iiJjRr
Smash Apprentice
- Joined
- Dec 30, 2015
- Messages
- 85
Origin on Tech (earlier days)
3GOD found a new tech on May 10, 2008 which was called "Second/Double Jump Renewal". The tech allows the player to input an attack and another one with a double jump. If your character has end frames that can hit the ground, you have the opportunity to do another double jump. If you want the link to it here it is cause my clarifications is self-explanatory and not in-depth
- Ledge Double Jump Renewal [VIDEO]
- Video
Discovery in Smash 4
A Japanese player named Taaakq discovered that this works on Corrin. This has a similar input with the Brawl technique but its with DRAGON LUNGE!!!.
- Origination Video
A thread was created by -Arc- who didn't know what to name the tech and explained how to do it
- Thread
- Video of him doing the tech
I commented and said this
- My name of tech
Useful Links () on doing this tech
- Smash 4 Wii U - Input Buffering IN-DEPTH
- Corrin Frame Data
Explanation Glossary
FH = Full Hop (,)
SH = Short Hop ,
DJ = Double Jump ,
Nair = Neutral Air , +
Fair = Forward Air , +
Uair = Up Air , +
Bair = Back Air , +
DL = Dragon Lunge
FF = Fast Fall
DSF/DS = Dragon Shot/Dragon Shot Fang
Buffer = -- = -BUTTON HERE-
Mash = {} = {BUTTON HERE}
Explanation
1) Input FH Nair
2) Buffer DJ
3) Immediately DL -this gives you two frame window to input DL-
4) Mash Jump if you want
() -> -- -> -> {}
Other Explanations from users
- -Arc-
- Fox Is Openly Deceptive (credit with Nah)
Advanced Setup
The hardest setup w/o platforms is FH Fair, FF, Buffer DJ, DL, Mash Jump
() -> -> -- -> -> {}
If your good at frame data, this will be easy
Setups with DLSJR
DLSJR -> Any aerial (Fair, Uair, Nair, Dair, Bair)
DLSJR -> Any special move (Neutral B, Side B, Down B, Up B)
DLSJR -> Airdodge
DLSJR -> DSF AC (Auto Cancel)
Battlefield
On low platform behind high platform -> DLSJR
On high platform -> DLSJR
Lylat Cruise *WIP*
On middle platform -> DLSJR
Town And City
Left and right platforms (not middle) -> DLSJR
Moving Platforms -> DLSJR
Smashville
Moving platform -> DLSJR
Duck Hunt
Right Branch -> DLSJR
Top Tree -> DLSJR
Dream Land 64
Same to Battlefield
Notes:
ALL OMEGA STAGES WORK
SOME SLOPES DO NOT WORK
Special Thanks to -Arc-, Taaakq, Fox Is Openly Deceptive, Nah, Beefy Smash Doods, KuroganeHammer and Website, 3GOD
UPDATE -7/16/17
In Competitive Play
This can be used as a mixup or spacing tool in my way. In your way this can be used as a defensive option out of a Dragon Fang.
3GOD found a new tech on May 10, 2008 which was called "Second/Double Jump Renewal". The tech allows the player to input an attack and another one with a double jump. If your character has end frames that can hit the ground, you have the opportunity to do another double jump. If you want the link to it here it is cause my clarifications is self-explanatory and not in-depth
- Ledge Double Jump Renewal [VIDEO]
- Video
Discovery in Smash 4
A Japanese player named Taaakq discovered that this works on Corrin. This has a similar input with the Brawl technique but its with DRAGON LUNGE!!!.
- Origination Video
A thread was created by -Arc- who didn't know what to name the tech and explained how to do it
- Thread
- Video of him doing the tech
I commented and said this
- My name of tech
Useful Links () on doing this tech
- Smash 4 Wii U - Input Buffering IN-DEPTH
- Corrin Frame Data
Explanation Glossary
FH = Full Hop (,)
SH = Short Hop ,
DJ = Double Jump ,
Nair = Neutral Air , +
Fair = Forward Air , +
Uair = Up Air , +
Bair = Back Air , +
DL = Dragon Lunge
FF = Fast Fall
DSF/DS = Dragon Shot/Dragon Shot Fang
Buffer = -- = -BUTTON HERE-
Mash = {} = {BUTTON HERE}
Explanation
1) Input FH Nair
2) Buffer DJ
3) Immediately DL -this gives you two frame window to input DL-
4) Mash Jump if you want
() -> -- -> -> {}
Other Explanations from users
- -Arc-
- Fox Is Openly Deceptive (credit with Nah)
Advanced Setup
The hardest setup w/o platforms is FH Fair, FF, Buffer DJ, DL, Mash Jump
() -> -> -- -> -> {}
If your good at frame data, this will be easy
Setups with DLSJR
DLSJR -> Any aerial (Fair, Uair, Nair, Dair, Bair)
DLSJR -> Any special move (Neutral B, Side B, Down B, Up B)
DLSJR -> Airdodge
DLSJR -> DSF AC (Auto Cancel)
Battlefield
On low platform behind high platform -> DLSJR
On high platform -> DLSJR
Lylat Cruise *WIP*
On middle platform -> DLSJR
Town And City
Left and right platforms (not middle) -> DLSJR
Moving Platforms -> DLSJR
Smashville
Moving platform -> DLSJR
Duck Hunt
Right Branch -> DLSJR
Top Tree -> DLSJR
Dream Land 64
Same to Battlefield
Notes:
ALL OMEGA STAGES WORK
SOME SLOPES DO NOT WORK
Special Thanks to -Arc-, Taaakq, Fox Is Openly Deceptive, Nah, Beefy Smash Doods, KuroganeHammer and Website, 3GOD
UPDATE -7/16/17
In Competitive Play
This can be used as a mixup or spacing tool in my way. In your way this can be used as a defensive option out of a Dragon Fang.
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