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What exactly do you find yourself struggling with? Range, minions, edgeguarding, some mix of the 3?
Range: If you're losing and your typical bait/punish game doesn't work, there are 2 things you can do... Either rush him with one of your burst options when he's open, or try to play footies with his disjoint using your F-Air/B-Air/Hammer. Crouch camping or going for grabs in neutral will only get you grabbed by his godlike grab range, and going for Inhale will get you stuck in lag from eating a minion.
Minions: Did I mention not to use Inhale? Because you definitely shouldn't use it, unless you like getting hit during that 1-second eating animation. I find it works best to treat the minions like beach balls, and swat them away with well-timed SHFFL F-Airs or N-Airs, sometimes a regular Final Cutter. If you only shield them, they'll walk around and you might get caught off-guard by their occasional attacks. Not fun.
Edgeguarding: This is where you should challenge him to a Hammer duel. Both hits challenge his range fairly well, and it's especially sweet if you get him with the second swing. Considering his minion-AGT and the distance of his recovery, I would not recommend Kirbycide against him unless you're winning by at least 2 lives. B-Air, D-Air, and Final Cutter can work well too, but I've found myself benefiting from Hammer's range more than anything.
Take this with a grain of salt, since I'm not remotely a high level player.