Vesne
Smash Cadet
- Joined
- Nov 9, 2008
- Messages
- 35
I am looking for a method that allows me to have two different versions of one Yoshi's Story on my stage select screen. I spent the majority of my day yesterday reading through various threads and using smashboard's search feature so that I could find a way to do this but I couldn't figure it out.
I learned how to edit Start.DOL so that clicking on a stage icon now loads a different stage but that still doesn't allow me to redirect it to another version of an already existing stage. Of course trying to just rename the map and place it over another map will just cause it to crash when you try to load the map.
What I Found
In this post by @zankyou he mentions changing the stages file extension and using a code to change the file extension of the stage when you press a button. I have some familiarity with ASM and writing Gecko Codes from following Dan Salvato's "Intro to Wii Game Modding" guide and from my personal experiencing using debug dolphin but not enough to write this type of code myself. If this code already exists I would be grateful if someone could post or link it.
In the same thread CeLL shared his code that allows you to have 10 versions of each stage and will randomly select one each time you load that stage. Unfortunately this doesn't work for me because I want to have vanilla Yoshi's Story along with a texture hacked version so that people can play on the vanilla version if they prefer it.
I saw a fair amount comments by @zankyou and other users stating that this can be done using file patching and posts referencing a thread about file patching but I am unfamiliar with file patching and couldn't figure out where to learn more. I found the "Patching Files on the Fly" thread by @_glook that discussed his methods of loading characters, stages, and hats off a memory card for SD Remix but unless I misunderstood something it doesn't seem like it included information on a method I could use to add multiple versions of a stage.
So if anyone knows a method I could use to have two different versions of the Yoshi's Story stage I would really appreciate the help, even if it is just a link to a thread/post on the topic.
I learned how to edit Start.DOL so that clicking on a stage icon now loads a different stage but that still doesn't allow me to redirect it to another version of an already existing stage. Of course trying to just rename the map and place it over another map will just cause it to crash when you try to load the map.
What I Found
In this post by @zankyou he mentions changing the stages file extension and using a code to change the file extension of the stage when you press a button. I have some familiarity with ASM and writing Gecko Codes from following Dan Salvato's "Intro to Wii Game Modding" guide and from my personal experiencing using debug dolphin but not enough to write this type of code myself. If this code already exists I would be grateful if someone could post or link it.
In the same thread CeLL shared his code that allows you to have 10 versions of each stage and will randomly select one each time you load that stage. Unfortunately this doesn't work for me because I want to have vanilla Yoshi's Story along with a texture hacked version so that people can play on the vanilla version if they prefer it.
I saw a fair amount comments by @zankyou and other users stating that this can be done using file patching and posts referencing a thread about file patching but I am unfamiliar with file patching and couldn't figure out where to learn more. I found the "Patching Files on the Fly" thread by @_glook that discussed his methods of loading characters, stages, and hats off a memory card for SD Remix but unless I misunderstood something it doesn't seem like it included information on a method I could use to add multiple versions of a stage.
So if anyone knows a method I could use to have two different versions of the Yoshi's Story stage I would really appreciate the help, even if it is just a link to a thread/post on the topic.