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How do I use PSA to check for a costume?

Morphuemax

Smash Rookie
Joined
Mar 1, 2017
Messages
5
I'm currently working on a graphical effect that is supposed to work on only one slot (Similar to Dr. Mario). The problem I keep running into however is that when I compare to equal costume 5 it skips over to the else statement (the default GFX).
My current if statement is:

If Compare: LA-Basic[54] == 5
new GFX
Else:
old GFX
End If:​
I know that the GFX works because when I set the "==" to "!=" the new GFX took place instead, but on all costumes. Does anyone know how this works or what I'm doing wrong? Also online it says that the Costume ID variable is 54 but the variable Dr. Mario uses is 29. Is there a reason for this?

Thanks:)

Edit: It might be worth mentioning that I am trying to do this with an article, zss' paralyzer shot.
 
Last edited:
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