I've said this in the Social Thread, I think, a while ago. But Ganon's jab is amazing. Why?
Now I don't know how effective this feature is in pro play, but I've had this work on several good players from both FG and a few on Smash Ladder.
Basically, when Ganon hits an opponent with Jab when they're near the edge and at a low %, they will slowly slide off the stage, allowing you to follow up with a spike. Believe it or not, but I've gotten several kills where I hit them with Jab at 0 %, they slide off, I hit a Dair, and they're dead. 0-death in 2 moves. And it feels so disrespectful. You're pretty much just pushing them off the stage and dunking them.
I don't know exactly how it works (how long they're stunned/when they're able to act after falling off, etc), but at least it can confuse the opponents long enough for you to spike them if they're not ready for it, apparently.
To show it off, here's a few examples I've recorded:
https://www.youtube.com/watch?v=XNxzYmg7Ipw&feature=youtu.be
Now I don't know how effective this feature is in pro play, but I've had this work on several good players from both FG and a few on Smash Ladder.
Basically, when Ganon hits an opponent with Jab when they're near the edge and at a low %, they will slowly slide off the stage, allowing you to follow up with a spike. Believe it or not, but I've gotten several kills where I hit them with Jab at 0 %, they slide off, I hit a Dair, and they're dead. 0-death in 2 moves. And it feels so disrespectful. You're pretty much just pushing them off the stage and dunking them.
I don't know exactly how it works (how long they're stunned/when they're able to act after falling off, etc), but at least it can confuse the opponents long enough for you to spike them if they're not ready for it, apparently.
To show it off, here's a few examples I've recorded:
https://www.youtube.com/watch?v=XNxzYmg7Ipw&feature=youtu.be