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Flashy Play vs Playing to Win

AXE 09

Smash Master
Joined
Dec 3, 2006
Messages
3,825
Location
Avondale, AZ
I kinda think that the only top player who doesn't play flashy is Hbox =/
But it's Jiggs, so there's not too much he can do about that lol.

The biggest reason why I stayed into competitive Melee was because of all the flashy stuff you can do. If I have to not play flashy in order to become a top player, then I don't wanna become a top player.
 

swordgard

Smash Hero
Joined
Jul 27, 2005
Messages
5,531
Location
Canada
I kinda think that the only top player who doesn't play flashy is Hbox =/
But it's Jiggs, so there's not too much he can do about that lol.

The biggest reason why I stayed into competitive Melee was because of all the flashy stuff you can do. If I have to not play flashy in order to become a top player, then I don't wanna become a top player.
Hence why you play pika! All of his moves are flashy, for every possible meaning of flashy.
 

KishPrime

King of the Ship of Fools
BRoomer
Joined
Jun 22, 2003
Messages
7,802
Location
Indiana
Top players will always have flashy moments. Flashy by definition includes play that the average player cannot pull off. It's just that they don't have to fly all over the place every second of the match with their primary purpose being to impress themselves or others.
 

g-regulate

Smash Hero
Joined
Apr 14, 2004
Messages
7,628
Location
ashburn, VA
I never felt camping was a terrible strategy and I want to know what is it about Camping that bothers this community so.
If both players are camping to the extreme fullest 100%, both baiting and reacting, and not biting on any of the opponents baiting, then in theory, no one would ever hit each other, and the game would end in a tie at 0% every match.

like i said, that's just in theory and it would virtually never happen..... but it's lame. I'd rather play to win, then to play to not-lose.
 

KishPrime

King of the Ship of Fools
BRoomer
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Jun 22, 2003
Messages
7,802
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But playing safely is playing to win. You don't win by carelessly exposing yourself to an opponent's attacks, you pick and choose your moments. I'm sure you recognize that it would be a bad idea to jump into someone's attacks or shield with an aerial from time to time, and wait for a better moment. It's the same thing with so-called "campers," the only difference perhaps being the level of risk they are willing to tolerate. Defense and offense are both risky, the key in playing to win is to know how to balance the risks with the rewards in every situation.

No one camps just because they life camping, except for Camper Bob. They camp because they feel it gives them the best chance to win.
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,805
Location
Thunder Whales Picnic
But playing safely is playing to win. You don't win by carelessly exposing yourself to an opponent's attacks, you pick and choose your moments. I'm sure you recognize that it would be a bad idea to jump into someone's attacks or shield with an aerial from time to time, and wait for a better moment. It's the same thing with so-called "campers," the only difference perhaps being the level of risk they are willing to tolerate. Defense and offense are both risky, the key in playing to win is to know how to balance the risks with the rewards in every situation.


could not have said it better myself. Thats what makes this game great and I think the likes of mango/zhu have opened some eyes in respect to non-camping styles that are capable of winning. Not saying theres no other ppl who play with such a style, but they are stand-out and at high level often illustrate concepts opposite of the more popular counterpart("camping").


about camping:

I think it just comes down to what is easier to fall back on and execute when it comes to "camping". It def appears to be easier, but in all realness I think that the metagame has molded it such and if anything that we'll start to see less and less camp heavy play with the increase in overall execution and technical ability. Jman is a good example because he is hella campy under pressure. I think him losing big sets to axe/amsah in the past year is a sign of things to come. Axe particularly executed on a higher level. The match was close but jman was obviously playing catchup for the whole set. I dun not support the statement "playing to win = camping". Camping is hard too lol
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
Jman's camping got him really nice leads, control, and position vs AXE on PokeStad and Dreamland.

If he has the lead for most of the game on PokeStad and Dreamland, I'm not sure how accurate it is to say he was playing "catch up" the entire set. How do you catch up with the opponent if you're winning?
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,805
Location
Thunder Whales Picnic
Jman's camping got him really nice leads, control, and position vs AXE on PokeStad and Dreamland.

If he has the lead for most of the game on PokeStad and Dreamland, I'm not sure how accurate it is to say he was playing "catch up" the entire set. How do you catch up with the opponent if you're winning?
ouch i rewatched it. I guess that match on battlefield was all that was in my head.

oooops!!!!!!!!


I guess that i tried to use jman to back my own philosophy a bit too liberally.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
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Spiral Mountain
I don't claim to know Jman as a player very intimately or anything, but at least from my limited experience with him, it seemed like it was difficult for him to transition between such a heavy defense game and combat game cleanly.
 
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