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Grand Old Thread: League of Legends!

jpak

Smash Lord
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Urgot is a really hard lane, Anivia has a chance it in but if shes makes even one mistake she has to base in the early levels. People have to change their starting items accordingly, dorans is no longer the best option. For an urgot lane, cloth and pots is a good choice, possibly boots too.

guess my team is going to have a terrible seed since we cant make scrim night
 

DMG

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DMG#931
Imagine if at the start of the match, you could lump all of your team's gold together and feed it to 1 person.

Lol
 

@TKbreezy

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I think im missing a point with Magic pen

if I get sorc shoes, void staff and haunting guise

is that not 80% magic pen?
 

Mogwai

Smash Gizmo
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I want to expect better of you, but I know not to
I think im missing a point with Magic pen

if I get sorc shoes, void staff and haunting guise

is that not 80% magic pen?
There are 3 Different types of Penetration.

1. Reductions. These reduce armor/mres by a set amount and affect everyone who attacks them (starks, abyssal, fiddle's aura, nasus's spirit fire, etc). 20 reduction reduces armor by 20, ergo, 0 becomes -20, 20 becomes 0, 100 becomes 80.

2. Flat Penetration. These penetrate a flat amount of armor/mres, and thusly only affect the owner of the penetration (haunting guise, sorc shoes, brutalizer, olaf's ult's passive, all penetration runes, sunder mastery). Again, no % here, it works the same as reduction except you can't penetrate to below 0.

3. % Penetration. Same as flat penetration, but it's a %. Very few sources of this (void staff, archaic knowledge mastery, last whisper). This is applied last in the order of penetration.

example, you are fiddle with sorc shoes and void staff.

vs. 0 mres target:
-10 from passive = -10
20 penetration = -10 (cannot penetrate below 0)
40% penetration = -10 effective mres(cannot penetrate below 0)

vs. 30 mres target:
-10 from passive = 20
20 penetration = 0
40% penetration = 0 effective mres

vs. 80 mres target:
-10 from passive = 70
20 penetration = 50
40% penetration = 30 effective mres

vs. 200 mres target:
-10 from passive = 190
20 penetration = 170
40% penetration = 102 effective mres
 

Pakman

WWMD
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mpen is so good. Just grabbing sorc shoes with kass makes him poop on characters without MR items.

(I am sure this is true for others chars as well I just don't play those jerks)
 

DMG

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DMG#931
Or CDR boots, carry cleanse?

Moar Q is Moar
 

PhantomX

WarioMan
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the only penetration I like with Kassadin is off of Runes and Void Staff. Gotta have dem Merc, it's too scary without them =3
I grab either or depending on the enemy team comp. Kass tends to sit in the back of a fight or out of sight until the right moment as it were anyway, so odds are he won't eat the WORST of the CC if his team is good. If they have CCs of extensive length and that cripple Kass hard (like 3 second taunt or 3 second silence, etc), then I'll grab the Treads for sure.

Sometimes I'll grab a QSS/Cleanse and Sorc boots anyway, though. I've been thinking about incorporating Lich Bane into my build recently (particularly for solo queue) so I can see about pushing towers better.
 

Mogwai

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I want to expect better of you, but I know not to
I grab either or depending on the enemy team comp. Kass tends to sit in the back of a fight or out of sight until the right moment as it were anyway, so odds are he won't eat the WORST of the CC if his team is good. If they have CCs of extensive length and that cripple Kass hard (like 3 second taunt or 3 second silence, etc), then I'll grab the Treads for sure.

Sometimes I'll grab a QSS/Cleanse and Sorc boots anyway, though. I've been thinking about incorporating Lich Bane into my build recently (particularly for solo queue) so I can see about pushing towers better.
well, ok, yea, sometimes I don't get mercs if they have super weak CC, but I play an exceptionally ballsy Kass so I get them most of the time. I find myself initiating fights a lot since Kass can punish mistakes that no one else can with the insane reach of Riftwalk -> Force Pulse. So like, a lot of times I'll be the one who starts the fight at towers because I can catch key poking targets from absurd range and then retreat from danger 3 seconds later and then duck and weave back into the fight as is prudent. But a lot of people play that assassin Kass crap where they just 1-shot ranged carries so I get where Sorc Shoes builds come from.
 

