Intro: Eggman floats down on the Egg Mobile, mimicking how he appears as a boss in Sonic 1.
Stance/Idle 1: Eggman sits in his Egg Mobile. If he’s on foot, he will instead stroke his mustache.
Idle 2: Eggman stretches his arms back.
Idle 3: Eggman adjusts his glasses.
Notable Palette Swaps:
- Dr. Eggman (default)
- Maria Robotnik (blue)
- Gerald Robotnik (gray)
- Eggman Nega (black)
- Classic Eggman
- Snively (green)
- Pajama concept art (pink)
- Eggrobo (special costume)
- Note: The Eggrobo is mute
Gimmick: Eggman can switch between fighting in the Egg Mobile and fighting on foot by pressing Shield + B. When he’s shielding while in the Egg Mobile, the shield is divided into the protective glass (which takes more shield damage) and the body of the Egg Mobile (which takes less shield damage); the most this shield can take is eight hits, after which he is stunned after the Egg Mobile explodes.
Egg Mobile
Walk: Eggman walks along the ground in the Egg Mobile.
Dash: Eggman’s jets push the Egg Mobile forward.
Damage: Eggman’s damage animation from the Classic and Advance games.
Jump: The Egg Mobiles jets push it upward twice.
Crouch: Eggman hides in the Egg Mobile.
Normal Attacks
Jab: Vulcan Cannon; Eggman fires a point-blank shotgun blast (9%, small knockback)
Forward+A: Eggman attacks with one of the bumpers from the EGG-HVC-001 (8%, OK knockback)
Up+A: Eggman performs an uppercut (12%, OK knockback)
Down+A: Eggman sends out a boxing glove attached to a spring that sends opponents flying (11%, medium knockback)
Dash Attack: Eggman rushes forward in a drill car (15%, OK knockback)
Edge Attack: After hanging on with the Egg Mobile’s Big Arms, Eggman slams a robotic fist onto the ground (10%, small knockback)
Get-Up Attack: Eggman fires two fireballs from the bottom of his Egg Mobile and spins them around (8%, small knockback)
Aerial Attacks
Air+A: Eggman attacks using the flippers from the final boss of Sonic CD (12%, OK knockback
Air Forward+A: Eggman performs a backflip with a wrecking ball (18%, OK knockback)
Air Back + A: Eggman attacks using the Egg Mobile’s jets (16%, OK knockback)
Air Up+A: Eggman raises a drill from the Marble Garden boss above himself (14%, OK knockback)
Air Down+A: Eggman drops down with a spike at the bottom of the Egg Mobile (13% with a meteor effect, OK knockback). The spike pierces through passable platforms and can still hit opponents.
Smash Attacks
Forward+A: Egg Hammer; Eggman slams the ground with a giant hammer that can bury an opponent on the ground (25%, medium knockback)
Up+A: Eggman clamps the two claws from the Casino Night Zone boss (22%, medium knockback)
Down+A: Eggman sends out two Egg Viper platforms, one on each side of him (20%, medium knockback)
Grab Game
Grab: Eggman uses Big Arms to grab the opponent
Pummel: Eggman slowly squeezes the opponent (5%)
Forwards+Throw: Eggman tosses the opponent forward (13%, OK knockback)
Back+Throw: Eggman throws the opponent behind himself (13%, OK knockback)
Up+Throw: Eggman throws the opponent above himself (10%, small knockback)
Down+Throw: Eggman hovers up a bit and buries the opponent with a full-force ground slam (10%)
Special Moves
B : Dastardly Dozen; Eggman fires twelve missiles that lock on to a single opponent (2% each, OK knockback). Hold B before firing to choose which opponent to lock on to. The missiles take 12 seconds to recharge; during this time, Eggman instead fires a beam from his laser pistol that locks on to the nearest opponent (12%, OK knockback).
B + ← → : Egg Hornet; Eggman flies forward in the Egg Hornet, attacking anyone in his way (16%, OK knockback). Once he lands into the ground, the Egg Hornet is momentarily buried.
B + ↑ : Egg Carrier; Eggman hovers into the air with the Egg Mobile, with the jets below acting as a hitbox (5% each hit, small knockback). The jets give out after reaching apex height, though Eggman won’t enter freefall afterwards. Press Shield + B at any time during the recovery to jump out, but just know Eggman will enter freefall after jumping out.
B + ↓ : Laser from M.E.; Using power “borrowed” from the Master Emerald, Eggman fires a one-hit laser beam (28%, far knockback). This attack has a cooldown between uses, and Eggman can move slowly left or right before the laser fires.
