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CROSSFIRE 3 (Brawl/Melee/P:M) Brawl APEX2014 Qualifier - October 5th, 2013 - Farmingdale, NY

theDuL0R

Smash Journeyman
Joined
Jul 24, 2011
Messages
467
Location
Long Island, NY

11:00AM - Registration Starts
12:00PM - Brawl Doubles
1:00PM - Melee Doubles
2:00PM - Project: M Doubles
3:00PM - Brawl Singles
4:00PM - Melee Singles
5:00PM - Project: M Singles
**Registration for all Doubles Events will CLOSE 10 MINUTES before their scheduled time.**
**Registration for all Singles Events will CLOSE 30 MINUTES before their scheduled time.**

VENUE FEE: $15
Doubles Events: $10 (Per Person)
Singles Events: $10
SINGLES PAYOUT:
1st - 55%
2nd - 25%
3rd - 15%
4th - 5%
DOUBLES PAYOUT:
1st - 60%
2nd - 30%
3rd - 10%

Set Up Discount:
$3 for a CRT TV
$2 for a Wii/GameCube (with either Melee, Brawl, or P:M)
**Set up Discounts are restricted to what the tournament needs. You will only receive the discount if we need your set up. Your set up must remain in the venue for the majority of the event. Anyone bringing a set up must report it and show it to the TO, do not just place it on a table and plug it in. I hope to use as many set ups as possible, but there are limitations to the size of the venue.**
Out of State/Region Discount:
$10 off Venue Fee: Driver of an OoR Carpool (NJ/PA/MA are excluded)
$5 off Venue Fee: Any player from OoR (NJ/PA/MA are excluded)
$5 off Venue Fee: Driver of an OoS Carpool (NJ/PA/MA)
$3 off Venue Fee: Any player from OoS (NJ/PA/MA)
**I will try and work with anyone and everyone who wants to come to any CROSSFIRE event. I am always willing to give discounts to those who have to those who are willing to travel to play Smash! If housing is needed, please let me know AS SOON AS POSSIBLE so I can coordinate housing accordingly.**


