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DI locks

Thomdore

Smash Cadet
Joined
Nov 10, 2014
Messages
40
DI locks, is such a great thing as Luigi I've figured out, cause there is always one DI that have an escape against Luigi. A quick pivot in your combo can give you more dmg than you think. Let me give you some example moves.

Upsmash, Uptilt, Grab

So forexample, you dsmash a fox with the front part of your dsmash and they don't DI, what would be their obvious DI? Away from Luigi, cause they expect another dsmash, and not DI behind...cause that can lead to more. What you want to do, is turn around and uptilt/ upsmash / grab->dthrow->turn around dsmash again. It's a great mixup tool in your combogame, to mess with their DI. This also works for other scenarios, when they DI toward stage, or simply wanna DI to a platform. Put grab to good use over 60%, cause they should not be able to escape upthrow with any DI if there is no platforms. With platforms, take them into concideration where they gonna land when you throw them.

Upsmash is debateable as a "DI lock" move around 35%+, cause fox can often jump out and your are forced to ariel him instead and not continue the combo. Use uptilt, grabs, dsmash instead to good use. Good luck 0-death more people.
 
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