Beat!
Smash Master
He said that? Where? When?
Sounds cool.
Sounds cool.
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I think spacies are dominating because they're really versatile. They can play offensively like you said, but they can also be played gay/safe/campy. The lesser spacies players will heavily favor one play style, while the top players are unpredictable as they could play safe or aggressively at any given moment. Not to mention if they're not messing up tech skill they're incredibly gifted characters and pretty much have even or better matchups with the entire cast, making them ideal tournament characters.Right now I believe the metagame is very tech-heavy. Fox and Falco are dominating more than they ever have in the past because their overwhelming in-your-face offense is very suited to the way people play right now.
I think people try to play Marth that way too, but it doesn't work. He's not suited to "attack the **** out of them superfast" strategy. Every time Marth swings his sword, he becomes vulnerable. Not always directly to being hit, but he loses options and the opponent gets a chance to push the balance back in his favor.
Marth is good because of his ability to control a player and shut down their choices, but when people go nuts with his sword he loses that.
I know Cactuar always says Marths need to swing their sword "faster, harder, and with more precision," and I definitely agree with him, but I think at the same time they need to swing their sword less. Marth requires the most thinking and manipulation out of all the tourney-viable characters, so players should think before they swing.
I absolutely agree with you, and I think my suggestion of less sword-swinging was kind of misleading. Marth DEFINITELY has to be able to control a match. I just think people see spacies controlling by being everywhere at once and they try to emulate it with Marth, which obviously fails. Marth has to make you think he's everywhere at once, and control everywhere at once without actually being there.I think spacies are dominating because they're really versatile. They can play offensively like you said, but they can also be played gay/safe/campy. The lesser spacies players will heavily favor one play style, while the top players are unpredictable as they could play safe or aggressively at any given moment. Not to mention if they're not messing up tech skill they're incredibly gifted characters and pretty much have even or better matchups with the entire cast, making them ideal tournament characters.
As far as Marth goes, I think he needs to be played more offensively to keep up with this. He needs to be able to take charge and dictate what's happening in the match sometimes, not always playing defensively and reacting to what's given to him. You need to approach in order to set up those defensive assets he has. So I don't think it's a matter of swinging the sword less, just swinging the sword better.
Not too long after G6 2. We were just hanging out talking and he mentioned it.He said that? Where? When?
Sounds cool.
I love Mango's marth, simply because it's so different!I believe that, it's how I feel whenever I watch videos of Mango's marth. His creativeness with a character just shows previously unknown or rarely known strategies that the "mainstream" users of said character can implement into their own game. I for one am using downsmash and dair a lot more, with moderate success.
I think you can play defensively or offensively against any character. You just have to do it -better- Marth can gimp and combo the spacies hard. Defensively would be the gimps off the edge, and offensively would be the combos. Personally though, I hate playing defensively.Marth can't play defensivly vs spacies. This is why M2K gets owned. He is a counterfighter. He wait til you approach then messes you up. But players like DePeePee are never really open when they are playing. Thays why PP ***** M2K.
True to a point, but there are 2 different styles of tech. There's the spacey I'm gonna pump out as many moves as possible and then there is the ganon I'm gonna make this slow character seem faster and limit my opponents approaches while maximizing my range. There are variations, but it's basically just those 2. Marth needs to play the Ganon way of tech. Lots of wave land approaches and retreats, better utilization of edge and platform play as well. That Marth will be scary.Right now I believe the metagame is very tech-heavy. Fox and Falco are dominating more than they ever have in the past because their overwhelming in-your-face offense is very suited to the way people play right now.
I think people try to play Marth that way too, but it doesn't work. He's not suited to "attack the **** out of them superfast" strategy. Every time Marth swings his sword, he becomes vulnerable. Not always directly to being hit, but he loses options and the opponent gets a chance to push the balance back in his favor.
A unique thing about Marth is that he can limit options by doing nothing at all. Short hop fast falling in place cuts down so many options it's unreal. Marth's dash dance is arguably the best in the game, and because of his range, you can threaten by simply standing still or walking if you need to. You are definitely right. The sword doesn't always have to come out, it just needs to come out at the right times.Marth is good because of his ability to control a player and shut down their choices, but when people go nuts with his sword he loses that.