DUB

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I never get anything but Sorc boots on Kass. A soulstealer with 0 stacks and sorc boots is still going to let you do enough damage around level 8/9 when u get them both.
 

@TKbreezy

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soulstealer...more like kill stealer

everyone who ever plays with mejais or sword of the occult always be stealing mad kills and when you cll them on it

"I gotta get stacks man"

I hate that.
 

PhantomX

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I play naturally more passive with Kassadin so Mejai's synergizes pretty well with my playstyle (until I start getting some stacks, at which point I start playing ballsy, because the damage I can do an advantage I can give my team with some good Force Pulses, even if I die, are worth it) so it's easy to build stacks w/o sacrificing too much.

I also (unless they have a jump/stun) like to walk up to front lines and blow Force Pulse on 1-2 heroes repeatedly during poke games and then if they try to focus me/hit me w/ CC I Riftwalk to the back lines again (usually don't like to Riftwalk initiate unless I'm sure it's gonna at least get one kill). Good way to bait out CC and not lose those stacks.

I also feel that building Mejai's lets you itemize in more different ways, due to the comparatively low cost of it.
 

jpak

Smash Lord
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Feb 28, 2010
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Play more cho PX, there is a lot you can do with him that people on the US server do not. Also, he can counter Kass, and Malphite.
 

Mogwai

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I want to expect better of you, but I know not to
Mejai's is an investment in being productive in fights and not dying. You throw away 800 gold brashly and proclaim to the world that you don't need that 800 gold to **** the enemy and/or protect your balls from getting *****. This works for awhile, but when you're playing against opposition that is around your level, you're significantly handicapping yourself and banking on your ability to do well despite that handicap, which rarely works out. A few Kass players at high elo still swear by it, but I still rage at them every game for hanging the team out to dry in order to protect their stacks or when they suddenly become a non-factor because 2 poor fights cost them 100+ AP.
 

Wobbles

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Mr.C: What I find I get from Atma's compared to a BT is this:

--same base damage more or less
--more tankability and survivability against physical carries, which allows me to fight them head-to-head and win in the late-game when they're at their strongest.
--cheaper which allows me to start buying potions, green and red potion + Atma's Impaler seems like it has more overall damage output while still costing less.

Remember that the armor bonus gives you the big assistance because it reduces damage done to your shield as well! So anytime you pop that shield you're getting way more health. And the best part is that it's invisible health. BT's life-steal doesn't give you anywhere near the same effect.

Mogwai: That's funny because my old build used to be Tear Boots Brutalizer Shroud Manamune :D Youmuu's is what I like getting more lately, because I get comparable CDR, extra Arpen and more damage. I lose a little in the tanking department mid-game, but I don't actually feel it unless I'm towerdiving. I may do that again though because it was the first thing I ever came up with that worked well for Urgot; I do it occasionally if my teammates can't stop the other carry from farming early damage. And it is cheaper, and I really like cheap and effective builds because farming is boring and fighting champs is fun.

Tom: If they're squishy then level 2 is fine. If they have a bit more health you might as well wait until level 3 for your second level in Q. If they're fast and have boots or something, you should wait until level 4, because that lets you shield and auto-attack them to slow them down, which will let your E land more easily, which will allow further Qs. That right there is how you slaughter Sivir, btw; if she wants to last hit just land a slowing attack and then get really close to her and keep shooting chainsaws. Wait until she spell-shields to block a chainsaw, and then fire your E. If you're convinced she's going to wait it out, fire the grenade right away while she's slowed, the closer the better so she has less time to react.
 

