Earlier this week, Delzethin published a new Remake It! video. Taking the stage this time in the long list of reworked veterans is Princess Zelda from the eponymous Legend of Zelda franchise.
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Delzethin starts by giving a spoiler warning for The Legend of Zelda: Tears of the Kingdom, and then notes his brand new moveset works in references to past titles. Originally, the Zelda from Breath of the Wild’s continuity was passed over in favor of a composite Zelda. In Ultimate, Zelda’s design was based on a mix of Link to the Past and A Link Between Worlds. Since then, however, the Zelda from Breath of the Wild’s continuity has developed her own powers. Tears of the Kingdom is the primary basis for Zelda’s overhaul, both visually and functionally.
To start, her alternate costumes are split between two of the outfits she wears in Tears of the Kingdom. First, the casual attire she wears during the prologue, and secondly her formal “Sage of Time” dress that she wears for the rest of her appearances. While Zelda’s general fighting style remains intact for those who play her, she now has additional traps and setups too. For example, some of her old moves that wielded generic magic now incorporate light magic. And those are just her normal moves; her specials incorporate Recall, a power from Tears of the Kingdom, along with a brand-new unique down special.
These are just a few examples of Delzethin’s take on a Zelda overhaul. If you’re interested, check out the rest of the video down below!
Author’s Note: The only thing I would change is to make Zelda’s casual attire the default costume. Other than that, I appreciate the balance between old and new material! But what about you guys? As always, let us know your thoughts in the comments below!
Credits:
Writing: Perkilator
Social: Perkilator , @Zerp
Editing: @Zerp