Super Smash Bros. Crusade is an indie Smash Bros. fan game which will offer free friendlies and bracket for it's latest developer demo! Winner of the Crusade bracket will receive a box of DD munchkins and free venue to the next CFST Event! Experience the ultimate SSB fan creation all day long at CROSSFIRE Smash Tournaments!
Stage List:
STARTERS:
*Battlefield
*Final Destination
*Lylat Cruise
*Smashville
*Yoshi’s Island (Brawl)
COUNTERPICKS:
*Delfino Plaza
*Frigate Orpheon
*Pokemon Stadium 1
*Castle Siege
General Rules:
*3 Stocks
*8 Minute Time Limit
*Items set to “Off” and “None”
*Pause set to “Off”
*Meta Knight’s infinite dimensional cape tactic is banned.
*Infinites and chain grabs are legal, except for Marth's chain grab on Ness and Lucas and King Dededes's standing chaingrab.
*There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
*The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 200%, and reaching a position that your opponent can never reach you.
*Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
*If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
*In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
*If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
*If a match is ended via suicide move, the initiator of the move wins.
*Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
*Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
*If you are 5 minutes late: Results in a match loss
*If you are 10 minutes late: Results in a set loss
*These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner
Modified Doubles Rules
*Team Attack set to “On”
*Double Meta Knight is banned
*Life stealing is allowed
*In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
*In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
*If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
1. Player Priority is determined if it can not be agreed on. (See below for details)
2. Each Team selects one controller port to use for each Player.
3. Each Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-2-1 (Team 1 strikes one stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
5. The first match is played.
6. The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
7. The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
8. The Team that lost the previous match announces the stage for the next match from either the Starter or the Counter-pick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
10.The Team that won the previous match chooses one character for each Player.
11.The Team that lost the previous match chooses one character for each Player.
12.The next match is played.
*Repeat steps 6-11 for all proceeding matches.
*If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Singles Stage List
Starters/Neutrals:
*Yoshi’s Story
*Fountain of Dreams
*Battlefield
*Final Destination
*Dream Land
Counterpick
*Pokemon Stadium
Doubles Stage List
Starters/Neutrals:
*Yoshi’s Story
*Pokemon Stadium
*Battlefield
*Final Destination
*Dream Land
Counterpick:
*DK 64
General Rules:
*Items are set to off
*Stock and time are set to 4 stock and 8 minutes, respectively
*Wobbling is LEGAL
*Double Blind: If elected
*Contest Port Priority: If elected
*Neutral Start: If elected
*DSR Modified will be used (you can not pick the last stage you won on)
*Gentleman’s Clause
*Forced Character Selection: Off
*Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count. A player/team may not counterpick to the stage they last won on. This includes the first match won via stage striking.
*Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
*Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
*Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
If you are 5 minutes late: Results in a match loss
If you are 10 minutes late: Results in a set loss
These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
Additional Rules for Teams Play
*Team Attack: ON
*Life Stealing is allowed
*If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
How to Play a Set
1. Players select their characters. Either player may elect to Double Blind
2. Use Stage Striking to determine the first stage
3. The players play the first match of the set
4. Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start. Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over.
5. Winning player of the preceding match bans a stage/stages (if applicable).
For Best of 3 sets, each player gets 1 stage ban.
For Best of 5 sets, there are no stage bans.
6. The losing player of the preceding match picks a stage for the next match.
7. The winning player of the preceding match may choose to change characters.
8. The losing player of the preceding match may choose to change characters.
9. The losing player of the preceding match gets first pick of port. Either player may elect for a Neutral Start, but RPS will not be played to determine first pick.
10.The next match is played.
(Repeat Steps 4 through 9 for all subsequent matches until the set is complete.)
All Setups must run Project M V2.6
Starters [5 stages]
*Smashville
*Pokemon Stadium 2
*Battlefield
*Green Hill Zone
*Skyworld
Counterpick: [11 singles/11 doubles]
*Castle Siege
*Dreamland 64
* Dracula's Castle
*Skyloft
*Fountain of Dreams
*Final Destination
*Wario Ware
*Norfair
*Metal Cavern
*Yoshi's Island (Brawl)
*Yoshi's Story (Singles ONLY)
*Rumble Falls (Doubles ONLY)
General Rules
*4 Stocks
*8 Minute Time Limit
*Items set to “Off” and “None”
*Buffer set to OFF
*Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
*Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
*In the event of a match going to time, the winner will be determined by:
a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
*Sets will be best out of 3 games. Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.
*If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the suicide move wins the match.
*Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
Additioanl rules for Doubles
*Team Attack set to “On”
*Life stealing is allowed. (Note that lifestealing in Project: M is done by pressing A+B, rather than Melee's start)
*In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Character/Stage Selection Process
1. Blind Picks character selection (if asked for)
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1-2-1 order.
3. The first match is played.
4. Winning player of the preceding match bans 3 stages.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.
Conduct Rules
*Gentleman’s Clause: Any stage may be played on if both players agree to it. (This rule takes priority over Modified Dave's Stupid Rule)
*No scrooging (player may travel under the stage only once from the ledge)“Traveling under the stage once from the ledge” is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage. The moving platform on Smashville is considered to be equivalent to a ledge, i.e. if a player starts from the moving platform on one side of the stage and travels beneath the stage to the ledge/platform on the opposite side of the stage, the player may not travel beneath the stage back to the ledge/moving platform on the opposite side before until he lands back on the platform. If a player is found to be performing the act of scrooging by a tournament organizer (by his/her discretion), the player will forfeit that match.
*In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
*Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
*You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.*The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
Term Definitions
*Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
*Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.
*Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.
 

