I picked up whatever. If no one wanted to stay back I'd camp or cover hostages or whatever, but I was totally fine going balls deep in enemy territory. About the only thing I was never any good at was sniping. SASR was fun to mess around with (the semi auto sniper).
I kinda just functioned as a scout, running balls deep with a partner and hunting down the other team before they could really set anything up.
Whenever I felt like I was playing like ****, I actually would fit a "cover fire" kinda role. I'd just pick up the M60E3 and plant myself by a major crossover section between spawn points, and fire at the entrances to the terrorist/seal spots to keep them from running out without taking damage.
Kept them stuck in a specific spot, and turned their attention to getting rid of me. It kinda helped here and there, and if I ended up dying, it was fine because it's not like they could take much of value from my body.
Iunno, I never saw it done often by other teams, so I doubt it's mega effective, but the way you can pin a large squad down or give your team cover fire was just awesome. Plus, it brings up some hilarious post-set conversation between teams.
Sniping was so hard to do for me in the game. We had a vet sniper in the clan I was in, and he was damn good at it. I've only ever really played against any other really good snipers, but my god they were impossible to get to if they were on the same level. It was always frustrating, especially since the only hint you got to their shots was a tiny red speck on your crosshairs.
Agreed on the terrorists, when I was new at the game I used the AKs but they just fired too slow, and the 552 was the equivalent of the KLOBB in goldeneye. Ended up being an M16 guy just like yourself. That accuracy was too good. Their shotgun was also amazing. I also kept the model 18 with me as a terrorist for flashy kills. The RA-14/M4A1SD were also guns I commonly used, but only because I actually preferred them to the IW-40. I think the M-14 was probably the best gun for either side on most maps just because the fire rate and damage were too good (2 body shots and it kicked up to headshot? yeah...) but for the largest maps M16/M4A1SD were better rifles. Though since large maps like Foxhunt were rarely played... Mines weren't too bad just because people really got into habits of putting them in the same places. But then you'd have that one match with the guy who was good at sticking them inside of corners where you couldn't see them...
I could never get into the M14, but I knew it was godlike because every other player alive used them. The auto shotgun on the Terrorist side was hilarious though, especially for boxed in encounters that you'd run into a lot on places like Crossroads or Frostfire.
I always laughed when I died to mines because the animation always looked funny.
And Night Stalker was probably my favorite map in the game. Crossroads was great but overplayed. FishHook was the map I never understood why it was so popular because it was 90% grenading downhill. Game definitely had the best grenade system of any other game I've played. Worst map in the game was of course Shadow Falls. No one even bothered with it. Though there were quite a few underplayed maps that were better than the general consensus.
Nightstalker was good, and I really loved Crossroads because truth be told, I didn't play there as much as others did. I didn't like Fishook myself, and Shadow Falls was so friggin' boring.
Desert Glory and The Ruins were fun for me, and Enowapi was hilarious. I also somewhat liked Rats Nest, but it was really dark.
I still remember my favorite moment in that entire game. It was on Night Stalker and everyone had died except for one dude on each team. The guy on our side decided to try to play the entire round prone and was slowly crawling across the map. The other dude got scared and camped the plant site, not even going for the bomb. Our guy crawls over the bomb and slowly makes his way towards the plant site where the other dude is getting antsy. Our guy is crawling down some stairs close to the terrorist plant site and crawls right over a mine that is HUGE on the screen since he is prone. He dies and everyone is laughing and he says "I didn't see it."
I've had that happen so many times. I HATE being the last one alive because things get so tense, and everything just makes you jump. I loved that feeling that the game gave in those scenarios.
My favorite moment was on Crossroads, and half my team got bludgeoned by those early grenade kills because they tried to rush in and get control of the market on the right side of the map (Seals starting point). I end up exploring, and I bunker down in the alleyway on the right side.
My last two teammates end up stalemating with a pair on the other end of the map, so I'm sitting there, realizing that I'm about to 1v6 the terrorists, and they just picked up the bomb.
I don't remember much in between, but I went through a goddamn gauntlet towards the central market place, through the upper floors, avoiding mines and secondary grenades, and managed to kill all of the terrorists before the bomb could go off.
It was epic.
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