Let me first start off saying that I have tried to make sure this topic hasn't been made before, and I didn't find anyone else suggesting this. But if I'm wrong, please let me know, and maybe link me to the pre-existing thread :D
Now onto the topic!
I've been talking with some friends on potential new Smash mechanics, trying to guess where Sakurai and team could/should go in the future. Obviously, Smash isn't going to get a complete mechanic overhaul, but what new mechanics would you guys like to see implemented? There are definitely supporters that want Wavedahing back, but what else?
One such idea would be some sort of grab re-work similar to how some other fighting games treat grabs.
Here would be one example: A Ness dashes at attempts to grab a shielding Fox. The Fox player then presses 'A' to grab the approaching Ness. What happens next would currently depend on grab frames and hitboxes. But would it be better if the grabs simply cancelled, making grabs a little more risky?
Feel free to add new ideas, or discuss previously mentioned ones. Just remember to keep it civil!
Now onto the topic!
I've been talking with some friends on potential new Smash mechanics, trying to guess where Sakurai and team could/should go in the future. Obviously, Smash isn't going to get a complete mechanic overhaul, but what new mechanics would you guys like to see implemented? There are definitely supporters that want Wavedahing back, but what else?
One such idea would be some sort of grab re-work similar to how some other fighting games treat grabs.
Here would be one example: A Ness dashes at attempts to grab a shielding Fox. The Fox player then presses 'A' to grab the approaching Ness. What happens next would currently depend on grab frames and hitboxes. But would it be better if the grabs simply cancelled, making grabs a little more risky?
Feel free to add new ideas, or discuss previously mentioned ones. Just remember to keep it civil!