Smooth Criminal
Da Cheef
Get your slightly off-topic on in here!
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Grapplers always seem to do better in 3D fighters, likely due to the wider range of movement making zoning harder. Machamp, specifically, is super strong in duel phase since those fights tend to be very close no matter what. Having a wide selection of counterattacks and grabs also makes him difficult to challenge.Toooo......much........damage.......
Yeah, he does have some unexpectedly good things in field like his Rock Throw (back+y) with surprising splash radius and his air heavy's speed in homing, but I still see him struggling greatly here vs. patient players once they know what to look out for.After getting some games in tonight and talking a bit of shop, I gotta say that getting through Field Phase isn't as harrowing as I originally thought. Bulk Up is godlike.
I'll try and spruce up the boards a bit with some other threads in the future, btw.
Smooth Criminal
See, that's the problem. All of his best, phase-shifting moves in field involve charging at his opponent with counters, and most of them can be blocked and punished. Not Submission, but it can be intercepted by an attack for a critical just before it lands. That's what I mean by how he'll struggle vs. patience; not so much getting zoned, since only a handful of Pokemon can really do that, but because most of his moves are very unsafe vs. blocking, and the few safe moves he has are easily dodged.Something to keep in mind: Bulk Up gives him armor on a lot of moves (I think it also becomes Cross Chop (?), which sends him soaring across the arena floor like a homing projectile. It's also armored). If you play your cards right, you can plow through most efforts at zoning during Field Phase and gain favorable positioning. You could feasibly use the armor on a Bulk Up'd Submission to barrel through, for example, and even if you're not close enough to do anything, you can cancel the move entirely with something else to create mixups/threatening situations.
I agree that there's alot of Field Phase shenanigans that'll get this guy down, but he's far from helpless.
Smooth Criminal
I did it. pic.twitter.com/0TQsxtwgwh
— Magi Brother ★ Sirender 🦧 (@Cross_Ultimate) March 21, 2016
Singleplayer, yes. Online, no. You're gonna want to put points in defence, since more often than not you'll be taking a lot of fire as you approach. Then spend points evenly on attack and strategy. Synergy is arguably the least important since it doesn't really help with approaching too much.Does the stats counts when playing online? Do they use it in tournament? If so, what to you boost?