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G&W Close Jab > UpB combo route

PocoQuinn

Smash Rookie
Joined
Jun 26, 2019
Messages
3
Hey this is something I labbed out prelelease, and posted in the discord, but forgot about Smashboards
Here u go, you need +3 to combo into upb off of jab, and jab has KBG so it works out that jab upb combos at reasonable %s
Far jab has much worse frame advantage, it is negative on hit until impractically high %s. Just go into rapid if you connect with far jab.

Here are the %s in a document, will be updating with new characters when my schedule allows me to actually lab lol
This starts as early as 87% (Pichu) and 128% (Bowser)
https://docs.google.com/spreadsheets/d/1vX9HD80imumNIxmQnxXZ9zv9I69g7CSWov3s3pvpIjU

Enjoy, jab upb upair is very nice when it works, and trades with shield grab if you attempt the sequence on block, which is nice.
That said, jab is obviously slower than raw upb, so it's not that crazy.
Just a better combo route than rapid jab in a lot of situations.
Jab bucket also works, but a bit earlier. Haven't labbed that out yet but if I do end up documenting that, I'll post it.
https://gfycat.com/DecentSevereFrogmouth

For questions @ PocoQuinn or ask in G&W discord
 
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