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D-Throw -> F-Tilt

Affinity

Smash Hero
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Affinity2412
If you down throw your opponent and they don't act immediately, they're vulnerable to be hit. All characters can be hit with U-Tilt like this, but not all characters can be hit with F-Tilt.

Snake D-Throw to F-Tilt.png

Green Checkmark = Can D-Throw -> F-Tilt
Red X = Cannot D-Throw -> F-Tilt
Yellow Circle = Only second hit of F-Tilt hits (not recommended)

EDIT: a word
 
Last edited:

Affinity

Smash Hero
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Affinity2412
Turns out this was already posted up in the Discord. Feel free to delete it if this post is redundant or incorrect.
 
Last edited:

speedguy20

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I'm curious if it is just better to Jab, D-air or N-air after D-throw because of the multiple hits that come out. It could count as a jab reset if you d-throw and hold A.
Also there's a buffering system where if you hold jump and A while in the grab animation, Snake will do it IMMEDIATELY. Pretty sure it works with tilts also so this might make it a little bit more consistent.
 

the_lennyface

Smash Rookie
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Dec 25, 2018
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Turns out this was already posted up in the Discord. Feel free to delete it if this post is redundant or incorrect.
I don't see why we'd have to delete anything just because it's in the discord. I personally prefer this format and really appreciate this post. I'll have to practice to get the timing down with ftilt since I sometimes have trouble with utilt.
 

DavemanCozy

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So for those that f-tilt won't work on, we just tech chase. Short-hop n-air or d-air autocancel and have mutliple hitboxes, dash attack is good for its long hitbox, short-hop b-air works too but it has landing lag.

There's gotta be more eh? It's a pretty good throw, I like how it gets better the more percent the opponent has.
 

Affinity

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Luigi Linguine

Smash Cadet
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Mar 27, 2017
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I mean immediately get up, attack or roll away. Forgive my old man terminology. :)


This is what I was referring to when I said it was already on the Discord.

Here's the full visual:

Ah, thank you for the clarification. I actually didn't know that some characters were so particular with getting hit by forward-tilt, so this is some good info.
 
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