LancerStaff
Smash Hero
1st use unless otherwise stated, FFA
2nd use may or may not be stale
No staleness is x1.05 in Wii U
Taken from Plup’s gameplay
Uncharged Arrow 3.4
Jab 2 and 3 together? 4
DA 11.5
Full Utilt 9.5
Sour Ftilt 7.3
Fsmash Full (2nd use, not likely stale) 16
Fsmash 2 7.6
Dsmash 1, Sweet (2nd use) 11.6
Dsmash 2, sweet 12.8
Dsmash 2, sour (2nd use) 9.2
Nair Full (definitely slightly stale, also healing thing might of effected it) 7.8
Nair Final 1.1
Dair Spike 8.9 (is later 9.1? Definitely slightly stale then, perhaps involves rounding)
Dair strong upwards (second use) 9.8
Uair 11.5 (later 11.6, probably rounding)
Fair Full (2nd use) 8.9
Bair (Sweet?) 12.6 (does 11 immediately after)
Pummel 1.4
Bthrow 9.4
- - -
Er, discuss?
Dair Spike is definitely weaker damage wise, Uair is definitely stronger. That’s all that really sticks out after running calculations.
2nd use may or may not be stale
No staleness is x1.05 in Wii U
Taken from Plup’s gameplay
Uncharged Arrow 3.4
Jab 2 and 3 together? 4
DA 11.5
Full Utilt 9.5
Sour Ftilt 7.3
Fsmash Full (2nd use, not likely stale) 16
Fsmash 2 7.6
Dsmash 1, Sweet (2nd use) 11.6
Dsmash 2, sweet 12.8
Dsmash 2, sour (2nd use) 9.2
Nair Full (definitely slightly stale, also healing thing might of effected it) 7.8
Nair Final 1.1
Dair Spike 8.9 (is later 9.1? Definitely slightly stale then, perhaps involves rounding)
Dair strong upwards (second use) 9.8
Uair 11.5 (later 11.6, probably rounding)
Fair Full (2nd use) 8.9
Bair (Sweet?) 12.6 (does 11 immediately after)
Pummel 1.4
Bthrow 9.4
- - -
Er, discuss?
Dair Spike is definitely weaker damage wise, Uair is definitely stronger. That’s all that really sticks out after running calculations.
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