On-foot
Walk: Eggman slowly walks along
Dash: Eggman hunches down and dashes
Damage: Eggman’s damage animation from the Classic and Advance games
Jump: Eggman jumps once, and his jetpack propels him for the second jump. He can also use the jet for a Peach-esque hover.
Crouch: Eggman gets down and squats.
Normal Attacks
Jab: Eggman slaps twice (6%, small knockback), then punches the opponent (7%, OK knockback)
Forward+A: Eggman kicks forward (9%, OK knockback)
Up+A: Eggman performs an uppercut (12%, OK knockback)
Down+A: Eggman jumps up and stomps on the ground (10%, small knockback)
Dash Attack: Super Dash; Eggman twirls like a ballerina (12%, OK knockback)
Edge Attack: Eggman gets back up and launches his body forward (12%, small knockback)
Get-Up Attack: Eggman performs a sweeping kick (8%, small knockback)
Aerial Attacks
Air+A: Eggman extends his body (8%, small knockback)
Air Forward+A: Eggman mimics Mario’s Meteor Knuckle (13% with a meteor effect, OK knockback)
Air Back + A: Eggman slaps behind himself with considerable force (11%, OK knockback)
Air Up+A: Eggman performs a backflip kick (8%, small knockback)
Air Down+A: Eggman strikes a pose mimicking
this artwork from Sonic Adventure (9%, small knockback)
Smash Attacks
Forward+A: Eggman fires a bazooka at point blank range (18%, OK knockback)
Up+A: Eggman performs an upward thrust with a lance (17%, OK knockback)
Down+A: Eggman spins around while firing two laser guns at the ground (15%, OK knockback)
Grab Game
Grab: Eggman nonchalantly grabs the opponent.
Pummel: Eggman nonchalantly slaps the opponent twice (2%)
Forwards+Throw: Eggman launches the opponent forward with an energy gun (14%, OK knockback)
Back+Throw: Eggman tosses the opponent behind him (10%, OK knockback)
Up+Throw: Eggman launches the opponent into the air with an energy gun (14%, OK knockback)
Down+Throw: Eggman slams the opponent on the ground (13%, OK knockback)
Special Moves: When he’s not in the Egg Mobile, Eggman’s special moves see him summoning a Badnik to do his dirty work. Eggman can only have one Badnik out at a time, and they fall part over time or upon being attacked.
B : Egg Pawn; Eggman summons an Egg Pawn that cycles between one of four types of attacks
- Barehanded Pawns chase down opponents to punch and kick them
- Pawns with laser guns move more carefully shoot at opponents rapidly, in a similar fashion to Fox’s Blaster
- Pawns with lances and shields charge in a straight line and reflect projectiles with their shields
- Pawns with bazookas stay still and fire explosive shots
B + ← → : Buzz Bomber; Eggman summons a Buzz Bomber that intercepts opponents in the air (8% with a meteor effect, small knockback)
B + ↑ : Egg Flapper; Eggman summons an Egg Flapper that shoots at a diagonal angle, similar to Falco’s Blaster (3%, small knockback). When used in the air, the Flapper carries Eggman before falling apart to give him a boost; Eggman can do this even with another Badnik already in the stage.
B + ↓ : Motobug; Eggman summons a Motobug to dash forward and trip opponents (8%). Eggman can only have one Motobug out at a time.
Final Smash: Death Egg Robot; Eggman summons the Death Egg Robot. Both of its arms can be controlled with either control stick, and pressing B has Eggman fire both of them towards the screen (40% each, far knockback); if opponents are at 100% or higher, they will suffer a screen K.O.
Taunts
Up: “Hehe…” Eggman glares at the opponent with a sinister smile.
Side: “Time for a change of pace!” Eggman does a “Well! What is it?” gesture.
Down: “Ohohoho!” Eggman leans back as he laughs.
Winposes
1: “Now you know why I am the best!” Eggman mimics
the bad ending from Sonic the Hedgehog.
- “Ohoho! Try again, Sonic!” (Vs. Sonic)
2: The camera
moves up to Eggman, who takes a bow on top of a capsule full of captured animals.
3: “Think you can stop me?!” Eggman walks forward and points his palm at the camera.
Applause: Eggman begrudgingly claps, with a look of complete disappointment on his face
Icon: The Eggman Empire emblem
Boxing Ring Title: Baldy McNosehair (or Hard-Boiled Henchman as Eggrobo)
Star K.O.: “You’ll regret thiiiiiis…!”
Victory Music:
E.G.G.M.A.N.
Kirby Hat: Eggman’s glasses and mustache