When you're playing against a mediocre DK, it shows. He's combo food. When it's a good DK? YOU'RE combo food. Yoshi's jump armor is great for escaping people that can't stuff out your d-air very easily, but for someone like DK, who's upward options are freaking huge, how the hell do you get down when he's got you in the air? I imagine a lot of it is just blocking the roll or whiffed grabs and punishing, but this one aspect of the match-up is very painful.
How does one deal with DK (and any others) that can easily juggle Yoshi by virtue of strong upward hit boxes?
How does one deal with DK (and any others) that can easily juggle Yoshi by virtue of strong upward hit boxes?