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Duck hunt 1.2 and general lab thread

Salty dog

Smash Rookie
Joined
Jan 15, 2015
Messages
13
Duck hunt has been confirmed for changes in the patch
Been hitting up the lab (against mario) heres what i found so far.
Fair most definitly either autocancels or has barely any endlag now
Tipper fair you can buffer in ftilt probably grab into fair like smash4
Dair is still trash as you cant autocancel it
You CAN auto cancel bair by fastfalling when the duck retreats back to the dog
Utilt you still have to be literally right ontop of them to work
Tippered bair kills from the center of fd at 150
Fsmash kills from center stage on FD at 100. (Be more like 110 once DI)
Frisbee is still disgusting and didnt get nerfed
Neutral airdodge i kid you not auto cancels into the ground
Anyone else noticing any changes from 1.1 to 1.2? I only noticed autocancel fair
 

NGW

Smash Cadet
Joined
Dec 8, 2018
Messages
33
I mentioned this in the general thread and it may just be placebo, but I had to get Luigi to almost 200% for a can KO earlier. May be nothing, but worth a look.
 

B1ackBearD

Smash Rookie
Joined
Nov 30, 2018
Messages
9
I mentioned this in the general thread and it may just be placebo, but I had to get Luigi to almost 200% for a can KO earlier. May be nothing, but worth a look.
Yea im noticing can isnt killing
 
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