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#HBC | Nabe

Beneath it all, he had H-cups all along
Joined
Oct 21, 2010
Messages
3,932
Location
Can't breathe, but the view is equal to the taste
That feeling when you have a headache from not eating, and nausea, and then more headache from pressure as a result of the weather changing, and then you take all that outside into the first windy freezing icerainsnow ****storm of the year, with no hat.

#stupidity
 

Evil Eye

Selling the Lie
BRoomer
Joined
Jul 21, 2001
Messages
14,433
Location
Madison Avenue
btw for those curious, I hit up overswarm for help with that one bull**** paper, and he was a ton of help

if you ever want help with school stuff, always go to OS.

also for those named Ryker, get on aim you ****** lil *****
 

Evil Eye

Selling the Lie
BRoomer
Joined
Jul 21, 2001
Messages
14,433
Location
Madison Avenue
also nabe I totally was gonna reply to this

As a child I hated ReBoot and I still have no taste for it
with an ominous Reboot reference, one that implies your *** is gon' get killedo r whatever. The one I decided on was "Glitch: Power Ram" as that sounds pretty deadly

but then I realized I would run the risk of a huge potential for Insult Backfire, given that you might respond as No Hetero and I'd be left here without any comeback at all.

I'm not sure who won this one, but I anticipated your next move anyway :mad:
 

Circus

Rhymes with Jerkus
BRoomer
Joined
Jul 9, 2007
Messages
5,164
I never have a headache from not eating. I eat if I'm hungry, always.

I mean, what is that?
 

TBG

Smash Cadet
Joined
Dec 3, 2012
Messages
46
So, I'd really like to try my hand at making some team based games, since the idea has gotten some interest at other forums I go to. They would probably end up being simple in nature (but moderately difficult to play optimally), and would play more like mafia hybrids, rather than an entirely different game. As for what I'm toying with now, if you've ever played the BSG card/forum game, it would work something like that, but as town v. town rather than everyone v. plot. I.e. two villages against each other, with the 'mafia' factions really being undercover members of the other village.

Towns could lynch their own players to remove them from the game, but this would obviously be a pretty big risk considering that they could off their own people. I don't know exactly how I would handle the conflict between the towns without combat being too stale and betrayal too obvious, but I believe I have the fundamentals. I'm thinking about running something like a blunt/slash/pierce, fire/ice/lighting, light attack/heavy attack/sneak attack, melee/mid-rage/long range, etc. system depending on the flavor I go with. Regardless, the mechanics would remain unchanged. There would be three attacking methods, and each player would have offense/defense ratings in all three, so it wouldn't be obvious that Player Y betrayed you if Player X didn't get wounded/killed/whatevered when you two attacked him. I'm not set on this, though, so if you have a suggestion, go for it.

As for communication, I really want there to be some sort of way for information to get across the two villages. Right now I'm figuring that I'd make the 'mafias' comprised of members of both teams so there'd be information flow. The villages would look something like this:

Blue Village:

Blue Townie
Blue Townie
Blue Townie
Blue Townie
Blue Townie
Blue Mafia Member
Blue Mafia Member

Red Mafia Member
Red Mafia Member


Red Village:

Red Townie
Red Townie
Red Townie
Red Townie
Red Townie
Red Mafia Member
Red Mafia Member
Blue Mafia Member
Blue Mafia Member


The only problem is that giving your town information about the other village would more or less equate to claiming to be one of your town's strongest roles. I can't think of any other way to do it, though, short of individual wincons, which is definitely something I want to keep out of the game. It's going to be strictly two faction. Either Red wins, or Blue does.

Anything I should add or change about combat? I'm definitely adding some powers to parallel standard mafia roles.
Any flavor suggestions? I know Bacon-Os and TF2 obviously fit with the theme, but what else?
How should private communication should be handled? The teams would get their own thread, and you wouldn't be able to read the other team's, for one. Free within your town? Free within your town, but you only had X number of messages/QTs you could use per phase/game? None?
How should information move between villages? Through the mafias? Through lots of investigative powers? Through some other means?
What should combat consist of? How will players fight and die? The whole game will revolve around it, so it's pretty important.
Anything else you think I should modify or work in?
 

~ Gheb ~

Life is just a party
Joined
Jun 27, 2008
Messages
16,916
Location
Europe
Skype still not working for me. Ever since Skype 6.0 came around it stopped working. Even when I DL an older version of Skype it STILL installs 6.0 on my CPU :mad:

:059:
 

BSL

B-B-B-BLAMM!!!
Joined
Feb 28, 2010
Messages
6,453
Location
Baton Rouge
NNID
bsl883
3DS FC
3308-4560-2744
Geez, OS. Lighten up. I can help you with thAt, if you can't do it on your own. :smirk:

:phone:
 

Bubbles.

Smash Rookie
Joined
Nov 6, 2012
Messages
1
Location
Vinyl. | Orboknown
Finals are done and my course is over. Will be at english on january so free time, yah.

So after I was done, I was thinking about mafia and what's recently going on: Bad plays, Inactivity, and lack of commitment despite being active. So I was currently thinking, What if, instead of having a decisive gamer title by playing 5 games, why don't get the title by just winning 5 games?

Random thought.
 

Evil Eye

Selling the Lie
BRoomer
Joined
Jul 21, 2001
Messages
14,433
Location
Madison Avenue
I mean the five games thing assumes that you're going to actually play the game and try iirc. It's not automated, so you're not gonna be weaseling your way in with a bag o' **** effort
 

#HBC | Nabe

Beneath it all, he had H-cups all along
Joined
Oct 21, 2010
Messages
3,932
Location
Can't breathe, but the view is equal to the taste
@TBG: no comment at the moment aside from how I'd play the **** out of that. I'm planning a couple similar Secret Projects and we should swap notes.


also nabe I totally was gonna reply to this



with an ominous Reboot reference, one that implies your *** is gon' get killedo r whatever. The one I decided on was "Glitch: Power Ram" as that sounds pretty deadly

but then I realized I would run the risk of a huge potential for Insult Backfire, given that you might respond as No Hetero and I'd be left here without any comeback at all.

