atreyujames
The Laziest Man in the North
- Joined
- Jun 30, 2015
- Messages
- 409
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- Atreyujames
I thought I would jump on here and post the kill %s for Corrin's average kill moves (and some less common ones) for the median weight, heaviest, and lightest characters. I should note that these are without rage or DI and from the middle of FD.
Updated for patch 1.1.5
Kill Move | Pit | Bowser | Jigglypuff
Forward smash (Tip/Base) | 100%/165% | 117%/176% | 85%/130%
Down smash, Back (Tip/Base) | 100%/157% | 116%/179% | 85%/135%
Down smash, Front | 137% | 160% | 118%
Up smash (Tip/Base) | 92%/145% | 105%/162% | 74%/115%
Forward Tilt | 156% | 175% | 127%
Up Air | 150% | 168% | 121%
Back Air | 138% | 160% | 119%
Side B, Tip | 108% | 126% | 92%
Side B Kick (Front or Back) | 131% | 146% | 104%
Neutral B Projectile, Full Charge | 196% | 187% | 185%
Neutral B Bite, 17% Dmg Charge | 91% | 104% | 74%
Up B | 142% | 155% | 110%
Up Throw | 151% | 168% | 122%
Down Throw | 157% | 171% | 126%
And now for the Kill combos. These follow the same guidelines as above. I tested each combo at least 5 times from different directions to get the kill to ensure it wasn't being manipulated by my personal direction preferences. DISCLAIMER:I'm not that good, so it is very hard to test these percents so there could be a fluctuation of about 3-4% depending on whether or not I can get it to connect. My apologies and If you can get it to work at lower/higher percents do let me know
Combo | Pit | Bowser | Jigglypuff
FF Fair->Fair->DFS min charge+Bite | 60%-70% | 55%-65% | N/A*
FF Fair->DFS min charge+Bite | 66%-87% | 78%-100% | N/A*
FF Fair->Uair | 105%-114% | 117%-128% | N/A*
FH Fair->Lunge | 82%-89% | N/A | N/A*
FF Nair->Uair | 99%-110% | 111%-120% | N/A*
Dtilt->Uair | 105%-110% | N/A | NA
*Jigglypuff was weird. For every combo, either her percent was too low, and it wouldn't kill when combo'd or her percent was too high and it would kill but not combo truly. It was even worse for FH fair-> Lunge - She was too short for the FH Fair to reach!
So there it is. If you know of any other combos that kill let me know.
P.S. yes neutral B projectile really killed like that. I have no idea why. It was weird
Updated for patch 1.1.5
Kill Move | Pit | Bowser | Jigglypuff
Forward smash (Tip/Base) | 100%/165% | 117%/176% | 85%/130%
Down smash, Back (Tip/Base) | 100%/157% | 116%/179% | 85%/135%
Down smash, Front | 137% | 160% | 118%
Up smash (Tip/Base) | 92%/145% | 105%/162% | 74%/115%
Forward Tilt | 156% | 175% | 127%
Up Air | 150% | 168% | 121%
Back Air | 138% | 160% | 119%
Side B, Tip | 108% | 126% | 92%
Side B Kick (Front or Back) | 131% | 146% | 104%
Neutral B Projectile, Full Charge | 196% | 187% | 185%
Neutral B Bite, 17% Dmg Charge | 91% | 104% | 74%
Up B | 142% | 155% | 110%
Up Throw | 151% | 168% | 122%
Down Throw | 157% | 171% | 126%
And now for the Kill combos. These follow the same guidelines as above. I tested each combo at least 5 times from different directions to get the kill to ensure it wasn't being manipulated by my personal direction preferences. DISCLAIMER:I'm not that good, so it is very hard to test these percents so there could be a fluctuation of about 3-4% depending on whether or not I can get it to connect. My apologies and If you can get it to work at lower/higher percents do let me know
Combo | Pit | Bowser | Jigglypuff
FF Fair->Fair->DFS min charge+Bite | 60%-70% | 55%-65% | N/A*
FF Fair->DFS min charge+Bite | 66%-87% | 78%-100% | N/A*
FF Fair->Uair | 105%-114% | 117%-128% | N/A*
FH Fair->Lunge | 82%-89% | N/A | N/A*
FF Nair->Uair | 99%-110% | 111%-120% | N/A*
Dtilt->Uair | 105%-110% | N/A | NA
So there it is. If you know of any other combos that kill let me know.
P.S. yes neutral B projectile really killed like that. I have no idea why. It was weird
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