WaLuP
Smash Rookie
- Joined
- Aug 17, 2018
- Messages
- 11
So during the past few days, I have been experimenting with Ganondorf to see what combos he has. I've discovered some but I need help to verify with multiple people to see if these combos are 100% combos or just really good options. I will be telling you about them. I'm sure they are actually true but please if you see or learn something that is wrong please send me a message as I do not want to spread information that is entirely false. With that all out of the way time to get into it.
Perfect dair to up-smash Potential damage is 51%
(To perform the perfect dair follow this link https://www.youtube.com/watch?v=ugOjIRFkj_8
Combo demonstrated here https://www.youtube.com/watch?v=B7imdoFgHAY(sorry for horrible quality)
To perform this, hit a perfect dair near a body of the opponent and buffer an up smash.
Tip: If you can't reach with up smash. Dash then immediately up smash. This should give you momentum to reach your opponent. In fact at the bottom of the list, I was able to reach a little more where the combo would connect. That's how I was able to get it to work up to 50 on light characters. Click here to see the effects of said tip https://www.youtube.com/watch?v=3r9hagfc6fc
List ordered by heaviest to lightest presented by https://www.eventhubs.com/news/2018...hts-super-smash-bros-ultimates-entire-roster/
The first number represents the earliest I could find that this combo could connect. The second represents the lastest. If any mistakes are found PLEASE notify me.
1 Bowser — (20%-65%)
2 King K. Rool — (20%-65%)
3-4 Donkey Kong — (20%-60%)
3-4 King Dedede — (20%-60%)
5 Ganondorf — (20%-55)
6-7 Charizard — (20%-55%)
6-7 Incineroar — (20%-55%)
8-10 Samus — (20%-48%)
8-10 Dark Samus —(20%-48%)
8-10 Bowser Jr. — (20%-55%)
11-15 Richter — (20%-60%)
11-15 Simon — (20%-60%
11-15 Ike — (18%-55%)
11-15 Ridley — (20%-60%)
11-15 Wario — (20%-54%)
16-17 Snake — (20%-54%)
16-17 R.O.B. — (16%-55%)
18-21 Link — (16%-51%)
18-21 Yoshi — (16%-47%)
18-21 Captain Falcon — (16%-56%)
18-21 Mii Gunner — (16%-47%)
22-23 Ken — (16%-49%)
22-23 Ryu — (16%--49%)
24 Mega Man — (16%-57%)
25-26 Cloud — (15%-55%)
25-26 Mii Swordfighter — (15%-49%)
27-29 Corrin — (15%-50)
27-29 Mario — (15%-49)
27-29 Dr. Mario — (15%-48%)
30-31 Luigi — (15%-46%)
30-31 Shulk — (15%-50%)
32-35 Pit — (15%-46%)
32-35 Dark Pit — (15%-46%)
32-35 Wii Fit Trainer — (14%-44%)
32-35 Ivysaur — (14%-47%)
36-39 Roy — (14%-50%)
36-39 Chrom —(14%-50%)
36-39 Robin —(14%-47%)
36-39 PAC-MAN —(14%-47%)
40-44 Piranha Plant — N/A
40-44 Ness — (14%-43%)
40-44 Lucas — (14%-43%)
40-44 Inkling — (14%-50%)
40-44 Mii Brawler — (14%-49%)
45-48 Wolf — (14%-49%)
45-48 Ice Climbers — (14%-42%)
45-48 Villager — (14%-43%)
45-48 Lucario — (14%-49%)
49-50 Palutena — (14%-43)%
49-50 Toon Link — (14%-43%)
51-53 Lucina — (13%-45%)
51-53 Marth — (13%-45%)
51-53 Diddy Kong — (13%-47%)
54-55 Peach — (13%-43%)
54-55 Daisy — (13%-43%)
56-58 Isabelle — (13%-42%)
56-58 Greninja — (13%-44%)
56-58 Young Link — (13%-51)
59 Little Mac — (13%-54%)
60-61 Sonic — (13%-48%)
60-61 Duck Hunt — (13%-52%)
62 Zelda — (13%-42%)
63-64 Rosalina — (12%-42%)
63-64 Falco — (12%-43%)
65 Bayonetta — (12%-47%)
66-67 Meta Knight — (12%-45%)
66-67 Zero Suit Samus — (21%-46%)
68-70 Kirby — (12%-40%)
68-70 Pikachu — (12%-43%)
68-70 Olimar — (12%-42%)
71 Sheik — (11%-40%)
72-73 Mewtwo — (11%-43%)
72-73 Fox — (11%-41%)
74-75 Mr. Game and Watch — (11%-37%)
74-75 Squirtle — (11%-31%)
76 Jigglypuff — (10%-31%)
77 Pichu — (9%-31%)
I will update this thread post with more combos in the future. It took to long to make this one post for one combo and now I don't have time for my chicken nuggies. I have two in the waiting so look forward to that. One is the first hit of fast fall neutral air into jab. This works I believe at almost any percent. But I want to know more before I post anything. The other is a Perfect dair into down smash. I have a lot of information about it so maybe that will be posted or more likely edited into this post. So until then hang tight. I highly recommend everyone to experiment with Ganondorf. I personally believe he has a lot of potentials if we push it. I have found that with perfect dair you could connect some other things as well. Jab and Grab being great options.