PhantomX

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Mejai's is an investment in being productive in fights and not dying. You throw away 800 gold brashly and proclaim to the world that you don't need that 800 gold to **** the enemy and/or protect your balls from getting *****. This works for awhile, but when you're playing against opposition that is around your level, you're significantly handicapping yourself and banking on your ability to do well despite that handicap, which rarely works out. A few Kass players at high elo still swear by it, but I still rage at them every game for hanging the team out to dry in order to protect their stacks or when they suddenly become a non-factor because 2 poor fights cost them 100+ AP.
I mean, I guess that's where I differ from many. I don't really alter my playstyle when I get the item unless it's becoming more aggressive as I get stronger. I'll even stick around w/ 1/10 of my hp if it can guarantee a team win for us. I agree that it can be worthless if you can't build it, but that's why you don't get one if your team seems to be at a disadvantage. Kass can get easy assists w/ Null Sphere and Force Pulses to keep at least the minimum stacks necessary to be worthwhile in my opinion. Worst comes to worst you can sell it so you don't have a deadweight item.

@jpak - I love Cho'Gath and I'm going to keep playing him for a good long while (especially since US seems to underrate him quite a bit, which means he's almost always available to play for me), but I also enjoy Kassadin and Xin Zhao quite a lot (though I find that Xin has a lot more trouble being effective on a losing team than either of the other two).
 

Mogwai

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I want to expect better of you, but I know not to
I mean, I guess that's where I differ from many. I don't really alter my playstyle when I get the item unless it's becoming more aggressive as I get stronger. I'll even stick around w/ 1/10 of my hp if it can guarantee a team win for us. I agree that it can be worthless if you can't build it, but that's why you don't get one if your team seems to be at a disadvantage. Kass can get easy assists w/ Null Sphere and Force Pulses to keep at least the minimum stacks necessary to be worthwhile in my opinion. Worst comes to worst you can sell it so you don't have a deadweight item.
I don't think you understand exactly how bad this worst case scenario is. The worst case scenario is that you've lost 400+ gold (equivalent to dying with oracles) AND misspent 1235 gold during the crucial early stages of the game which ultimately didn't pay off. This is hugely negative and will completely ruin your game at higher levels of play.
 

Mogwai

Smash Gizmo
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I want to expect better of you, but I know not to
D-Shield or D-Ring depending on lane matchup (usually D-Shield)
boots 1
catalyst
NLR
Tear of the Goddess
DeathCap
Blue Elixirs from here on out whenever you feel a teamfight coming (should be most of the time)
Merc Treads (sometimes before Deathcap, depends on the game)
Archangels
RoA or Banshee's (sometimes Banshee's before Archangels)
Void Staff whenever it's appropriate
other situational stuff whenever... GA, Hourglass, QSS, 2nd RoA are the most popular other picks for me.

Since the Doran's changes, I run ghost/teleport most of the time because TP is beastly on Kass and having your first TP to miss out on less laning time is really important in some matchups IMO.

I run 9/0/21 or 0/9/21 depending on how hard my lane will be, mpen reds and quints, armor seals, mres glyphs.
 

PhantomX

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Not saying it's a bad thing. I just found it amusing that I don't think I've ever seen him recommend a different yellow or blue.
 

Mogwai

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I want to expect better of you, but I know not to
You run armor and mres runes on everything, lol.
I run mana regen on Pantheon =3. But what dekar said basically. If you ever watch me stream Kassadin, I'll frequently just stand there and jack people up because of how tanky I am compared to them. I remember some stupid *** Kennen thinking he could burst me down and me just standing there Auto-Attacking him like, "no *****, lol."
 

PhantomX

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Those are some of the most exhilarating moments with Kass, when it's a 1v1 (that you know you'll win, obviously) and you blow your nukes and you are meleeing their hero as they try to burst you down, giving you AS and mana and then you either finish w/ another nuke cycle or with the empowered auto attacks.
 

M3D

In the Game of Thrones, You Morph or You Die
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Soraka Bot just solo'ed Brolaf. A. MAZ. ING.
 

DanGR

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Can I get any SECRET tips for running Procaster during LoL? :o
 
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