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I like to do down throw to forward air. If they are at a high percent when buried and mash right away, you can immediately go for a full hop forward air, killing at high percents. However, if you punish this way often, the opponent may start air dodging upon escape, giving you different follow up options.What's the best way to punish a quick masher? I missed probably an easy KO today because I picked the wrong option. Is it really as easy as run up-up air?
Mashed out at 170? O.o that’s insane.. I was getting salty about people mashing out at 140 ahahaEven up tilt can be mashed out of pretty hard. I got a Doc to 170 online and he was consistently getting out of D-throw ----> U-Tilt.
I wait for them to mash out then jump and Dair them. It’s kinda jank, but I works on lots of people I play lolol. I clearly only go for it when I 100 % know that they will mash out of it or utilt won’t killWhat's the best way to punish a quick masher? I missed probably an easy KO today because I picked the wrong option. Is it really as easy as run up-up air?