I have a request that is similar to fixing Falcon’s recovery. Breaking the ledge grab law, and allowing Ganondorf to grab the ledge with his Up B and Side B. With codes from BTLGL, these won’t be hard. Anyways, now on to the real challenge I’m about to request, giving Ganondorf’s Up B a big change, removing the flip and giving him the uppercut he has in Brawl. Anyone who wants to port the animation and frame data over to Melee, as well as writing gecko codes to make sure the animation doesn’t crash the game, go for it and conquer this challenge, also, I want this to be added to viable Ganondorf in Melee, watch MagicScrumpy’s video on YouTube “Making Ganondorf Viable”, to see what changes were made to Ganondorf. Anyways, to those who try this challenge, good luck!