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Help landing autocancelled dair

\(^o^)/

Smash Rookie
Joined
Oct 9, 2015
Messages
9
Autocancelled dair is a really powerful option, that leads into some good setups, however, i have trouble actually landing it in a match. Any advice?
 

Conn1496

Smash Ace
Joined
Jan 5, 2015
Messages
692
Location
Sheffield, UK
3DS FC
0344-9757-7217
With limit, you basically jump then instantly use it at the same time.
Without, there's a slight delay between jumping and inputting D-air. Not a whole lot, the timing is pretty easy.

I'm unsure about timings from falling etc. but obviously that's something you naturally get a feel for. The move holds for 60 frames, which is rather helpfully 1 second. Though, you'll probably get more out of just practicing the move while falling for yourself in practice with springs or something.
 

roymustang1990-

Smash Ace
Joined
Jan 10, 2014
Messages
772
Location
Volcanic plains
NNID
RoyMustang1990
I have a easier time full hopping into dair with the right stick when right after I jump with the left stick via leaving tap jump on.
 

Yσנιмιтѕυ

Sm4sh Modder / Graphic Design
Joined
Jul 5, 2015
Messages
90
Location
Austin, TX
NNID
yojimitsu
easiest way i have found is setting a bumper to jump and using cstick to input dair. you don't necessarily need to fast fall the dair to make it auto cancell from a full hop either.
 
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