Simple list for those who want to know explaining what characters DDD can and cannot CG. Also, shows and explains which characters DDD can Infinite.
Orange: Capable of being Infinite grabbed.
Blue: Capable of being Chain grabbed and Infinite grabbed.
Green: Capable of being Chain grabbed.
Red: Cannot be Chain grabbed.
Everyone in the Orange, Blue, and Green list can be Infinite wall grabbed.
- Luigi cannot be chain grabbed normally due to him sliding so far, in order for him to be "chain grabbed" you must perform the Infinite or Infinite wall grab. That is why he is on both the orange and red list.
Demonstrational video:
http://www.youtube.com/watch?v=23UyrHXK36A
In-depth guide:
http://allisbrawl.com/forum/topic.aspx?id=2932
- Video and allisbrawl guide credit goes to Vayseth, thanks. <3
Infinite only:
Luigi
Both CG and Infinite grab:
Mario
Samus
Bowser
DK
Chain grab only:
Lucas
Pit
Ice Climbers
Diddy Kong
Ganondorf
Ness
Toon Link
Ivysaur
Ike
Captain Falcon
King Dedede
Snake
Marth
Peach
Wario
Sonic
Yoshi
R.O.B
Lucario
Wolf
Link
Charizard
Cannot be Chain grabbed:
Fox
Jiggly Puff
Pikachu
Olimar
Zelda
Mr. Game & Watch
Sheik
Kirby
Squirtle
Meta Knight
Falco
Luigi
ZSS
Simple follow ups:
- After a Dthrow, Ftilt will connect vs almost every character.
- When your opponent is use to you Chain grabbing, Dthrow Fsmash/Dash attack will sometimes catch your opponent off guard giving you a low % kill.
- When playing a character that cannot be Chain grabbed, simply tech chase and regrab/tilt/smash attack/aerial.
- When Dthrowing off the edge you pretty much get a free Bair/Fair.
Orange: Capable of being Infinite grabbed.
Blue: Capable of being Chain grabbed and Infinite grabbed.
Green: Capable of being Chain grabbed.
Red: Cannot be Chain grabbed.
Everyone in the Orange, Blue, and Green list can be Infinite wall grabbed.
- Luigi cannot be chain grabbed normally due to him sliding so far, in order for him to be "chain grabbed" you must perform the Infinite or Infinite wall grab. That is why he is on both the orange and red list.
Vayseth was kind enough to make a demonstrational video for Infinite grabbing, he also has another in-depth guide for Chain grabbing.Chain grab: Throwing the opponent in a given direction to catch them before their character has time to react. In King Dedede's case this is with Dthrow. Grab your opponent Dthrow, and instantly chase him, some characters require you to Shield Cancel Grab (SCG) in order for another grab to connect.
Infinite wall grab: All characters that can be Chain grabbed, including Luigi can be Infinite grabbed when up against a wall.
Infinite grab: After your first Dthrow there are certain frames where you are allowed to re grab some characters without moving. This can go on as long as you do not mess up, simply Infinite until the person is high enough to die from a Bthrow. So far the only characters that can be Infinite grabbed are Luigi, Mario, Samus, Bowser, and Donkey Kong.
Note: When DDD Dthrows Samus, Luigi, or Mario the Infinite grab suffers from stale move-negation, in order to keep up the Infinite you must reset your stale moves with grab jabs. This really only becomes an Infinite at higher percents (50%+) or your opponent is capable of breaking your grab.
Note: When you are trying to "Infinite" Bowser you are forced to take a little step forward in order for the grab to connect. Technically this isn't an Infinite compared to the other characters but on certain levels you can easily get 75-150% easily, before you eventually run out of stage.
Demonstrational video:
http://www.youtube.com/watch?v=23UyrHXK36A
In-depth guide:
http://allisbrawl.com/forum/topic.aspx?id=2932
- Video and allisbrawl guide credit goes to Vayseth, thanks. <3
Infinite only:
Luigi
Both CG and Infinite grab:
Mario
Samus
Bowser
DK
Chain grab only:
Lucas
Pit
Ice Climbers
Diddy Kong
Ganondorf
Ness
Toon Link
Ivysaur
Ike
Captain Falcon
King Dedede
Snake
Marth
Peach
Wario
Sonic
Yoshi
R.O.B
Lucario
Wolf
Link
Charizard
Cannot be Chain grabbed:
Fox
Jiggly Puff
Pikachu
Olimar
Zelda
Mr. Game & Watch
Sheik
Kirby
Squirtle
Meta Knight
Falco
Luigi
ZSS
Simple follow ups:
- After a Dthrow, Ftilt will connect vs almost every character.
- When your opponent is use to you Chain grabbing, Dthrow Fsmash/Dash attack will sometimes catch your opponent off guard giving you a low % kill.
- When playing a character that cannot be Chain grabbed, simply tech chase and regrab/tilt/smash attack/aerial.
- When Dthrowing off the edge you pretty much get a free Bair/Fair.