• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Cor blimey! Dragon Quest Hero Zooms into battle!

Status
Not open for further replies.

shinhed-echi

Smash Hero
Joined
Nov 8, 2007
Messages
5,636
Location
Ecuador - South America
NNID
punchtropics
3DS FC
5301-0890-0238

1.- Who is Hero?

In general terms, hero is a title given to the main protagonist of the Dragon Quest series.
The one the player takes control of before any other character.

Hero is also a legendary job class that can be obtained by the mastery of several job classes.

A hero from the Dragon Quest universe must usually be named immediately upon starting the game, and no "default" name is provided in case you don't want to think of one. However... the names of these heroes are often extremely well hidden, and some have changed over time, but for simplification and longetivity, the optimal choice for the name is "The Hero"

(But in case you're wondering, this is the list of names I've discovered so far. Be warned, one of them is a MAJOR spoiler for the series, so look at your own risk).
DQ1: Alef
DQ2: Prince of Loracia (also, the game provides several names at random).
DQ3: Erdrick/Loto
DQ4: Solo ( or Sofia if you choose female)
DQ5: Madason
DQ6: Iza
DQ7: Auster
DQ8: eight
DQ9 through DQ11: (unknown so far)

The Hero's backstory differs depending on the game. In some DQ, the Hero is an adventurer from the start. In others, he/she is a regular villager when a sudden twist pushes the Hero to go on an adventure to bring peace to the land.

2.a.- Why must it be considered



Dragon Quest is absolutely HUGE in Japan, and it's starting to rub off here, with the coming of the much anticipated Dragon Quest XI. In Japan, It's basically close to a religion. It has cafes, museums, and even got a place for the 30th anniversary onside Universal Studios Japan.
Dragon Quest is the foundation for all jRPGs that came after, and it's nostalgic to a lot of people. It's basically part of the culture in one way or another.

It's relevance to Nintendo is jaw dropping. Every main title has been released on a Nintendo console.
And most of the spinoffs have releases on Nintendo system as well.

Just on Nintendo DS alone, it had around 8 games.
The Nintendo Switch is getting a lot of Dragon Quest games as well.
XI, Heroes 1+2, and Itadaki Street DQxFF, and now, the once exclusive DQ Builders is also coming to Switch.

The hero protagonist also has SO many abilities to choose from, wether they are weapon based skills, or magic.

Also, Dragon Quest is made by absolute masterminds.
With the soothing and epic symphonic tunes of Koiichi Sugiyama.
Or the vibrant and legendary designs of Akira Toriyama.
Dragon Quest provides absolute audio and visual extacy, different from what is currently seen in the game.

2.b Why not Slime?


While slime is undoubtedly the face of Dragon Quest. I feel it wouldn't properly represent the extent of the RPG grandfather, like the main protagonist would. That doesn't mean Slime can't make a cameo or two in his moveset.



3.- The spot


The Hero would go for the 3rd party spot, and promotional spot (making the protagonist of Dragon Quest XI the main face of the character).
And pretty much, a Nintendo icon, because with all the support, DQ is mostly a Nintendo franchise.

Although there's already Cloud "representing" Square-Enix, Capcom already proved that there's no such a thing as a single spot per 3rd party. Especially if you're talking about humongous franchises like Megaman, Street Fighter, Final Fantasy, and Dragon Quest.


4.a.- Moveset background

(Heroes from left to right: DQ11, DQ8, DQ6, DQ5, DQ4, DQ3, DQ2, and DQ Swords (original, not Wii) which is an alternate version of DQ1)
*The reason I did not include heroes from DQ 7 and DQ 9 is because they are shorter than the average DQ hero, so to keep loyal to the respective designs, they probably should stick to one standard size, instead of stretching the short ones


Don't let the fact that The Hero wields a sword fool you.
He's not just a sword fighter. Among the weapons he has carried, there's:
Sword, Axe, Lance, Knife, Fist, Hammer, Staff, Boomerang, Mace, and magical items he can use mid battle.
And has a plethora of skills for each one of them!

And even if he did wield just a sword, Dragon Quest has one of the most iconic swords in gaming. Erdrick's Sword! (Or Sword of Loto, depending on your name nationality preferance to the legendary hero).


And now, the moveset:

4.2 MOVESET


GROUND ATTACKS
A: Attack
(single sword slash)
AA: Falcon Slash (Two strikes with a single sword)

Ftilt: Flying Knee (short dash attack)
Dtilt: Leg sweep (trips opponent)
Utilt: Roundhouse kick (wide hitbox)
Dash attack: Mercury Thrust (real fast dash attack with cooldown)

Fsmash: Fire slash (fiery slash with good knockback)
Dsmash: Crackle slash (stalagtites of ice grow from the ground when the sword is thrusted to the ground)
Usmash: Thunder slash (an overhead electrical slash)

-
AIR ATTACKS:
Nair: Dagger Attack
(a quick spinning attack)
Fair: Bow Attack (shoot arrow that slowly arcs down)
Dair: Split helm axe (an instant falling attack which eats up a lot of shield)
Bair: Magma Staff (slow fireballs shoot from the tip of the staff. If the tip connects with opponent, he/she is spiked)
Uair: Mace (wide hitbox over Hero's head)

-
SPECIALS:
Gimmick: MP Bar.

The Hero uses an MP system where his B specials cast Magic spells that decrease the MP bar. By moving around, the Hero recovers MP over time.

B: Magic Menu
(brings up a small menu of magic spells)
-Frizz (2mp) (concentrated fireball with relative good knockback)
-Sizz (3mp) (ground fire attack that racks up % but no knockback)
-Crack (4mp) (blast of ice which may freeze opponent for a split second)
-Crackle (5mp) (large blast of ice with good knockback)
-Woosh (6mp) (weak attack with a windbox that sends diagonally upward)
-Zap (7mp) (medium strong attack which hits around The Hero. Average knockback)

B Tilt: Boomerang
(throws a fast boomerang that penetrates through multiple opponents, and may hit twice. Little KB)

B Up: Chimera Wing
(teleport recovery)

B Down: Psyche Up
(powers up next ground attack or special attack)
- 5 (+5%)
- 20 (+10%)
- 50% (+20%)
- 100% (+30%)


-
GRABS:
Z: Whip grab
Zair: Whiplash
(tether recovery and deals damage to opponent)
ZA: Multifists (attacks rapidly with fists)
Zup: Shove (strong blow upwards) *killthrow 1*
Zdown: Stomp (fierce stomp that racks good damage)
Zfront: Knuckle sandwich (a devastating straight punch with high kill power) *killthrow 2*
Zback: Wind sickles (throws opponent backward, and cuts him/her in midair with a sharp shockwave of wind)


EXTRAS:
Taunt Up: Slime climbs up Hero's back and starts bopping on his head
Taunt Side: Hero victory pose (DQ8)
Taunt Down: Cross arms looks worried. (A classic Toriyama gag)


FINAL SMASH:
Whistle


The Hero performs a loud whistle (visually performs a circular sound shockwave) opponents caught in the soundwave will get run over by an army of monsters from the Dragon Quest series.

Stage:
Alfegard castle
 
Last edited:
Joined
Jul 12, 2014
Messages
19,183
Location
An elevator
Status
Not open for further replies.
Top Bottom