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Geno (♥♪!?): Return of the Starsend Savior

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Sovereign Trinity

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Nov 11, 2018
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852
Thank you everyone !

The red star idea is really great, plus it would totally make the work easier for me.

Making Geno really led me to want to know him better and play Super Mario RPG once and for all.
I think I'll like Mallow as well and make a Mario Kart figure of him down the line too.

Talking about Mallow, is there a reason for him to be seemingly much less popular than Geno ?
Thanks for liking my idea, and you're very welcome. Well, I like Geno and Mallow equally, but Geno was just able to capture the audience more than Mallow. I admit that Geno is a lot cooler than Mallow because he's literally a star sent from the heavens by a "higher authority" (could be a god, the head of Star Road, or even himself), and possessed a powerful doll that came with hand-guns, the ability to shoot a beam of light from a gun, and the ability to turn into a cannon. Mallow is also cool because he mostly specializes in thunder and magic, and Mallow is literally "Thor" of the Mario world. Geno's also got a cooler design, a doll/puppet with a blue cape and a cool hat, haha. These are two incredible characters with interesting backstories and it's sad that they weren't ever used in a main Mario storyline ever again; they really had a lot of potential for being in upcoming Mario games.

Geno and Mallow should've been playable characters in Mario Hoops 3-on-3; Square developed the game and added a bunch of FF characters to be playable characters, but unfortunately they didn't think about adding Geno or Mallow to the game, and it would've been perfect because they're fan-favorite Mario characters and are owned by the developers of the game, so it was quite a missed opportunity.

If Geno and Mallow were in the game, Tetsuya Nomura would've done updated artwork of them since Nomura did the artwork for Mario Hoops 3-on-3; Geno and Mallow getting the Normua treatment would be an amazing thing to see.

 

StrangeKitten

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I don't wanna say Geno would be inevitable if the Arms characters are AT/Spirit upgrades., After all, Nintendo keeps throwing curve balls at us and Geno not getting in would be a massive curveball right in their wheelhouse.
Agreed. While a promotion would make Geno's chances seem very, very good, I think it's best not to get ahead of ourselves. It's entirely possible that we won't get Geno, unfortunately.
 

TheCJBrine

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I guess I'm just not imaginative enough. I also wasn't saying it can't be done, I'm just trying to envision what would be done and that possibility could be what's holding him back (which were my words). All I can think of is a lot of Villager DownB-esque specials or placing/mining blocks, but that seems like it would potentially break a lot of rules for competitive. Literally messing with a stage in some way (mining it or placing more) seems like it could be game-breaking.

The one thing I'd want to see are his alt costumes, because I could totally see a Mario, Yoshi, etc skin for him to wear. I'd really hope they don't just use all the default skins (outside of Steve and Alex).
Steve has plenty of tools and items he could use as weapons or specials, such as ender pearls, elytra, minecarts, TNT, lava bucket, pickaxe, potions + splash or lingering potions, tipped arrows (basically potion arrows), tridents, pistons, dispensers, etc. I think his neutral special could be placing blocks, but they could be balanced by having a limit on how many can be onstage, how long they exist, and how much damage they can take. He could also quickly craft tool/armor upgrades by plopping down a crafting table or enchanting table, maybe attacking opponents gives him resources; maybe he could just craft certain strong items to use. While crafting and building are a big part of the game, it also has combat/survival elements that are a big part of the gameplay too, so the crafting/building stuff could really just be represented in one or two moves.

Personally, while I would still like a stage if it was the only thing Minecraft got, it would be disappointing he isn’t playable. They could’ve done the background character thing with other playable characters, too, by having them do their thing off to the side, so eh; Minecraft is also about what the player does, and it does have a bit of hidden lore (even if it’s not as much as other games nor really explained outside of a few things). If he is playable, while other skins would be cool, it would personally feel weird and kinda bother me if they were entirely different characters, though it’d be cool if they were still Steve and Alex and they’re just wearing the other characters’ clothes or clear costumes of them.

