xDizxy
Smash Journeyman
Like what's the best way? You can't predict them like a roll dodge and you can't grab them like they were shielding. What's the best option for this?
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Speaking of hit confirms: Link can do something similar to this when both he and his foe are at low percents, and it can force the foe to eat it whether they dodge or shield or even if they do neither and take the hit. Fast-fall NAir into the ground. From there it takes reaction time, as two out of three possibilities are covered by Link grabbing but sidestepping is not necessarily one of them. If they sidestep or are at super low percents and you landed the NAir close to Link's body instead of at his foot, you can jab. If they take the hit or shield, you can grab. I don't know if grabbing will also catch the sidestep guaranteed, but it just might.I would not charge an unsafe smash attack unless you are doing a hard read, which you should understand that if you read it wrong you will eat it. You can also do things that will cover options. You could go in for a well spaced low landing lag aerial and in case they spot dodge it, you throw out a tilt or jab after landing (I do it all the time with Falcon's nair into jab hit confirm). This is one way you are covering the spot dodge option. You don't necessarily have to punish with something that will kill. Just punishing them with something like a jab combo should be enough to send the message.