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Graphic IDs and Sound Effect IDs

Zadamanim

Smash Cadet
Joined
Dec 8, 2015
Messages
37
Is there a resource available for browsing all of the available sound effects and graphic effects in Melee? Right now the only way I know of is to change the hex value of an effect using Crazy Hand, which is a very slow processes to test them one at a time.

Specifically, at the moment, I need a white flash effect (like a deku nut). If anyone knows what the graphic ID of such an effect might be, it would be a great help with my mod!

If the community wants it, I could start a project to catalog all of the effects and their ID's.
 
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Itaru

MasterGanon
Joined
Jun 25, 2014
Messages
279
Location
日本 茨城県
Is there a resource available for browsing all of the available sound effects and graphic effects in Melee? Right now the only way I know of is to change the hex value of an effect using Crazy Hand, which is a very slow processes to test them one at a time.

Specifically, at the moment, I need a white flash effect (like a deku nut). If anyone knows what the graphic ID of such an effect might be, it would be a great help with my mod!

If the community wants it, I could start a project to catalog all of the effects and their ID's.
Common GFX list and common SFX list are here.
https://smashboards.com/threads/new-melee-syntax-school-you-can-write-character-commands-now.402587/
 
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Punkline

Dr. Frankenstack
Premium
Joined
May 15, 2015
Messages
423
I wrote a (terribly written) code many months ago that helped me experiment with subaction events on a broad scale.

At one point I used it to append a GFX event to every timer event and was using hotkeys in Cheat Engine to browse the GFX IDs in-game. I slopped this video together to make a quick reference of many practical GFX IDs (with a moderate scatter, on top of the timer events in pichu's rapid running animation)

 
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Achilles1515

Smash Master
Joined
Jun 18, 2007
Messages
3,211
Location
Cincinnati / Columbus OH
I wrote a (terribly written) code many months ago that helped me experiment with subaction events on a broad scale.

At one point I used it to append a GFX event to every timer event and was using hotkeys in Cheat Engine to browse the GFX IDs in-game. I slopped this video together to make a quick reference of many practical GFX IDs (with a moderate scatter, on top of the timer events in pichu's rapid running animation)

Something about that music and a running Pichu is mesmerizing. Your vids/gifs are incredible.
 

Zadamanim

Smash Cadet
Joined
Dec 8, 2015
Messages
37
Thanks for the replies! These should help! It would be great to save all this information on something like the Melee Documentation wiki (http://opensa.dantarion.com/wiki/Category:Melee_Documentation) though the forums should suffice for now.

EDIT: also found this list of sounds and their ID's though the format seems a little different than the one used in Crazy Hand, which itself uses two different formats for ID's... http://pastebin.com/f635MwL4
 
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SinsOfApathy

Smash Journeyman
Joined
Feb 24, 2015
Messages
474
NNID
Psion312
Thanks for the replies! These should help! It would be great to save all this information on something like the Melee Documentation wiki (http://opensa.dantarion.com/wiki/Category:Melee_Documentation) though the forums should suffice for now.
Considered it at one point, but I wasn't sure of the organization. Also lazy.

https://docs.google.com/spreadsheets/d/1JX2w-r2fuvWuNgGb6D3Cs4wHQKLFegZe2jhbBuIhCG8

This is our current form of documentation.

EDIT: also found this list of sounds and their ID's though the format seems a little different than the one used in Crazy Hand, which itself uses two different formats for ID's... http://pastebin.com/f635MwL4
That list is pretty clearly Brawl's SFX lol
 

Zadamanim

Smash Cadet
Joined
Dec 8, 2015
Messages
37
That list is pretty clearly Brawl's SFX lol
Well don't I feel like a dummy. No wonder it didn't make sense, lol.

EDIT: Didn't wanna bump this post again but I just noticed I failed to see Itaru's SFX list on his thread post. Now I feel like a double dummy, but nothing will keep me from finishing Magic Melee!
 
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Bl4ke

Smash Rookie
Joined
Jun 28, 2017
Messages
8
is there still no spread sheet of graphic effects? i want to hopefully use the effect from falcons release on up b to make it look like an explosion
 
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