Supermodel From Paris
Smash Hero
Hi, this is a thread where you ask for stuff and I find the answers and (if applicable or possible or reasonable) provide an answer and video evidence. This is good, because it finally gets stupid **** no one can agree upon on video, answers questions, and increases my post count. It also gives me a lot of favors to call in later down the line, which is good too. I can also make videos of stuff you know is real or you need video evidence to prove.
Here's stuff I can do:
- Frame advantage/data requests
- "Does this combo work"
- SFP can you make a video of this thing happening just so we have one
- Most anything in the "can't do" list
Here's stuff I can't do:
- Hitbubbles/hurtbubbles
- Things that absolutely require two people to execute
- Anything else I say I can't do after you ask me
Generally speaking I will make an effort to do your Thing and if I can't do it, I'll come back and explain why I can't or don't want to. This should be pretty rare, but like, I'm not going to test Xonar's Smashville Infinite or put it on video because that requires hours of practicing a combo that no one will ever do anyway.
The backlog of requests will also be in this post. When you make a request you will go at the bottom. After your request is complete and the video (if your request needs a video) is made, I'll put it here, in the second post and date it.
You can submit multiple requests but please understand that I am married, supposedly have some kind of life to attend to, and occasionally like to do things like dishes and vacuuming. So please understand that while you can submit as many requests as you like, I may ultimately decide that you're a huge loser and like, totally not invite you to my next party. Requests might also take a while because I have stuff to do.
The first video and request are already completed: V115's request, available in the second post of this thread.
Current requests:
Here's stuff I can do:
- Frame advantage/data requests
- "Does this combo work"
- SFP can you make a video of this thing happening just so we have one
- Most anything in the "can't do" list
Here's stuff I can't do:
- Hitbubbles/hurtbubbles
- Things that absolutely require two people to execute
- Anything else I say I can't do after you ask me
Generally speaking I will make an effort to do your Thing and if I can't do it, I'll come back and explain why I can't or don't want to. This should be pretty rare, but like, I'm not going to test Xonar's Smashville Infinite or put it on video because that requires hours of practicing a combo that no one will ever do anyway.
The backlog of requests will also be in this post. When you make a request you will go at the bottom. After your request is complete and the video (if your request needs a video) is made, I'll put it here, in the second post and date it.
You can submit multiple requests but please understand that I am married, supposedly have some kind of life to attend to, and occasionally like to do things like dishes and vacuuming. So please understand that while you can submit as many requests as you like, I may ultimately decide that you're a huge loser and like, totally not invite you to my next party. Requests might also take a while because I have stuff to do.
The first video and request are already completed: V115's request, available in the second post of this thread.
Current requests:
Something I always wanted to know
Frame disadvantage of lasers (both charged and uncharged) on block, when the opponent is shielding right next to ZSS (ie they shield the laser on the first frame that it's out)
Why Bair in 2013?
Also, I noticed Choco used Weak Hit Uair as a followup to his Dsmash combos at various times. Could you speculate on when it is worth more damage to go for the strong hit Uair in comparison of using weak hit Uair and attempting to follow that up for additional damage in comparison to the risk of not getting the followup thereby giving less damage?
What is landing Uair's ideal frame advantage on hit and Nair's ideal frame advantage on hit and using initial dash internal character mechanic values, which characters is it safe to landing Nair/Uair against assuming the move is spaced to maximum disjoint and full retreat, the opponent is at a full run shield cancel in terms of momentum, and the opponent's reaction time isn't a factor when acting out of shield?
Which characters does a spaced dtilt beat their shield grab range? Spaced Jab 1?
What is the minimum height in relation to the landing point required for ZSS to auto-cancel down air? What is the minimum height in relation to the closest ledge required for ZSS to tether the ledge using plasma wire without the use of a double jump? With the use of a double jump and not dying from the bottom blast line?
Could you make frame by frame videos of ZSS aerial grab release followups on MK and Toon Link please?
Does SDIing Jab1 or Jab 2 affect a character's ability to shield jab 3 and if so how much does it matter and which characters does it matter on (frames please)?
How much does using turn around and reversal versions of flip jump augment her spacing orientation in terms of IGUs in the context of executing flip jump kick cancels?
What percents will a non-teched dash attack combo into a down smash on the top tiered characters?
Can you test how buffered pummeling and unbuffered pummeling affect the stale moves queue?