ItsASquid
Smash Apprentice
The 3 types of dodges are giving me a lot of trouble when I play online - which is my only option. Basically because of how variable online lag is, the timing to punish the dodges varies not only from character to character but from dodge to dodge. It's hard enough for me to attack during the extremely specific timing offline (CPUs) but online is sometimes impossible. What worked to catch out one dodge may not work the next time because the variable lag makes me a frame ir two late. This is especially problematic for Robin and his downsmash, which is already unreliable at the best of times.
Exclusively in online games, how does one punish someone who knows that lag makes their rolls/spot dodges/air dodges so much safer?
Exclusively in online games, how does one punish someone who knows that lag makes their rolls/spot dodges/air dodges so much safer?