I support. And here are some suggestions for specials (I cannot think of more that would be fitting ideas, and I do not have any familiarity with her out of Donkey Kong Country):
Neutral B: Candy blows a kiss, as in her debut. The heart travels fast for a moderate distance and explodes. The explosion causes great damage (28% with a direct hit) and stuns the opponent. However, if the heart touches the opponent before exploding, they heal 9% damage. The effects of this move are identical when striking allies, so use it cautiously.
Down B: Candy rolls a save barrel along the ground like a bowling ball. If an opponent, ally, or item is hit, they instantly vanish, and after a moment, they break out of another save barrel, if it is placed.
Up B: Candy places a save barrel that stays in one spot, even in the air. If the move is used again while a save barrel is placed, Candy immediately vanishes, and after a moment, breaks free from the save barrel. any attack destroys the barrel. Candy has an unprecedented instant recovery in this special with good fortune and foresight. Only one barrel may be out at once.
Side B: Candy performs a variant of the kiss, which has longer range and a greater power.