So i often read on these boards that AI cannot compete with humans, etc etc, and to not hope a better AI for brawl
but i think that if the developpers wanted, they certainly could make a very challenging AI. if we paid a team of programmers to make a melee 2.0 with much tougher AI, it would be easy for them to make the comp constantly wave dash perfectly, always L cancel perfectly, and maybe put some more efforts on the ******** sides of it(like suiciding and ******** aproaching tactics)
if you team up very good programmers with a few smash pros and give them some time to work, its crystal clear to me that they could come up with a very very very badass AI.
i do admit that its difficult to make the AI unexploitable, and for that reason people like ken etc would probably still win, but making an AI that the average gamer cannot beat is certainly not impossible.
The thing is the developpers are not really focussing on making a HARD AI, they are focussing on making it FUN AI. if the AI played like i described above, only pros would stand a chance and the lil 12 year old kids would just be frustrated that they can't beat the toughest AI
i mean come on, just look at melee AI. its ridiculous. you can just take marth do a F smash over n over and they won't cacth on. don't tell me this is the best they could do
am i right?
but i think that if the developpers wanted, they certainly could make a very challenging AI. if we paid a team of programmers to make a melee 2.0 with much tougher AI, it would be easy for them to make the comp constantly wave dash perfectly, always L cancel perfectly, and maybe put some more efforts on the ******** sides of it(like suiciding and ******** aproaching tactics)
if you team up very good programmers with a few smash pros and give them some time to work, its crystal clear to me that they could come up with a very very very badass AI.
i do admit that its difficult to make the AI unexploitable, and for that reason people like ken etc would probably still win, but making an AI that the average gamer cannot beat is certainly not impossible.
The thing is the developpers are not really focussing on making a HARD AI, they are focussing on making it FUN AI. if the AI played like i described above, only pros would stand a chance and the lil 12 year old kids would just be frustrated that they can't beat the toughest AI
i mean come on, just look at melee AI. its ridiculous. you can just take marth do a F smash over n over and they won't cacth on. don't tell me this is the best they could do
am i right?