not Melee, so this should be easier... Too bad not a lot of Europeans play her.
Reverse uair isn't as good as it may seem, Fox's up-b still goes very high. If spaced right, you can still dair him out of his up-b. If he chooses to not grab the ledge and go onto the stage with forward-b, watch his movement and smash him.
Reverse uair after his double jump, or dair after the top of his up-b. Not sure if you can dair him in the middle of his up-b.
Unlike his adult counterpart, Toon Link is a bit harder to edgeguard. Try a nicely spaced dair, or reverse uair him out of one of his double jumps. Alternatively, fair to go for a kill off the edge, or edgehog to a bair.
If you can get him off the stage, use reverse uair or bair if he recovers low. There's no need to go for the spike. If he goes high, try uair, or fair if you space it right.
Reverse uair does work if you time and space it right. It can also work against you, though. If he goes high (probably not), try a (reverse) uair. Dair can also work when he does the 'curl' part of his up-b.
Luigi can be hit with reverse uair or spiked out of side-b... However, he still has tornado and up-b to take care of his trouble. You can attempt another spike. If he goes high, you can of course fair and uair.
Reverse uair one of his double jumps. His up-b doesn't exactly go very high.