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Code Requests Regarding Model Hack Characters

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
There's been a lot of code requests regarding codes related to making new characters through the model hacking and such, and a lot of them are getting lost in threads and forgotten about. These are a staple of the project so I wanted to keep them organized here.

Here's some from me to kick it off:

-Enabling missing Alloy animations
Ok I've got an important code request...

You know how there's the code to enable the win and loss poses for Alloys?

Well, I'm sure it worked because the Alloys already have the Wins and Losses sub actions in their PAC as seen through PSA, but the game was never set to read it, which I'm assuming the code changes.

Well, the Alloys have a bunch of other things in their PAC as well that isn't enabled, such as all the subactions already setup for grabbing items, holding items, etc. While they don't have an animation for them in their Motion file (they didnt have wins or losses either), provided that you manually add one (what I did for wins and losses), can another code be made to enable some of these actions for Alloys?
-Everything to do with items (don't have to do every single one I suppose like the screw attack animation, but everything dealing with holding and throwing items, there's 35 of them iirc)
-Taunt up down and side
-His specials

For instance, I put a command in his neutral B action on PSA but when I go into the game and press B nothing happens. I'm not calling any routines which I thought wasn't the problem.

My idea to give him a "special" was I just have one line of code in my Down B and that is to go to SubAction39. I chose 39 because it was blank for Alloys. I think it had something to do with gliding originally, which he obviously doesn't need. Then to test a special in 39 I had him pull out an item (and I used a SpecialLw animation (that I inserted myself) on the subaction. Nothing happens though.
-Alloy CSS and such icons
I was told that among the icons and CSS pictures for every character in the game that there are some blank ones. Since I'm assuming the current Alloy in CSS code just redirects them to use other characters spaces (like red alloy uses a falcon spot and yellow uses a mario), can a code be made to redirect them to one of the blank spaces so we can edit them to make them whatever we want? Any way we could have a CSS picture, an icon, and a CBP for the alloys would be awesome, even if we gotta make the images ourselves (which I assume we gotta)

-Allow use of Player 4 when an Alloy is used
The game freezes evidentally when there is a player 4 in a game with an alloy character (not sure if it means the alloy cant be player 4 or there cant be a player 4 at all, I forget what ppl said)

-Remove the file size limit for the FitZako_.pac
Alloys won't load and the game freezes if their main pac file is over a certain size, like 84kb or so.
 

Kaye Cruiser

Waveshocker Sigma
Joined
Aug 11, 2009
Messages
8,032
NNID
KayeCruiser
Switch FC
0740-7501-7043
-Allow use of Player 4 when an Alloy is used
The game freezes evidentally when there is a player 4 in a game with an alloy character (not sure if it means the alloy cant be player 4 or there cant be a player 4 at all, I forget what ppl said)
...What in the world are you talking about Chibo? No it doesn't. O_o I have Alloys in my matches all the time with all 4 people and this has never happened in the year or two I've been doing it. Nor have I ever heard this happening to anyone else. -.o'
 

Isatis

If specified, this will repl[0x00000000]ce the
Premium
BRoomer
Joined
Dec 18, 2008
Messages
10,253
Location
San Francisco, CA
NNID
reverite
-Remove the file size limit for the FitZako_.pac
Alloys won't load and the game freezes if their main pac file is over a certain size, like 84kb or so.
I think that can't be helped... since the game is built to read a certain limit from disc/SD... I might be wrong though.
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
...What in the world are you talking about Chibo? No it doesn't. O_o I have Alloys in my matches all the time with all 4 people and this has never happened in the year or two I've been doing it. Nor have I ever heard this happening to anyone else. -.o'
Someone had mentioned this error to me, I didn't test it out though yet so I was just relaying this info here for them

I'll look into it more. What if just the alloy is player 4?
 

AMKalmar

Smash Ace
Joined
Mar 10, 2009
Messages
887
Location
Hamilton ON CA
I've been trying to get alloys to work. Sometimes it works but it usually doesn't. Now that I think about it, it may be because of this player 4 problem. I habitually set the CPU to player 4. It freezes after I select a stage.

Yes, that's exactly it! I got through 2 matches no problem, P1 & P2, then P1, P2 & P3. I added P4 and it froze when I selected a stage. Wave or Mofo please post your codes.

