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Hence why you play pika! All of his moves are flashy, for every possible meaning of flashy.I kinda think that the only top player who doesn't play flashy is Hbox =/
But it's Jiggs, so there's not too much he can do about that lol.
The biggest reason why I stayed into competitive Melee was because of all the flashy stuff you can do. If I have to not play flashy in order to become a top player, then I don't wanna become a top player.
If both players are camping to the extreme fullest 100%, both baiting and reacting, and not biting on any of the opponents baiting, then in theory, no one would ever hit each other, and the game would end in a tie at 0% every match.I never felt camping was a terrible strategy and I want to know what is it about Camping that bothers this community so.
But playing safely is playing to win. You don't win by carelessly exposing yourself to an opponent's attacks, you pick and choose your moments. I'm sure you recognize that it would be a bad idea to jump into someone's attacks or shield with an aerial from time to time, and wait for a better moment. It's the same thing with so-called "campers," the only difference perhaps being the level of risk they are willing to tolerate. Defense and offense are both risky, the key in playing to win is to know how to balance the risks with the rewards in every situation.
ouch i rewatched it. I guess that match on battlefield was all that was in my head.Jman's camping got him really nice leads, control, and position vs AXE on PokeStad and Dreamland.
If he has the lead for most of the game on PokeStad and Dreamland, I'm not sure how accurate it is to say he was playing "catch up" the entire set. How do you catch up with the opponent if you're winning?