Alfonso "Missle Launch" Crawford
Smash Apprentice
I'm making a DS-version of Smash, as a homebrew-game. I'm trying to improve everyone, and I very much like Sonic: I don't know what to do with him, though. I only get the feeling of wasted potential.
My plans thus far:
I want to modify the Homing Attack, but it's a bit too much to put on a list. If a player just taps B, Sonic'll immediately go after someone (or go in the held direction, if there's no target nearby). If you hold B, you'll see that the first few frames of the attack are a counter! The counter-hit is a straight shot towards the attack, not a curved one. The counter can be quit by releasing B (causing Sonic to go after someone) or by pressing Shield (to completely cancel the move).
The air-trip removal doesn't make Sonic invincible: it only gives him a Snake-like recovery, which isn't extremely bad. My hardest puzzle is the side-B: it doesn't seem like much. I know it has some ATs tied to it, but there's GOT to be something better for Sonic to use!
My plans thus far:
- Make Sonic's run VASTLY faster than in Brawl; Warioman-bike speed, even.
- Allow the momentum from Sonic's run to carry into a jump.
- Remove air-trip from up-B.
- Make down-B considerably faster than new run.
- Allow rolling from dair's landing-lag.
- Change nair to his air-attack in Sonic Advance.
- Give Sonic options of red and yellow fur, because MvC1 taught us that references like that are fun.
I want to modify the Homing Attack, but it's a bit too much to put on a list. If a player just taps B, Sonic'll immediately go after someone (or go in the held direction, if there's no target nearby). If you hold B, you'll see that the first few frames of the attack are a counter! The counter-hit is a straight shot towards the attack, not a curved one. The counter can be quit by releasing B (causing Sonic to go after someone) or by pressing Shield (to completely cancel the move).
The air-trip removal doesn't make Sonic invincible: it only gives him a Snake-like recovery, which isn't extremely bad. My hardest puzzle is the side-B: it doesn't seem like much. I know it has some ATs tied to it, but there's GOT to be something better for Sonic to use!