Related codes I'm using:
Code:
Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000

Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
04697EEC 60000000
046900E8 60000000
04697F58 60000000

Alloy Victory/Loss Poses:
0477F8EC 60000000

Custom CSS V3 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000032
00010206 07081112
2829091A 0E16131B
2122284A 0D150F1F
255C0A17 284E0C03
140B205D 26272840
05042419 235E1018
28460000 00000000

Custom Random V1 [spunit262]
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE00027
06680E80 00000027
00010206 07081112
091A0E16 1321220D
150F1F25 5C0A170C
03140B20 5D262705
04241923 5E101800

Char ID fix 2.1 [spunit262, The Paprika Killer] (Character fix)
C28152E4 00000006
819E003C 907EFFFC
80E30030 2C07000F
40A2001C 80FE0008
3C008180 7C070000
4080000C 39030008
9107FFFC 00000000
-Alloy CSS and such icons
I was told that among the icons and CSS pictures for every character in the game that there are some blank ones. Since I'm assuming the current Alloy in CSS code just redirects them to use other characters spaces (like red alloy uses a falcon spot and yellow uses a mario), can a code be made to redirect them to one of the blank spaces so we can edit them to make them whatever we want? Any way we could have a CSS picture, an icon, and a CBP for the alloys would be awesome, even if we gotta make the images ourselves (which I assume we gotta)
Or better, have it look to the SD card for these images.
 

cuckoos

Smash Journeyman
Joined
Feb 21, 2009
Messages
380
I've been trying to get alloys to work. Sometimes it works but it usually doesn't. Now that I think about it, it may be because of this player 4 problem. I habitually set the CPU to player 4. It freezes after I select a stage.

Yes, that's exactly it! I got through 2 matches no problem, P1 & P2, then P1, P2 & P3. I added P4 and it froze when I selected a stage. Wave or Mofo please post your codes.
No, that must purely be a coincidence. The same thing happens to me, my game occasionally freezes, but I never have a P4 in. It may be a bug with the alloy codes.

Also, regardless, the Waluigi character Chibo released causes alot of freezes, even if the alloy codes aren't turned on. Alloys, I guess, can be very buggy, especially the models other hackers make. However, of course when injecting comes out, there will be no glitches. They will be bone rigged models, to match that of the character it's replacing. No need for Alloys any more, no more annoying codes or freezing.
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
A code needs to be made to make it so Red Alloy (and yellow and green i suppose) can not be footstooled. Being footstool uses the same bones that causes the grab glitch.
 

mofo_

Smash Ace
Joined
Jan 12, 2009
Messages
931
Location
The 808 State
Code:
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000


Custom CSS V3 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 00000031
00090C0D 0515011A
0A105062 03041712
2206161F 18071325
0B190E0F 02241408
1B5C5D5E 23201121
26274C55 4A4E4046
29000000 00000000

Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

Samus/ZSS and Zelda/Shiek Fixes V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000
thats what i use
 

AMKalmar

Smash Ace
Joined
Mar 10, 2009
Messages
887
Location
Hamilton ON CA
Cuckoos, it ONLY freezes for me if there's a P4.

Mofo, thanks. You don't use "Alloy Victory/Loss Poses" and it works just fine?

What exactly is "Char ID fix 2.1"?



Still getting P4 freeze.
 

leafbarrett

Smash Lord
Joined
Jun 8, 2009
Messages
1,388
Location
USA
A code needs to be made to make it so Red Alloy (and yellow and green i suppose) can not be footstooled. Being footstool uses the same bones that causes the grab glitch.
What about Blue? That's the one I'm using right now, since she's a Zelda clone (going to put Gardevoir over Zelda as soon as I can stop the freezing).
Mofo, thanks. You don't use "Alloy Victory/Loss Poses" and it works just fine?

What exactly is "Char ID fix 2.1"?
:< Not fair. I use the code and STILL can't get the game to not crash for Alloy result screen ;_;
And I'm wondering that too.
 

AMKalmar

Smash Ace
Joined
Mar 10, 2009
Messages
887
Location
Hamilton ON CA
There's no glitch with footstooling or grabbing an alloy. Haven't you ever played multiman brawl? Those glitches happen when you do a character swap and don't add the necessary bones. You can add them but I don't know how, ask in the Primid thread.
 

mofo_

Smash Ace
Joined
Jan 12, 2009
Messages
931
Location
The 808 State
no i dont need the win/loss stuff....maybe its ur CSPs

those codes are from the set that Spunit262 uses.
 

AMKalmar

Smash Ace
Joined
Mar 10, 2009
Messages
887
Location
Hamilton ON CA
CSPs as in the full size portrait of the character at the bottom or the little image of them in the CSS? I don't have any of them replaced on the bottom but I changed the images of their names above - "Ganondorf" is now "Ganon", "Zaro Suit Samus" is now "ZSS" etc.
 
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