theDuL0R

Smash Journeyman
Joined
Jul 24, 2011
Messages
467
Location
Long Island, NY
I can't wait for this. I wanted to make this a double Qualifier for both Melee and Brawl, but I lost the Melee Qualifier spot to ROM. NO SALT THERE! I def respect that decision from the Apex Staff.
 

pidgezero_one

((((((((((( ͡° ͜ʖ ͡°) gotta go fast!
Joined
Jul 13, 2011
Messages
4,458
Location
Toronto
NNID
pidgezero_one
3DS FC
3222-5601-4071
I heard Super Smash Crusade was going to be at this, probably going
 

pidgezero_one

((((((((((( ͡° ͜ʖ ͡°) gotta go fast!
Joined
Jul 13, 2011
Messages
4,458
Location
Toronto
NNID
pidgezero_one
3DS FC
3222-5601-4071
I'm unfortunately gonna have to back out. Greyhound wouldn't stop giving me processing errors when I tried to book advanced purchase tickets for me and my dubs partner, and all other alternatives are too expensive for us and don't fit my work schedule. =(
 

CoonTail

Smash Lord
Joined
May 10, 2007
Messages
1,554
Location
Long Island, NY
Im hyped since this is the first event I have entered since SKTAR if I remember correctly!

And I will be commentating Top 8 LOL
 

Player-1

Smash Legend
Joined
Apr 27, 2008
Messages
12,186
Location
Rainbow Cruise
For those that don't know, me, DRN, and kismet are coming. Hoping to get a lot of friendlies with NJ/NY people since that's the main reason I'm coming, don't care too much about the tournament itself :)
 

JKJ

Smash Ace
Joined
Jul 23, 2012
Messages
541
Location
New York
Are there any requirements to join? Because Its right in my area... But Im not great at the game.
There absolutely no requirements to join.
If you want to get better, or even just experience what it's like to play a good player at this game, just come and enter.
(you don't have to enter, you can just come and pay the 10$ venue fee and stay for friendly matches, but entering is for the best.)
 

DrMcNugget

Smash Apprentice
Joined
Jul 21, 2013
Messages
119
Coontail with the squirtle hype. Player-1 aswell, heard he's been practicing the infinite.
 

andrewajt62

Smash Journeyman
Joined
Jul 20, 2007
Messages
219
Location
Long Island, NY
This is going to be huge, especially being that it's an Apex qualifier for Brawl. I'll be there and will definitely do some commentary. I hope to do really well in Melee here as well.
 

Zink Imp

Smash Ace
Joined
May 17, 2013
Messages
767
Location
Manhattan, NYC
Guys please excuse my ignorance. How do I get to Farmingdale, NY from China Town, New York City, New York?

Can I catch some train or something?
I'm right near you. I'm personally taking the LIRR from Penn Station. You can catch a train to the Farmingdale station.
 

Mekos

Smash Master
Joined
Apr 4, 2007
Messages
3,132
Location
killing the evils of this world
NNID
Mekos123

Zink Imp

Smash Ace
Joined
May 17, 2013
Messages
767
Location
Manhattan, NYC
Ok thanks. I'll take the LIRR from Penn Station as well then.
Do you know how much it will cost?
Farmingdale is Fare Zone 7 and I forgot those prices for a round trip. If I had to guess It would probably be around 17 peak and 154off peak.
Peak One Way $13 and Off Peak one Way is $9.
 

andrewajt62

Smash Journeyman
Joined
Jul 20, 2007
Messages
219
Location
Long Island, NY

MechWarriorNY

Smash Master
Joined
Oct 3, 2009
Messages
4,455
3DS FC
5387-4245-6828
After much deliberation, I'll be here even though I am retired otherwise.
Expect it to show lol
 

theDuL0R

Smash Journeyman
Joined
Jul 24, 2011
Messages
467
Location
Long Island, NY
LAST MINUTE ANNOUNCEMENT!!

VENUE FEE IS NOW $10!!!!!

Sorry for the delay, things have been hectic. SPREAD THE WORD!!!
 
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