Edit (12/11/18)
I have found that by looking at the footage of the last combo, I saw that if performed correctly could connect another Dair. So to prove my hypothesis I went to the training mode and tried it out. It took me a lot of tries to get the combo right, but with enough patience, I was able to connect two dairs in one combo. I will show a demonstration right here (https://www.youtube.com/watch?v=l32WILXGJ7g ) so follow that link to see what it looks like. Again sorry for the horrible quality
Combo
Perfect dair - dair (with a possible situation of a follow up at early to mid percents) Potential damage 42%
Comments: This combo should only be used to style on your opponent and send them a message that you have no fear of taking an L. As this combo does 10% less than the first one. People should prioritize using the first one rather than this one. But if this combo if performed correctly, I found it could really be great for a dair of uair follow up as it leaves the opponent only to use their fastest move or a fast air dodge out of there If not teched. With this in mind if you hit a nair at the end of this combo you should get around 55% damage. With uair around 50%. Overall this combo has more of a stylish use rather than a practical one.
With this in mind, lets get into it.
As this combo isn't a very practical one I will be listing by weights instead of individual characters.
Heavyweights will experience this combo at 20%-25% until the late 50s
Mediumweights characters start at 19%-40%
Lightweights start at 16%-35%
Final thoughts: this combo is just to style and only style. I would recommend using Perfect dair to up smash way more than this as it has an actual use. In some cases, the inputs were so tight that I could barely squeeze out the follow-up dair. So use the first combo talked about and use this one only to style.
Perfect dair to up-smash Potential damage is 51%
(To perform the perfect dair follow this link https://www.youtube.com/watch?v=ugOjIRFkj_8
Combo demonstrated here https://www.youtube.com/watch?v=B7imdoFgHAY(sorry for horrible quality)
To perform this, hit a perfect dair near a body of the opponent and buffer an up smash.
Tip: If you can't reach with up smash. Dash then immediately up smash. This should give you momentum to reach your opponent. In fact at the bottom of the list, I was able to reach a little more where the combo would connect. That's how I was able to get it to work up to 50 on light characters. Click here to see the effects of said tip https://www.youtube.com/watch?v=3r9hagfc6fc
List ordered by heaviest to lightest presented by https://www.eventhubs.com/news/2018...hts-super-smash-bros-ultimates-entire-roster/
The first number represents the earliest I could find that this combo could connect. The second represents the lastest. If any mistakes are found PLEASE notify me.