I'm not sure who won this one, but I anticipated your next move anyway :mad:
Well played, worthy adversary.


I never have a headache from not eating. I eat if I'm hungry, always.

I mean, what is that?
Too busy to eat
get on my level
 

Rajam

Smash Champion
Joined
Oct 3, 2008
Messages
2,175
Location
Santiago, Chile
Hey guys, I have a really random question: Does anyone here know which is the font used by Smashboards for names in the vibrant skin ¿?
 

~ Gheb ~

Life is just a party
Joined
Jun 27, 2008
Messages
16,916
Location
Europe
A wonderful fact to reflect upon, that every human creature is constituted to be that profound secret and mystery to every other. A solemn consideration, when I enter a great city by night, that every one of those darkly clustered houses encloses its own secret; that every room in it every one of them encloses its own secret; that every beating heart in the hundreds of thousands of breasts there, is, in some of its imaginings, a secret to the heart nearest it! Something of the awfulness, even of Death itself, is referable to this. No more can I turn the leaves of this dear book that I loved, and vainly hope in time to read it all. No more can I look into the depths of this unfathomable water, wherein, as momentary lights glanced into it, I have glimpses of buries treasure and other things submerged. It was appointed that the water should be locked in an eternal frost, when the light was playing on its surface, and I stood in ignorance on the shore. My friend is dead, my neighbour is dead, my love, the darling of my soul, is dead; it is the inexorable consolidation and perpetuation of the secret that was always in that individuality, and which I shall carry in mine to my life's end. In any of the burial-places of this city through which I pass, is there a sleeper more inscrutable than its busy inhabitants are, in their innermost personality, to me, or than I am to them?

:059:
 

Raziek

Charging Limit All Day
Joined
Oct 14, 2008
Messages
9,626
Location
Halifax, Nova Scotia
NNID
Raziek
3DS FC
3866-8131-5247
I'll get at you within a week or so, Nabe. I'm starting it within a few days, now that I finished Pokemon and Persona 3 Portable.
 

Dooms

KY/KP Joey
Joined
Jun 9, 2009
Messages
5,955
Location
Louisville, Kentucky
NNID
Doomsyplusle
3DS FC
2921-9568-4629
So, I'd really like to try my hand at making some team based games, since the idea has gotten some interest at other forums I go to. They would probably end up being simple in nature (but moderately difficult to play optimally), and would play more like mafia hybrids, rather than an entirely different game. As for what I'm toying with now, if you've ever played the BSG card/forum game, it would work something like that, but as town v. town rather than everyone v. plot. I.e. two villages against each other, with the 'mafia' factions really being undercover members of the other village.

Towns could lynch their own players to remove them from the game, but this would obviously be a pretty big risk considering that they could off their own people. I don't know exactly how I would handle the conflict between the towns without combat being too stale and betrayal too obvious, but I believe I have the fundamentals. I'm thinking about running something like a blunt/slash/pierce, fire/ice/lighting, light attack/heavy attack/sneak attack, melee/mid-rage/long range, etc. system depending on the flavor I go with. Regardless, the mechanics would remain unchanged. There would be three attacking methods, and each player would have offense/defense ratings in all three, so it wouldn't be obvious that Player Y betrayed you if Player X didn't get wounded/killed/whatevered when you two attacked him. I'm not set on this, though, so if you have a suggestion, go for it.

As for communication, I really want there to be some sort of way for information to get across the two villages. Right now I'm figuring that I'd make the 'mafias' comprised of members of both teams so there'd be information flow. The villages would look something like this:

Blue Village:

Blue Townie
Blue Townie
Blue Townie
Blue Townie
Blue Townie
Blue Mafia Member
Blue Mafia Member

Red Mafia Member
Red Mafia Member


Red Village:

Red Townie
Red Townie
Red Townie
Red Townie
Red Townie
Red Mafia Member
Red Mafia Member
Blue Mafia Member
Blue Mafia Member


The only problem is that giving your town information about the other village would more or less equate to claiming to be one of your town's strongest roles. I can't think of any other way to do it, though, short of individual wincons, which is definitely something I want to keep out of the game. It's going to be strictly two faction. Either Red wins, or Blue does.

Anything I should add or change about combat? I'm definitely adding some powers to parallel standard mafia roles.
Any flavor suggestions? I know Bacon-Os and TF2 obviously fit with the theme, but what else?
How should private communication should be handled? The teams would get their own thread, and you wouldn't be able to read the other team's, for one. Free within your town? Free within your town, but you only had X number of messages/QTs you could use per phase/game? None?
How should information move between villages? Through the mafias? Through lots of investigative powers? Through some other means?
What should combat consist of? How will players fight and die? The whole game will revolve around it, so it's pretty important.
Anything else you think I should modify or work in?
Id play this sooo much lol. Sounds really fun! c:.

 

#HBC | J

Prince of DGamesia
Joined
Feb 14, 2010
Messages
7,591
Location
Colorado
Finally back from V/LA going to try and get to everything today. Got 4 A's on my finals and just need to take my last one tomorrow but I am feeling really good after that break from mafia.
 

Evil Eye

Selling the Lie
BRoomer
Joined
Jul 21, 2001
Messages
14,433
Location
Madison Avenue
except he requested a roomban :p

edit: although I suppose it's self-discipline of a sort

but when I think complimentary discipline I think batman-esque dedication
 
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