I realize I’m just continuing the off-topic stuff, though, but y’know. I still think Geno is really cool and I really want him as well, but I don’t know what to talk about anymore, just hoping the ARMS character breaks the “no spirits ‘rule’” and potentially the AT one as well instead of making them seem like actual rules, though the characters themselves still seem cool anyway.
 

StrangeKitten

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And I mean, there's nothing that says that Steve has to place blocks. Yes it makes sense for him to do that, but if it's too overpowered, he can just not do that. You could still have him mine and craft, say, a more powerful sword.
 

MisterMike

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Messages
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How are we currently feeling about Geno's chances? I feel like if they don't pick an arms AT or Spirit Geno may be in big trouble. If they do get in then I think it's safe to say Geno is guaranteed. In fact, if they do reveal that the fighter is an AT or spirit I think they'd show Geno immediately after since they know people would speculate Geno's fate. They are absolutely aware of his popularity, plus it'd make sense to make him #77 given the game title he comes from.

Overall, I think we should just get comfy for the next few months since by the time this year is over, there is a chance we may never interact with each other again. Our time is coming Genogang.
I'm at a very solid 70% right now. While there hasn't been much in terms of new info, the info we've still got has yet to be struck down. And with both this ARMS fighter, as well as lycky number 77, comin' out soon, our days are only gettin' brighter.

Hi guys, i don't talk much on here but heres something i found online . . . I found it pretty shocking when I did.

https://toxicfandomsandhatedoms.m.miraheze.org/wiki/Geno_(Super_Mario_RPG)_Fandom

Idk of you guys talked about this already but its pretty crazy lol
Y'know, maybe I'm old-fashioned, but when I think of a fanbase being toxic, I imagine 23-year old virgin NEETs writing novellas out of their fantasies of seeing Voldemort **** Harry Potter in the asshole. I think of fat landwhales lobbing death threats at artists for not drawing a character in the correct body size. I think of greasy neckbeards inserting... "receptacles" into plush horse toys and going to town on them. All of this just seems so... tame in comparison.

Personal musings aside, if this is a genuine representation of our opposition, then it just goes to confirm everything I've thought about their reasonings for not wanting Geno. Most of it just boils down to them not thinking he has a chance in general, and Genobros being too vocal about it for their liking. Honestly, I always thought these were terrible reasons to resent a character getting in Smash.

Upon further investigation, this website is ****ing wild. It reads like it was written by a bunch of 13-year-olds from 2006. I haven't laughed this hard in a good while! Here are some hilarious out-of-context quotes I found on this site, so you too may share in the insanity:
  • "Some are part of the Furry Community just because of Mr. Peabody."
  • "Awestruck Vox, who is a big fan of Steven Universe (he has an entire YouTube channel dedicated to it), bullied a kid with cancer on Twitter because he got the new episodes early and accidentally spoiled the new episodes of the show." (Something I should note about this, the kid was given permission from Sucrose herself to reveal this information.)
  • "They make porn out of Stands, which also makes no sense because Stands don't even have human genitals."
  • "Some would questionably do JoJo poses in public, which can confuse those who don't read the manga or watch the anime."
  • "They are rude to anyone who likes Care Bears, and they force them to hate them."
  • "They even want to protect her. How can you protect a fictional character?"
  • "They call her a "thicc 2008 Lady Gaga" which is rather dumb. Have a look... (In fact, how is she even "thicc"? They even give her other strange names like Baedelgard.)"
  • "They think that the NBC Peacock logo is gay propaganda because it has the same colors as the LGBT flag."
  • "They have an over obsession towards the YoRHan android's butt and breasts. Regarding the butt obsession, they get crazier whenever she self destructs (her skirt get's removed). In fact, some would even only like her because of her butt."
  • "They blame anime for traumatizing them, but they are traumatizing themselves since they don't explain which anime they watch."
  • "Thanks to Dharkon's appearance. Some of the fans would even be edgelords just because Dharkon is dark in comparison to Galeem."
  • "They believe that unicorns are real and even build a shrine dedicated to them. It's very similar to how people believed that aliens exist in Area 51, or how certain communities believe that fictional gods are real, or how some people believe in false sexual abuse and pedophilia accusations towards a person who was never proven to be a pedophile."
  • "They even do bad ships that involve Hitler with fictional characters such as Shrek."
 
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StarLight42

Smash Lord
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Jul 17, 2014
Messages
1,683
You know what would be a hilarious and best outcomes?

First reveal of the "E3" direct, it's the "Arms" character, and it's one of the non-spirited ones, spirit deconfirmists go wild and taunt spirited character fans live, everything seems dark and dour for the puppet boi...

UNTIL he appears as the last or second to last reveal of the direct, as Challenger Pack 7 in the Fighter's Pass!

God that would be incredible.

My preferred character for this would be Lola Pop. She's cute and frilly, get over the inflation fetish thing and she would be a great character to add to Smash!
 

Powerman293

Smash Ace
Joined
Aug 6, 2015
Messages
899
Agreed. While a promotion would make Geno's chances seem very, very good, I think it's best not to get ahead of ourselves. It's entirely possible that we won't get Geno, unfortunately.
I just hope that FP2 isn't just all promotional picks for Nintendo. I know it's always been a priority to put Nintendo characters from recent games in, but to essentially pay (as all these characters are DLC) for advertising other games, it feels like a waste of resources when they could use this chance to something incredible like Geno.
 

waterhasataste

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Joined
Oct 31, 2018
Messages
491
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Earth
I don't want to detract too much, but since people are talking Steve, I kinda would like to throw in my thoughts. He definitely has a lot of moveset potential, and I think it could work, but truthfully I think he'd also fit quite well as a Sans/Cuphead style Mii Swordfighter Costume. That's personally what I would bet on. Though uh, I'm terrified at the concept of Sans-Steve hybrid Miis

Anyways, to keep things on topic, here's a fun thought that popped into my head. Not sure if anyone has brought this up before, but given how most of the DLC stages seem extremely cameo heavy, I think it would absolutely cool to see HD models of SMRPG characters in the Stage that comes with Geno. Seeing characters like the Axem Rangers, Booster, Croco, Boshi, Smithy, etc get a massive facelift would be glorious
 

SSGuy

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I don't want to detract too much, but since people are talking Steve, I kinda would like to throw in my thoughts. He definitely has a lot of moveset potential, and I think it could work, but truthfully I think he'd also fit quite well as a Sans/Cuphead style Mii Swordfighter Costume. That's personally what I would bet on. Though uh, I'm terrified at the concept of Sans-Steve hybrid Miis

Anyways, to keep things on topic, here's a fun thought that popped into my head. Not sure if anyone has brought this up before, but given how most of the DLC stages seem extremely cameo heavy, I think it would absolutely cool to see HD models of SMRPG characters in the Stage that comes with Geno. Seeing characters like the Axem Rangers, Booster, Croco, Boshi, Smithy, etc get a massive facelift would be glorious
I absolutely would like to see Mallow make an appearance. He deserves to make a come back just as much as Geno does. Also, whatever stage Geno does end up with, I hope it is something that has Exor/Bowser's Keep looming in the background similar to what you see with the Moon on the Termina Bay stage. That is just too iconic of a set piece to leave out. A Forest Maze stage where you can see the Rose Town along with the Keep in the foreground would be so godlike and have so much detail to it.
 

Kholdstare

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Y'know, 2604 pages and I'd figured there'd be an easily readable Geno moveset in the OP (that's not a video link). Anyone got one, perhaps on Google Docs or Google Sheets?
 
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Megadoomer

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Hi guys, i don't talk much on here but heres something i found online . . . I found it pretty shocking when I did.

Idk of you guys talked about this already but its pretty crazy lol
Stirring up off-site drama isn't allowed here, and given the set-up of the site, it could be (and likely is) one person writing all of that. It's not worth paying attention to.
 
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Megadoomer

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Imagine thinking you aren’t being toxic for calling an entire fanbase toxic
Like I said, it's not worth paying attention to - for all we know, it's just one person whose definition of characters with toxic fandoms seems to be "any character that other people have wanted for a long time", "any character from a game that I haven't played", or "any character that I don't personally support".

Let's drop it.
 
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YsDisciple

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Joined
Jun 14, 2019
Messages
1,242
Hey there !

As I said, I made the model for my Mario Kart Geno.
I'll have to buy a new available kart to customize for him when I can, so here is a lousy photoshop of him and his the future vehicle.
( on the right it's the original pic inside Lochlady's kart ).
Anyways, he was really fun to make !
YOOOOOO!!!! Nintendo needs to get on this A.S.A.P.!!! :eek: Imagine; Mario Kart 9 with pretty much all of the characters from MK8 Deluxe (+ Villager, Inkling, Link, and Isabelle), AND the guest appearance of everyone's favorite Star Messenger; GENO!!! (Oh and... Pauline would be awesome too; what a cast!).
 

SpiritOfRuin

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Joined
May 12, 2019
Messages
737
Thank you everyone !

The red star idea is really great, plus it would totally make the work easier for me.

Making Geno really led me to want to know him better and play Super Mario RPG once and for all.
I think I'll like Mallow as well and make a Mario Kart figure of him down the line too.

Talking about Mallow, is there a ( spoilerfree) reason for him to be seemingly much less popular than Geno ?
Personally I like Mallow a lot, but I do like Geno a little bit more. Here's a few reasons why I think Geno took off in popularity while Mallow didn't:
1. Geno's design and character. Geno is literally a star spirit sent by a "higher authority" to save star road so that people's wishes can be granted. He inhabits a wooden children's toy that is literally a Swiss army knife of weapons and basically a transformer that can turn into a huge cannon AND use flashy star magic. Basically, Geno stands out in a big way from the rest of the Mario cast. He is more serious and has a more mature character and personality but he still has moments where he's goofing around with the other characters. Mallow is a very endearing character indeed but let's compare him to Geno now. Mallow is literally just a cloud who comically believes he's a tadpole and has weather magic. Mallow has a fun design but it's not really super unique and he doesn't really stand out at all from the rest of the Mario cast. Even Bowser is painted as a more comical character in SMRPG. Geno just stands in stark contrast to rest of the (hero) cast in the Marioverse.
2. Geno is well...better than Mallow in SMRPG. There's no denying that both Geno and Mallow fall off in power in the late game of SMRPG, but while Geno remains useful despite falling off in power slightly Mallow's power drops off pretty significantly pretty quickly. While some may enjoy the challenge of trying to keep Mallow on their team when they get access to better characters, most people probably ended up swapping him out for a better option while people were less inclined to do the same with Geno.
3. Geno fuels the overarching story of SMRPG while Mallow just fuels a disconnected personal journey that takes up the beginning of SMRPG. As others have pointed out here before, you could argue that Geno is more significant in the grand scheme of SMRPG than Mario himself. When SMRPG begins, it's a typical Mario game focused on Mario's story. Once Mario bumps into Mallow it becomes Mallow's story. Once they bump into Geno it becomes Geno's mission for the ENTIRE rest of the game. Every other character has their own motivations sure, but ultimately Geno's mission is what drives the story arch the most.
4. In terms of Smash, both characters do some things that other characters already in Smash do and some things they don't. But Geno would use guns, magic, rocket arms, and general punching and kicking while Mallow would use mostly just magic. Geno brings a lot to the table and while Mallow also would have a really fun Moveset, Geno's is just easier to think of varied movesets for and when people can be more creative with a character's moveset they tend to gravitate more to those kinds of characters.

I think these are the main reasons that Geno's popularity took off more than Mallow's.
 

Sigran101

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Vector Victor

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In general, I find detractors automatically going after Geno in their dislike to be amusing, especially if its after they say that he is obscure and forgotten. And then they go and not forget him in record time.

They could get their wish with Geno fading into obscurity if they just shut up about him for five minutes. But they bring him up more than the fans.
 

RetrogamerMax

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In general, I find detractors automatically going after Geno in their dislike to be amusing, especially if its after they say that he is obscure and forgotten. And then they go and not forget him in record time.

They could get their wish with Geno fading into obscurity if they just shut up about him for five minutes. But they bring him up more than the fans.
Exactly! The more dectrators you hear, the more popular a character actually is. Their main focus is attacking characters that are popular who has a chance to be chosen by Sakurai himself.
 

Vector Victor

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And honestly, if Sakurai name dropped your character as someone he liked, wouldn't you be very hopeful too? Geno's popularity doesn't exist in a vacuum or magicked itself out of nowhere; even Sakurai expressed interest in him. So of course the fandom became more vocal.

I'm already anticipating that if Geno is playable, people will enter this thread to sour the celebration, claiming that it is karma for this thread not praising the likes of Byleth, Terry or ARMs because apparently this thread is the paragon and standard of all character threads and must be on it's best behavior 24/7. Of course, they won't notice how it is not karma as they went the extra worse step by going into that character thread to whine, as oppose to keeping it in their home thread. Basically, not being happy about a character? Fine. Going into that character's thread to complain? Jerk move. Complaining about Byleth simply getting in but doing so in Byleth's thread is a jerk move, for example.
 

RetrogamerMax

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And honestly, if Sakurai name dropped your character as someone he liked, wouldn't you be very hopeful too? Geno's popularity doesn't exist in a vacuum or magicked itself out of nowhere; even Sakurai expressed interest in him. So of course the fandom became more vocal.

I'm already anticipating that if Geno is playable, people will enter this thread to sour the celebration, claiming that it is karma for this thread not praising the likes of Byleth, Terry or ARMs because apparently this thread is the paragon and standard of all character threads and must be on it's best behavior 24/7. Of course, they won't notice how it is not karma as they went the extra worse step by going into that character thread to whine, as oppose to keeping it in their home thread. Basically, not being happy about a character? Fine. Going into that character's thread to complain? Jerk move. Complaining about Byleth simply getting in but doing so in Byleth's thread is a jerk move, for example.
If Geno get's in, all the dectrators will say and pretend like they always wanted him just like they did with Ridley, K. Rool, and Banjo & Kazooie. They will try to write revisionist history.
 

Vector Victor

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If Geno get's in, all the dectrators will say and pretend like they always wanted him just like they did with Ridley, K. Rool, and Banjo & Kazooie. They will try to write revisionist history.
Meh, if it shuts up their dislike and detractions, that's an acceptable timeline.
 

MisterMike

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Y'know, 2604 pages and I'd figured there'd be an easily readable Geno moveset in the OP (that's not a video link). Anyone got one, perhaps on Google Docs or Google Sheets?
I made one a while back, if you're interested.
I've seen a lot of people put forth their ideas for how Geno would play and what his moveset would be, and I've been wanting to make one of my own for a while now, so here it is. Let me know what you think.
Geno would be an average fighter stat-wise; decent weight, decent jump, decent fall speed. The only thing about him that wouldn't be average is his general movement speed, which would be slightly above average. In terms of size, he'd be somewhere around the ballpark of Mario's height, perhaps a tad bit shorter.

In terms of how he'd fight, Geno would be a sort of zoner type character, with a good number of his moves being long reaching attacks that hit harder the further away you are from your opponent, with the rest of his moves being aimed at forcing opponents away should they get too close. As most have envisioned, his special moves will involve his home game's signature Timed Hits mechanic that will power up his moves if the button is pressed or released at the right time.

-= Standard Attacks =-
Jab - A basic 1-2-3, nothing special. No rapid jab.
Side Tilt - A quick slap with an open palm.
Up Tilt - Geno thrusts his hands up in the air. Think Wario's Up Tilt.
Down Tilt - A low kick, comes out quick. Think Ness' Down Tilt, only it does more damage and can't be used as repeatedly.
Dash Attack - A sideways roll ending in a kick.

-= Aerial Attacks =-
Neutral Aerial - Geno faces towards the screen and spins around in a circle, using his cloak to attack. I'm probably doing a poor job at explaining this one, but just imagine Banjo & Kazooie's Neutral Air, only Geno uses his cape instead of big 'ol wings.
Forward Aerial - Geno punches forward, with his arm detatching for a split second to grant it some good range. There's a sweetspot at the tip of the attack.
Backward Aerial - Geno thrusts his elbow backwards and opens it up, creating a small explosion.
Upward Aerial - An overhead kick. Think Mario's Up Air.
Downward Aerial - Geno shoots both of his hands downward, basically Mega Man's Down Air. And just like that attack, it spikes if you hit the sweetspot.

-= Grab Attacks =-
Grab - Geno quickly extends his arm outwards. His arm detatches in order to give the grab more range. When done in the air, it acts like Samus's Grappling Beam or Young Link's Hookshot and does damage instead.
Pummel - Headbutts.
Forward Throw - A roundhouse kick.
Backward Throw - Geno tosses the opponent behind him and fires small pellets at them. Think Fox's Back Throw.
Upward Throw - Geno tosses the opponent in the air with an uppercut.
Downward Throw - Geno plants the opponent on the ground, points his gun hand at them, and hits them with an explosion to launch them.

-= Smash Attacks =-
Side Smash - Geno rears back, gun arm in hand. When released, he fires a burst of star projectiles in a narrow cone in front of him. Good range, sweetspot at the tip of the attack.
Up Smash - Geno crouches down, fist clenched. When released, he does an uppercut. His arm detatches slightly to give it more vertical range.
Down Smash - Geno faces the screen and rears back with both arms in the air. When released, he brings both his arms down, creating flashing rainbow columns of light, similar to Mega Man's Down Smash. This is how Geno Blast would be incorporated into his moveset. I know Project M or some such Brawl mod made it his Side Special, but it honestly doesn't look right to me.

-= Special Attacks =-
Neutral Special: Geno Beam - Just about every moveset I've ever seen for Geno has this as his Neutral Special, and it's not hard to see why. The move pretty much screams Neutral Special. Geno turns one of his hands into a gun and begins charging energy. Red stars appear above his head to indicate the level of charge. When the button is released, Geno fires a beam of light with great range. The more stars that are above Geno's head when the button is released, the more powerful it will be. If the button is not released at three stars, it will fire a beam with the power of a one star beam. This move can be canceled by jumping, dodging, or shielding. When used in the air, the beam will be fired at 30 degree angle downwards. It can only be fired at a one star power, but the very tip of the beam will have a sweetspot the can spike opponets at that same angle.

Side Special: Geno Whirl - Similar to Geno Beam being his Neutral Special, this move seems universally agreed to be his Side Special. Geno tosses out a disk of light at high speed, dealing good knockback and decent damage. This attack is notorious in his home game for being able to deal 9999 damage on whoever it hits if timed correctly. Being able to do that in Smash would make this move way too broken, regardless of how small the window for it is, so instead the disk would deal more damage if the button is pressed at the exact moment he throws it. This would be signified by a bright flash right when the disk is thrown.

Downward Special: Geno Boost - When activated, a star effect will appear over Geno, followed by several arrows. When the animation is finished, Geno's attack will be boosted for around 10 seconds. If the button is pressed right when the arrow effects is about to end, right before the boost occours, his defenses will also be boosted for around 10 seconds, and he will gain super armor for the duration of the boost. Once the boost wears off, Geno must wait 10 seconds before using it again. When used in the air, Geno's descent will be momentarily stalled during the move's duration.

Upward Special: Geno Shift - A lot of people are at a loss for what Geno's Up Special would be, since none of his moves, or anything in Super Mario RPG really, would appear to fit the bill. Of course, Sakurai and company aren't shy about creating entirely new moves for their characters based on who they are and what they're like: Joker's Up Specials, "Grappling Hook" and "Wings of Rebellion", are pretty much Smash originals, based more on Joker's physical anatomy than anything he regularly does in-game. Project M's potrayal of Geno made his Up Special like a less powerful version of Geno Flash, where he turns himself into a cannon and fires himself upwards. Gonna be honest, I don't really like this all too much. I think if Geno is to have any sort of recovery move, it should be something a bit more integral to the character as a whole. As such, I've come up with what I'm going to call "Geno Shift".