1 Bowser — (20%-65%)
2 King K. Rool — (20%-65%)
3-4 Donkey Kong — (20%-60%)
3-4 King Dedede — (20%-60%)
5 Ganondorf — (20%-55)
6-7 Charizard — (20%-55%)
6-7 Incineroar — (20%-55%)
8-10 Samus — (20%-48%)
8-10 Dark Samus —(20%-48%)
8-10 Bowser Jr. — (20%-55%)
11-15 Richter — (20%-60%)
11-15 Simon — (20%-60%
11-15 Ike — (18%-55%)
11-15 Ridley — (20%-60%)
11-15 Wario — (20%-54%)
16-17 Snake — (20%-54%)
16-17 R.O.B. — (16%-55%)
18-21 Link — (16%-51%)
18-21 Yoshi — (16%-47%)
18-21 Captain Falcon — (16%-56%)
18-21 Mii Gunner — (16%-47%)
22-23 Ken — (16%-49%)
22-23 Ryu — (16%--49%)
24 Mega Man — (16%-57%)
25-26 Cloud — (15%-55%)
25-26 Mii Swordfighter — (15%-49%)
27-29 Corrin — (15%-50)
27-29 Mario — (15%-49)
27-29 Dr. Mario — (15%-48%)
30-31 Luigi — (15%-46%)
30-31 Shulk — (15%-50%)
32-35 Pit — (15%-46%)
32-35 Dark Pit — (15%-46%)
32-35 Wii Fit Trainer — (14%-44%)
32-35 Ivysaur — (14%-47%)
36-39 Roy — (14%-50%)
36-39 Chrom —(14%-50%)
36-39 Robin —(14%-47%)
36-39 PAC-MAN —(14%-47%)
40-44 Piranha Plant — N/A
40-44 Ness — (14%-43%)
40-44 Lucas — (14%-43%)
40-44 Inkling — (14%-50%)
40-44 Mii Brawler — (14%-49%)
45-48 Wolf — (14%-49%)
45-48 Ice Climbers — (14%-42%)
45-48 Villager — (14%-43%)
45-48 Lucario — (14%-49%)
49-50 Palutena — (14%-43)%
49-50 Toon Link — (14%-43%)
51-53 Lucina — (13%-45%)
51-53 Marth — (13%-45%)
51-53 Diddy Kong — (13%-47%)
54-55 Peach — (13%-43%)
54-55 Daisy — (13%-43%)
56-58 Isabelle — (13%-42%)
56-58 Greninja — (13%-44%)
56-58 Young Link — (13%-51)
59 Little Mac — (13%-54%)
60-61 Sonic — (13%-48%)
60-61 Duck Hunt — (13%-52%)
62 Zelda — (13%-42%)
63-64 Rosalina — (12%-42%)
63-64 Falco — (12%-43%)
65 Bayonetta — (12%-47%)
66-67 Meta Knight — (12%-45%)
66-67 Zero Suit Samus — (21%-46%)
68-70 Kirby — (12%-40%)
68-70 Pikachu — (12%-43%)
68-70 Olimar — (12%-42%)
71 Sheik — (11%-40%)
72-73 Mewtwo — (11%-43%)
72-73 Fox — (11%-41%)
74-75 Mr. Game and Watch — (11%-37%)
74-75 Squirtle — (11%-31%)
76 Jigglypuff — (10%-31%)
77 Pichu — (9%-31%)
I will update this thread post with more combos in the future. It took to long to make this one post for one combo and now I don't have time for my chicken nuggies. I have two in the waiting so look forward to that. One is the first hit of fast fall neutral air into jab. This works I believe at almost any percent. But I want to know more before I post anything. The other is a Perfect dair into down smash. I have a lot of information about it so maybe that will be posted or more likely edited into this post. So until then hang tight. I highly recommend everyone to experiment with Ganondorf. I personally believe he has a lot of potentials if we push it. I have found that with perfect dair you could connect some other things as well. Jab and Grab being great options.
Edit (12/11/18)
I have found that by looking at the footage of the last combo, I saw that if performed correctly could connect another Dair. So to prove my hypothesis I went to the training mode and tried it out. It took me a lot of tries to get the combo right, but with enough patience, I was able to connect two dairs in one combo. I will show a demonstration right here (https://www.youtube.com/watch?v=l32WILXGJ7g ) so follow that link to see what it looks like. Again sorry for the horrible quality
Combo
Perfect dair - dair (with a possible situation of a follow up at early to mid percents) Potential damage 42%
Comments: This combo should only be used to style on your opponent and send them a message that you have no fear of taking an L. As this combo does 10% less than the first one. People should prioritize using the first one rather than this one. But if this combo if performed correctly, I found it could really be great for a dair of uair follow up as it leaves the opponent only to use their fastest move or a fast air dodge out of there If not teched. With this in mind if you hit a nair at the end of this combo you should get around 55% damage. With uair around 50%. Overall this combo has more of a stylish use rather than a practical one.
With this in mind, lets get into it.
As this combo isn't a very practical one I will be listing by weights instead of individual characters.
Heavyweights will experience this combo at 20%-25% until the late 50s
Mediumweights characters start at 19%-40%
Lightweights start at 16%-35%
Final thoughts: this combo is just to style and only style. I would recommend using Perfect dair to up smash way more than this as it has an actual use. In some cases, the inputs were so tight that I could barely squeeze out the follow-up dair. So use the first combo talked about and use this one only to style.
Last edited: