I asked about this in the social thread the other day, so here it is!
Since we all know that jigglypuff is not a common character to face and she has limited options, we need to focus on the things she is 'good' at, such asplaying gay playing patiently. This thread is all about discussing how to time your opponent out and how to plank effectively (within the ledgegrab rule).
We need to talk about:
-how to camp against certain characters (for example projectile-happy toon links)
-what stages she's good on for camping/planking
-what moves are her best for camping/planking (for example down-throw because it's her longest grab)
-keeping the lead after jigglypuff took the first stock.
If there are any subjects related to her campin/planking game that we need to discuss that didn't got mentioned above, please tell so.
I'll update this thread consistently and I will add videos/usefull threads if you guys have any videos/threads that might help to demonstrate what you're saying.
The most important thing to remind:
Don't get a guilty conscience.
STAGES
Rainbow Cruise
- On Rainbow Cruise plank on the right side of the ship and wait for it to drop down. Then fight your opponent during the platform stage and then when it gets to the sidescrolling air plank until your back to the ship where you can plank on the ledge again.
Castle Siege
Pokemon Stadium 1
Frigate Orpheon
-You can scrooge underneath the stage and the moving platforms, help you to get away from your opponent.Pretty universal but once you're hit, spam rising pound in air combined with your 5 jumps and you could stay in air for like 20 seconds with a low chance of getting hit since you're so high away from them.
Smashville
Yoshi's Island
Jungle Japes
Camp/Plank moves
-
-
Keeping the lead!
-
-
What to do against '''......'' characters
-
-
What to do against '''......'' characters
-
-
Helpfull Videos
Mink vs Emo Wolf (Mario)(Has a projectile)(Jungle Japes)
http://www.youtube.com/watch?v=Ilp5c7ZaTcM
Bowyer vs Ankoku(sheik) (Has a projectile)(Yoshi's Island)
http://www.youtube.com/watch?v=l37hZN1A154
How to survive longer with jigglypuff
http://www.youtube.com/watch?v=nTjd-sRIoBM
Basic rollout techniques
http://www.youtube.com/watch?v=t3Z0nz5Mh8Q
Jump renewal and sing cancel
http://www.youtube.com/watch?v=Xdn17Z2bwkA
http://www.youtube.com/watch?v=1V1xciBSsAM
Jigglypuff grab tech on RC
http://www.youtube.com/watch?v=hvzrCUSRcbQ
Usefull threads
The jigglypuff moveset discussion:
http://www.smashboards.com/showthread.php?t=297249
How to handle projectiles:
http://www.smashboards.com/showthread.php?t=218940
How to live longer with puff:
http://www.smashboards.com/showthread.php?t=286144
WILL ADD MORE LATER(busy)
Current subject:
Let's start with the stages that are her best to camp/plank on and the stages you need to avoid if you're planning to time your opponent out/to plank your opponent.
Let the
annoyingyouropponentouttillhe/shewillrageandthrowhis/hercontrollerbecauseofalowtiercharacter begin!
Since we all know that jigglypuff is not a common character to face and she has limited options, we need to focus on the things she is 'good' at, such as
We need to talk about:
-how to camp against certain characters (for example projectile-happy toon links)
-what stages she's good on for camping/planking
-what moves are her best for camping/planking (for example down-throw because it's her longest grab)
-keeping the lead after jigglypuff took the first stock.
If there are any subjects related to her campin/planking game that we need to discuss that didn't got mentioned above, please tell so.
I'll update this thread consistently and I will add videos/usefull threads if you guys have any videos/threads that might help to demonstrate what you're saying.
The most important thing to remind:
Don't get a guilty conscience.
STAGES
Rainbow Cruise
- On Rainbow Cruise plank on the right side of the ship and wait for it to drop down. Then fight your opponent during the platform stage and then when it gets to the sidescrolling air plank until your back to the ship where you can plank on the ledge again.
Castle Siege
Pokemon Stadium 1
Frigate Orpheon
-You can scrooge underneath the stage and the moving platforms, help you to get away from your opponent.Pretty universal but once you're hit, spam rising pound in air combined with your 5 jumps and you could stay in air for like 20 seconds with a low chance of getting hit since you're so high away from them.
Smashville
Yoshi's Island
Jungle Japes
Camp/Plank moves
-
-
Keeping the lead!
-
-
What to do against '''......'' characters
-
-
What to do against '''......'' characters
-
-
Helpfull Videos
Mink vs Emo Wolf (Mario)(Has a projectile)(Jungle Japes)
http://www.youtube.com/watch?v=Ilp5c7ZaTcM
Bowyer vs Ankoku(sheik) (Has a projectile)(Yoshi's Island)
http://www.youtube.com/watch?v=l37hZN1A154
How to survive longer with jigglypuff
http://www.youtube.com/watch?v=nTjd-sRIoBM
Basic rollout techniques
http://www.youtube.com/watch?v=t3Z0nz5Mh8Q
Jump renewal and sing cancel
http://www.youtube.com/watch?v=Xdn17Z2bwkA
http://www.youtube.com/watch?v=1V1xciBSsAM
Jigglypuff grab tech on RC
http://www.youtube.com/watch?v=hvzrCUSRcbQ
Usefull threads
The jigglypuff moveset discussion:
http://www.smashboards.com/showthread.php?t=297249
How to handle projectiles:
http://www.smashboards.com/showthread.php?t=218940
How to live longer with puff:
http://www.smashboards.com/showthread.php?t=286144
WILL ADD MORE LATER(busy)
Current subject:
Let's start with the stages that are her best to camp/plank on and the stages you need to avoid if you're planning to time your opponent out/to plank your opponent.
Let the
annoyingyouropponentouttillhe/shewillrageandthrowhis/hercontrollerbecauseofalowtiercharacter begin!