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Every projectile that Jigglypuff's dash attack can neutralise. (Not including customs or items).

TheLobsterCopter5000

Smash Apprentice
Joined
Dec 24, 2016
Messages
138
Here is a list of projectiles that can and can't be neutralised by dash attack:

Key: Projectile name - can it be neutralised?
:4mario:Mario Fireball - Yes
:4mario:F.L.U.D.D - no
:4luigi:Luigi Fireball - yes
:4peach:Vegetable - yes, also can be grabbed at the start of dash attack
:4bowser:Fire Breath - yes, but if the hitbox ends before reaching Bowser, you will get hit
:4yoshi:Yoshi Bomb Stars - yes
:4yoshi:Egg Throw - yes
:rosalina:Luma Shot - no (technically a projectile since it can be reflected)
:4bowserjr:Clown Canon - yes
:4wario:Wario Bike thrown - yes
:4diddy:Peanut popgun - yes, and can be grabbed at the start of dash attack
:4diddy:Banana Peel - yes, even when on the ground, can be grabbed at the start of dash attack
:4gaw:Chef - yes
:4link:Link arrows - yes
:4link:Link Boomerang - yes
:4link:Link Bomb - no (will explode and deal damage to Jigglypuff), can be grabbed at start of dash attack
:4zelda:Phantom Slash - yes when uncharged, no when fully charged
:4sheik:Needle Storm - no
:4sheik:Burst grenade - yes, Sheik loses control of it, and it will fly a short distance before exploding
:4tlink:Toon Link arrow - yes
:4tlink:Toon Link boomerang - yes
:4tlink:Toon Link bomb - no (will explode and deal damage to Jigglypuff), can be grabbed at start of dash attack
:4samus:Charge Shot - yes when uncharged or partly charged, no when fully charged
:4samus:Missile - yes, both variants
:4samus:Morph Bomb - no
:4zss:Paralyser - yes
:4pit:Pit arrow - yes
:4palutena:Autoretical - yes, requires timing
:4robinf:Thunder - yes
:4robinf:Elthunder - yes
:4robinf:Arcthunder - no, as soon as dash attack ends, Jigglypuff will be hit by the multi-hit
:4robinf:Thoron - no, will always outlast dash attack
:4robinf:Arcfire - no, will explode and damage Jigglypuff
:4robinf:Elwind - yes (not recommended)
:4robinf:Tome throw - yes, can be grabbed
:4robinf:Levin Sword throw - yes, can be grabbed
:4duckhunt:Trick shot - yes, gets reflected
:4duckhunt:Clay shooting - yes
:4duckhunt:Wild Gunman - no
:4kirby:Final Cutter wave - no
:4dedede:Dedede Jump stars - yes
:4dedede:Gordo - yes, reflected
:4fox:Fox blaster - no
:4falco:Falco blaster - no
:4pikachu:Thunder Jolt - yes
:4pikachu:Thunder - no
:4charizard:Flamethrower - yes, but if the hitbox ends before reaching Charizard, you will get hit
:4lucario:Aura Sphere - yes, unless it has enough aura boost
:4greninja:Water Shuriken - yes
:4greninja:Hydro Pump - no
:4rob:Eye Laser - no
:4rob:Gyro - yes
:4ness:PK Flash - no
:4ness:PK Fire - no
:4ness:PK Thunder - yes
:4villager:Lloyd Rocket - yes
:4villager:Fair - yes
:4villager:Bair - yes
:4villager:Forward Smash - yes
:4villager:Tree - yes (wow!)
:4villager:Tree splinter - yes
:4wiifit:Sun Salutation - yes
:4wiifit:Ball - yes
:4drmario:Megavitamins - yes
:4darkpit:Dark Pit arrow - yes
:4pacman:Bonus Fruit - yes, all of them
:4pacman:Fire Hydrant - yes
:4pacman:FH water - no
:4megaman:Lemons - yes
:4megaman:Metal Blade - yes
:4megaman:Crash Bomber - yes
:4megaman:Leaf Shield - yes
:4megaman:Charge Shot - no
:4megaman:Hard Knuckle - yes
:4sonic:Spring - yes
:4mewtwo:Shadow Ball - yes, unless fully charged
:4lucas:PK Freeze - no
:4lucas:PK Fire - no
:4lucas:PK Thunder - no
:4ryu:Hadouken - yes, all variants
:4cloud:Blade Beam - yes
:4cloud:Limit Blade Beam - no
:4corrinf:Dragon Fang Shot - yes
:4bayonetta:Bullet Climax - yes
 

Kojii

Smash Apprentice
Joined
Oct 11, 2014
Messages
171
NNID
Afrooooo
3DS FC
1650-1652-7604
Added to the resource thread, great work.
 
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