Upon using the move, Geno shoots out of his puppet body in the form of a yellow star for a split second, stopping suddenly once he's at a decent distance above it. Upon stopping, his body rushes back to him and he re-enters it. Once again, this may be a bit hard to visualize from this description, so think of it like this: It's kind of like Zelda or Palutena's Up Special where they teleport a set distance away from where they were, only there are several significant differences.
The first difference is that, unlike these two aformentioned Up Specials, Geno Shift can only move upwards. The angle can be adjusted a bit to the sides if need be, but otherwise it's onward and upward.
The second difference is that Geno doesn't become temporarily invisible during it's use, which may seem like a bit of a downside given the kinds of crazy reads people can make in this game, but I assure you that it's not anywhere near a problem for him, because...
The third difference is how the hitboxes of this move operate. Geno's star form cannot be attacked during the duration of this move, and the puppet body becomes an active hitbox as it's rushing back to Geno's star form, allowing you to recover safely. It's not entirely unpunishable, though. Geno's puppet body doesn't become a hitbox until it starts rushing to Geno's star body, so most attacks can interrupt the move. Kind of like Ness' PK Thunder now that I think about it.

Final Smash: Geno Flash - Geno's most powerful attack. He turns into a cannon that fires a bright red sun with a face a set distance, followed by it slowly expanding, dragging anyone caught in the blast inwards. After a bit, it expands and launches anyone caught up in it, sending them flying. Since it's a Final Smash, there's no Timed Hits mechanic. Overall, this move acts sort of like "Black Hole Bomb" part of Mega Man's Final Smash mixed with Rosalina's Final Smash.

-= Misc. Details =-
Up Taunt - Geno crosses his arms and nods. Based on his victory animation.
Side Taunt - Geno extends his hand outwards, as if trying to tell someone something. He does this quite a bit during the course of the game, such as when he's demanding Bowyer give back the star he has.
Down Taunt - Geno's star pops out of his puppet body and spins around a bit before returning. Upon leaving the puppet, it lifelessly falls to the ground, shortening his hitbox for the duration of the taunt. Geno's star body has no hitbox. This allows Geno to dodge attacks akin to one of Jigglypuff's taunts.
Idle Animation 1 - Geno raises his arms up and stretches.
Idle Animation 2 - Geno looks to his sides.

Victory Music - The victory theme from Super Mario RPG. Much like Cloud's victory fanfare, this music will loop indefinitely just like in the original game.
Victory Pose 1 - Geno steps forward, crosses his arms and nods. Based on his victory animation.
Victory Pose 2 - Geno steps forward a bit and dusts himself off.
Victory Pose 3 - Geno spins around a bit, followed by his star form leaving his puppet body. The puppet body falls lifelessly to the ground, and Geno's star form cheerfully dances around it.

-= Alternate Colors =-
I already posed this earlier, but for convenience sake I'll put it here as well.
View attachment 242591
Alt 1 - Default colors, based on his character art.
Alt 2 - Baby blue alt, resembling his in-game in Super Mario RPG. Brighter blue, brown eyes and more faded orange for his hair.
Alt 3 - Purple alt, based on his poisoned palette. I made his hair a bit more brownish, thought it'd look better.
Alt 4 - Yellow alt, based on the statues in Nimbus Land. I opted for blue accents so it wouldn't look too monotonous.
Alt 5 - White alt, based on Mallow. I'm actually impressed with how well this works.
Alt 6 - Green alt, based on Bowyer. I was originally going to make this a red alt, but I was struggling to think of something/someone significant that was green to base it on.
Alt 7 - Red alt, based on Yaridovich. Not gonna lie, I really like this one.
Alt 8 - Black alt, based on Smithy. Originally, I was going to make an entirely grey alt based on the Machine Made versions of the Smithy Gang leaders, but I thought that would be too boring and opted for this.
 

