falcon's grab release>Uair/sweet Knee on ivysaur? (we should look into this imo)
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I tested this and it works as far as I tested. Ivysaur couldn't airdodge in time (to avoid the arial).
The sweet knee might turn out not to work (ivysaur may be able to just avoid it) but I'm pretty sure the Uair is inescapable.
My testing alone may not suffice, so I ask everyone to test this for a second test.
If this works, this could mean falcon can do very well against PT.
with a CG on squirtle and these possible grab release combo's on ivysaur, charizard may be the biggest threat.
We should look into this imo
Edit: We may be able to Dair launch/spike or Nair ivy after the grab release.
If we can Dair spike, we might be able to CG him like wario (from like 15-50%) but we'll see
Edit2: acoording to my testing, a small CG is possible on ivysaur. The CG goes like this:
grab>grab release>SH AC flub knee>regrab repeat.
but more testing is required.
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I tested this and it works as far as I tested. Ivysaur couldn't airdodge in time (to avoid the arial).
The sweet knee might turn out not to work (ivysaur may be able to just avoid it) but I'm pretty sure the Uair is inescapable.
My testing alone may not suffice, so I ask everyone to test this for a second test.
If this works, this could mean falcon can do very well against PT.
with a CG on squirtle and these possible grab release combo's on ivysaur, charizard may be the biggest threat.
We should look into this imo
Edit: We may be able to Dair launch/spike or Nair ivy after the grab release.
If we can Dair spike, we might be able to CG him like wario (from like 15-50%) but we'll see
Edit2: acoording to my testing, a small CG is possible on ivysaur. The CG goes like this:
grab>grab release>SH AC flub knee>regrab repeat.
but more testing is required.