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Gliding underneath the stage.

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
I... of all people would be able to answer your question lol
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
Actually that stereotype about me is incorrect.

I commonly reside at Camping World.
 

vinnai

Smash Rookie
Joined
Feb 19, 2010
Messages
2
A series of studies have been done examining this pulley mechanism called the A1 pulley under high-powered microscope called light microscopy. So far, the scientists have found that normal pulleys have three layers: an outer, middle, and inner layer. Each layer is made up of different types of cells and a different mixture of those cells. For example, the outer layer is formed by loose connective tissue with a good blood supply. The middle layer contains dense connective tissue. And the inner layer is the gliding layer made up of fibrous chondrocytes (cartilage cells).

In this study, hand specialists take a closer look at the histology of these three layers with four things in mind. Histology refers to the cellular make up of the tissues. The four areas of study focused on 1) histology of normal A1 pulleys, 2) histology of the abnormal A1 pulleys seen in trigger fingers, 3) creating a way to classify trigger finger based on histology, and 4) looking at how the histology compares with patient's symptoms and clinical presentation.
=================
taj coral reef resort
villas costa blanca
 

GimR

GimR, Co-Founder of VGBootCamp
Joined
Nov 2, 2006
Messages
5,602
Location
Maryland
NNID
VGBC_GimR
there are 2 ways to stop this


1: Fast fall and foot stool MK so he either falls low or dies

2: Full hop d-air off of the stage, (it will hit MK no matter what), then Double Jump instant Up-b to re grab the ledge
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
What character are you talking about GIMR? Dair offstage, as Ice Climbers, is extremely risky. Same for trying to footstool.
 

GimR

GimR, Co-Founder of VGBootCamp
Joined
Nov 2, 2006
Messages
5,602
Location
Maryland
NNID
VGBC_GimR
What character are you talking about GIMR? Dair offstage, as Ice Climbers, is extremely risky. Same for trying to footstool.
If you full hop and wait to get to the top of your jump you can d-air and then when the animation end double jump to up-B and they'll instantly re-grab.

This works because:


1: there's two hitboxes out so if MK glide attacks or doesn't he's gonna get out prioritized.


2: the dair's hitbox stays out until the end of the animation so your gonna hit MK at the end of the animation and then while he's in stun double jump up-B to grab the ledge.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
He can cancel the glide though. I see that as a problem for them.
 
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