Mark The Page
Smash Apprentice
- Joined
- May 15, 2015
- Messages
- 96
Hello, it's me again with another guide for a move you'd think isn't important, but actually is. The tl;dr version is that, while Villager's jab is no longer a lethal combo enabler, it can act as a fail-safe and rack up tons of damage when you use it against a tree or platform's edge.
First off (shameless plug) I recommend watching this video I made about new jab mechanics, with a focus on Villager:
So there. Villager's new jab is actually secretly not that bad. It has a few very specific uses which can give it more payoff than just the opportunity to spawn a gyroid. Let me know if these techniques make a difference in your matchups, or if you've found other uses!
First off (shameless plug) I recommend watching this video I made about new jab mechanics, with a focus on Villager:
- As a universal change, all jab infinites are very easy to SDI out of, EXCEPT when one of the fighters is on the edge of a platform, with the greatest effect being when it's the target who's on the edge. Catch them in this position and you can hold the infinite long enough to deal 25+ damage.
- If you want to use your jab to defeat get-up options, you need to stand back. Don't use it on the edge or your opponent will move through you when they get up.
- Instead of a ledge, you can also use the jab infinite against a tree. Or catch them between a ledge AND a tree and your jab combo deals 45-60%!
So there. Villager's new jab is actually secretly not that bad. It has a few very specific uses which can give it more payoff than just the opportunity to spawn a gyroid. Let me know if these techniques make a difference in your matchups, or if you've found other uses!