Good vids. Some thoughts
-there was times when the opponent was at 20% and DK couldn't follow up cargo up throw. Idk if it's error or good di
-stage spiking seems easier, which is welcomed
-dtilt is looking a little slower, which I think will be a problem. Tilts and jabs out of run will be a big thing in this game. And apparently dks jab1 can't be followed up with anything other than jab2, leaving us without much to work with
-still confused about the hit on his recovery. I get that recoveries seem to be nerfed across the board, but other characters generally have much better, safer recoveries, with invincibility frames. They didn't even bother to compensate by getting rid of the ridiculous land on his back end lag, or at the very least, give us back our perfect landing from brawl