Cubone
Smash Lord
Just a simple tournament I feel like hosting. It will be more geared at AiB but I figured I'd post it here as well just in case. We will have a stream and we'll try to be fair about getting people on it. Beginning with Winner's semifinals all matches will be streamed. Refusal to play on stream will result in a DQ.
It will be a one day tourney this Saturday (10/29/2011) using the Unity ruleset. YOU WILL NEED TO MAKE AN AIB ACCOUNT TO PARTICIPATE! It will BEGIN at 7 Eastern in tournament chat 4. I will start making brackets at 6:45 Eastern
General Gameplay Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
Pause set to "Off"
Meta Knight is banned
All infinites and chain grabs are legal.
There is a 50 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is used for all characters.
Set Procedure
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
One of the TOs will flip a coin.
Stage List
Starters
Battle Field
Castle Siege
Final Destination
Lylat Cruise
Pokemon Stadium 1
Smashville
Yoshi's Island (Brawl)
Counterpicks
Halberd
Brinstar
Delfino Plaza
Pokemon Stadium 2
Rainbow Cruise
Frigate Orpheon
tl;dr
MK banned tourney using Unity Ruleset
Saturday 10/29/2011
Begins at 7:00pm Eastern
6:00pm Central
5:00pm Mountain time
4:00pm Pacific
Allisbrawl Tourney chat 4
Questions, comments and concerns can be posted here.
If you plan to attend please click the button on the tourney page that says so.
http://allisbrawl.com/ttournament.aspx?id=12766
It will be a one day tourney this Saturday (10/29/2011) using the Unity ruleset. YOU WILL NEED TO MAKE AN AIB ACCOUNT TO PARTICIPATE! It will BEGIN at 7 Eastern in tournament chat 4. I will start making brackets at 6:45 Eastern
General Gameplay Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
Pause set to "Off"
Meta Knight is banned
All infinites and chain grabs are legal.
There is a 50 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is used for all characters.
Set Procedure
- The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Player 1 strikes two stages, followed by player 2 striking three stages, with player 1 then striking one of the two remaining stages).
- The first match is played.
- The player that won the previous match may announce one "Stage Ban" if they have not already done so.
- The player that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a player that has already won on that Stage in this set.
- The player that won the previous match announces their character. If the player changes character without announcing it the other player can choose to SD and change characters before restarting the match if and only if they do so at the beginning of the match. If they begin to play for example and try to SD after losing a stock or taking damage etc, the match will count.
- The player that lost the previous match chooses their character.
- The next match is played.
- Repeat steps 3-7 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
One of the TOs will flip a coin.
Stage List
Starters
Battle Field
Castle Siege
Final Destination
Lylat Cruise
Pokemon Stadium 1
Smashville
Yoshi's Island (Brawl)
Counterpicks
Halberd
Brinstar
Delfino Plaza
Pokemon Stadium 2
Rainbow Cruise
Frigate Orpheon
tl;dr
MK banned tourney using Unity Ruleset
Saturday 10/29/2011
Begins at 7:00pm Eastern
6:00pm Central
5:00pm Mountain time
4:00pm Pacific
Allisbrawl Tourney chat 4
Questions, comments and concerns can be posted here.
If you plan to attend please click the button on the tourney page that says so.
http://allisbrawl.com/ttournament.aspx?id=12766