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DK wobble in the meta?

Josniff640

Smash Cadet
Joined
Jun 17, 2014
Messages
48
Location
Norman, Oklahoma
At a local level, would you all say that it is okay to allow the DK infinite? A lot of my local scene is composed of melee players, so they're all used to wobbling. DK isn't that great of a character anyways so he kinda needs it. Would it be a terrible thing to leave it unbanned?
 
D

Deleted member

Guest
Not necessarily, the DK infinite can be escaped with certain characters, so it's completely normal to leave it unbanned.
Top-level play normally would have players avoiding it in the first place.
 

Crooked Crow

drank from lakes of sorrow
Joined
Jun 11, 2007
Messages
2,248
It can be escaped, and really only Yoshi and Ness have difficulty escaping it. Donkey Kong isn't a relevant threat in the current meta and never really has been, seems kind of overkill to suddenly remove one of his best tools.
 
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