RetrogamerMax

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YOOOOOO!!!! Nintendo needs to get on this A.S.A.P.!!! :eek: Imagine; Mario Kart 9 with pretty much all of the characters from MK8 Deluxe (+ Villager, Inkling, Link, and Isabelle), AND the guest appearance of everyone's favorite Star Messenger; GENO!!! (Oh and... Pauline would be awesome too; what a cast!).
Don't forget K. Rool. Now that K. Rool is in Smash, there really isn't an excuse why he shouldn't be in Mario Kart. He needs to be in Mario Kart 9.
 

Fatmanonice

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I'm feelin' pretty chill all things considered. The firewall for the ARMS character being a promotion is pretty damn strong and, even if it somehow fails and we end up getting someone like Helix, it's still great for Geno because of the simple reality that ARMS was present in the base game but didn't get a character. That's pretty significant when you look at the big picture and see that the actual Fighter's Pass was stuff totally new to Ultimate. That's already a massive tone shift because it's Sakurai and his team creating new content from stuff that was already in the base game. Like I keep saying, there's no way to spin this to be anything but good for Geno. Either we have definitive proof that Sakurai is revisiting base game content or the no promotion rule is about to have its skull caved in. There's no losing.
 

Polarthief

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I'm feelin' pretty chill all things considered. The firewall for the ARMS character being a promotion is pretty damn strong and, even if it somehow fails and we end up getting someone like Helix, it's still great for Geno because of the simple reality that ARMS was present in the base game but didn't get a character. That's pretty significant when you look at the big picture and see that the actual Fighter's Pass was stuff totally new to Ultimate. That's already a massive tone shift because it's Sakurai and his team creating new content from stuff that was already in the base game. Like I keep saying, there's no way to spin this to be anything but good for Geno. Either we have definitive proof that Sakurai is revisiting base game content or the no promotion rule is about to have its skull caved in. There's no losing.
TBH if the firewall somehow ended up failing, everyone will be left wondering "why?". They'd go out of their way to pick a less popular, non-mascot, character for reasons unknown. It'd be a really odd thing to do. It'd be like looking at Mortal Kombat and instead of picking sensible choices that everyone knows like Scorpion, Sub-Zero, Sonya Blade, Raiden, etc, they went with Noob Saibot or Cyrax or something like that. It's not inherently a bad pick, it's just a "... why?" pick.

Regardless whether it's good/better for Geno, I would still like a more sensible pick. The primary 5 (the spirits) are definitely the best bets and I'll be royally confused if it's not any/multiple (if Hero/Jr.) of them.
 

Loliko YnT

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Not really because just because a person liked sometime I liked doesnt mean thry would put them in the game
Here's the thing tho :
When the director of the franchise straight up say that your character is a perfect fit for Smash , and that he tried to get in him before , it's normal to feel optimistic.
It's not just a name drop , it's more.
 
D

Deleted member

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Do you guys think Geno is FP7??
Now, I think so if not 8. Assuming the Smithy Mallow hat list is real, by the time we get to E3, it would nearly be a full year since that leak. Sakurai has gone on record saying character development takes like a year. If Geno started development last summer, then he should be 7 or 8. The Mallow hat leak came out in November and it wouldn’t be a surprise if costumes are done way ahead of time. If ARMS release, then it is the perfect opportunity to see a certain demon like Altair and Rabbids with Byleth and Goemon with Banjo.
 
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MisterMike

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Do you guys think Geno is FP7??
Putting aside the appropriateness of Geno being FP7, given the timeline we've established (Theory goes that talks for Geno began sometime around or after E3 2019) as well as when we believe the ARMS character could've been decided (The ARMS Party Crash Bash competition ended in June 2019, also after E3), there's a good chance we may be seeing Geno come sooner rather than later, and FP7 is certainly soon enough.
 
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