I know Cactuar always says Marths need to swing their sword "faster, harder, and with more precision," and I definitely agree with him, but I think at the same time they need to swing their sword less. Marth requires the most thinking and manipulation out of all the tourney-viable characters, so players should think before they swing.
Correction: Get hit, don't careEven though I agree on Marth defense being exploitable by lot of characters, I think Marth can still **** HARD lots of low/bottom. You just got to have a solid game in general, Marths nowadays know well just a bunch of top tiers match-ups, and lot of spacies stuff. You can definitely do more.
In the end, don't get hit.
I love how this works so well.Correction: Get hit, don't care
Pretty impressive honestly. Nice powershields.Reference code : Mfr
Videos :
http://www.youtube.com/watch?v=pCF8QLoJU0w
http://www.youtube.com/watch?v=5TgS63aBkLI
http://www.youtube.com/watch?v=4ti-i5B6My8
http://www.youtube.com/watch?v=X5RPk9RR23A ( First round only)
Any advice? Note that this is PAL so I can't use the Dair spike, it's a meteor.
Just because you saw mango do it on youtube doesn't mean he started doing it first. I've been using down and up smash quite regularly for some time. Unless i misunderstood what you meant by "mainstream"I believe that, it's how I feel whenever I watch videos of Mango's marth. His creativeness with a character just shows previously unknown or rarely known strategies that the "mainstream" users of said character can implement into their own game. I for one am using downsmash and dair a lot more, with moderate success.
Reference code : Mfr
Videos :
http://www.youtube.com/watch?v=pCF8QLoJU0w
http://www.youtube.com/watch?v=5TgS63aBkLI
http://www.youtube.com/watch?v=4ti-i5B6My8
http://www.youtube.com/watch?v=X5RPk9RR23A ( First round only)
Any advice? Note that this is PAL so I can't use the Dair spike, it's a meteor.
Nope, you're right. I haven't really watched Marth besides M2K/cactuar, so I'm pretty ignorant about move usage.Just because you saw mango do it on youtube doesn't mean he started doing it first. I've been using down and up smash quite regularly for some time. Unless i misunderstood what you meant by "mainstream"
I gotta say, I'm not a fan of the dsmashes. I think dsmash has some potential as a KO move and also as a CC counter attack. I believe it was Tai who said tipped dsmash has more power than a Fox up smash, which is amazing...and as a CC, it gives you a quick attack plus a more ranged response than CC grab so it will work at higher % where some moves will push your CC out of grab range.Nope, you're right. I haven't really watched Marth besides M2K/cactuar, so I'm pretty ignorant about move usage.
So then marth players, please critique my recent play:
http://www.youtube.com/watch?v=6W_1mFumCNY
http://www.youtube.com/watch?v=3cu6bOvB_rc
sucks that you can't go to Genesis, it would've been great to see how you fare against our top falco, fox, and puff players.realy good marth :O
and your peach game is very inspirational
good ****
sucks that you can't go to Genesis, it would've been great to see how you fare against our top falco, fox, and puff players.
Called out. Yea I gotta step it up and get out more. Also, very hype for a potential HBK return.Niko holding it down...but only staying in tri state for some reason? Thats ok, Im sharpening my blade so I can feast on mad people at Genesis. Shaking off the rust lmao
Btw you should at least go to Zenith. Lol get TFS outta NY for once, and that venue is like 15 min away from me so you know I got you guys with housing
i already watched the chops set, i have the same problem on yoshi's^Try watching Marth lose on YS.
Anyway the set I really want looked at is up, it's me vs chops. I see some things already but I'd appreciate all input. Thanks.
http://www.youtube.com/watch?v=ZmkmE36sFrE&feature=feedu
Also vs. Stric9:
http://www.youtube.com/watch?v=GbnZx9BBJzU&feature=feedu
...choked so hard on this one.